Map Clarity and Determining Squad Cohesion (QOL improvement)
One of the questions that I need to answer when SLing is which squads are effectively organized and are actively contributing to the game, and what their intentions are.
Whether or not a squad is cohesive is not always immediately obvious from a glance at the map, because, for example, a full squad dilligently covering a defense objective might look indistinguishable from a mix of random blueberries and an SL with no mic from a 2 man leftovers squad, which might wander off the point later.
You can find out what's actually happening by mousing over each individual player near a point and asking about the other SLs intentions in command comms, or I could click on each of the members of a squad in the command menu individually, but this is time consuming and cumbersome(try doing this while flying a heli or driving a vehicle through a forest). I think we can do better.
When hovering over an SL, the icons for any players in his squad, and any vehicles that is carrying players in that that squad, should be highlighted on the map. That highlight effect should be distinct from the one you get when clicking on a single player in the command menu.
This will let players determine at a glance whether a squad is combat effective, and could possibly be relied on to accomplish a task like defending or attacking a cap point, or could be ready for transport by another squad in a reasonable amount of time.
If anyone has any parallel suggestions, please share!