i want to address the technical aspect that propably annoys me the most. The Framedrops on populated servers is really annoying too but i want to talk about the mouse movement/aiming/sensetivity. Im not sure which words descripes it the best, what i mean is the very rough aiming. The reticle doesnt move smooth but jumps. For targets upclose thats no issue but if you aim at targets 1/2/3 hundred meters away that means a deviation of several meters. Never was that a concern for me in any game ive ever played. When the enemy a few hundred meters away, in a house, crouched behind a window, only presenting a small target and you just cant get the reticle on target and you take the shot anyway despite knowing you are not gonna hit and then get killed - thats super frustrating. And i dont think its just me. i saw videos where players had the same behaviour and ive read comments that brought that up. But it seems as there is no solution to at least none i could find for myself. Im using a G502 Hero and ive tryed everything possible. The smoothing doesnt help neither. If anyone knows how to improve the situation id be very happy if youd let me know. But i doubt it and so i urge the Devs to address that problem. The game would profit immensly from a smooth mouse behaviour.