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Update Russian sights

havochavoc Member Posts: 2 Civilian
edited July 12 in Feedback & Suggestions

Can a Russian scope be enhanced? Make his magnification larger and the black frame smaller (for new camps such as MEA, USMC, etc.) please:)


  • EcchiRevengeEcchiRevenge Member Posts: 456 ★★

    It was already increased to about 3x from 2.8x.

    Problem in game is that the reticle "glows" always(in real life it's tritium so it only glows when dark) so it blooms to the point where it obstructs the target(when aiming above), ballistics are unrealistic so it's a lot less usable as in real life it's zeroed at 400m(meaning it shoots flat, requiring basically no compensation for drop, out to 4-500m if aiming for belt buckle area) and chevrons range out to 700m - covering basically all ranges where you would be able to hit someone effectively.

    In-game unrealistic ballistics have 2.75x/2.8x gravity modifier instead of velocity decrease at most ranges, so the extra curve makes 400m zero useless - hence in-game reticle starts at 100m.

    And it doesn't have any advantage it would have in real life from lower magnification - such as faster target acquisition(can be represented in game by giving it faster aiming down sight speed).

    And the AK-74 under that sight is statistically the worse common primary infantry rifle.

    Even MIL/INS 1p29 is better(4x zoom, ability to adjust range - although unrealistically locked at 400m max because...how dare you have better stuff than blufor).

  • havochavoc Member Posts: 2 Civilian


  • EcchiRevengeEcchiRevenge Member Posts: 456 ★★
    edited July 15

    Also 1p78's lense cap can be rotated to be on the bottom so it doesn't obstruct as much peripheral vision in-game.

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