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Potential fix for FPS drops, stuttering, bad performance in Squad

ChaosysChaosys Member Posts: 5 Civilian

Hey guys, I posted a guide with a potential fix for heavy FPS drops, stuttering or bad performance in general in Squad on Reddit: https://www.reddit.com/r/joinsquad/comments/vuzqls/potential_fix_for_fps_drops_stuttering_bad/

I cannot post links here, obviously. The title of the guide in the joinsquad Subreddit is 'Potential fix for FPS drops, stuttering, bad performance in Squad'.

If you're interested, go check it out. I'd say it's best to keep the discussion on Reddit.

Comments

  • EcchiRevengeEcchiRevenge Member Posts: 487 ★★

    If your cpu's singlecore performance isn't at or close to top tier, you're not going to get decent performance.

  • ChaosysChaosys Member Posts: 5 Civilian

    The performance you get in Squad, like in every other game, depends on your rig. I.e. the performance of your CPU, GPU, RAM etc. defines that. Also in which resolution you play for instance ... So in the end the whole shebang.

    I made the experience that regardless of the rig I had, RAM cleaner software siginficantly improved whatever performance I had (that's what my guide is about). That is because RAM running full of cached data is an OS issue and has nothing to do with hardware in the first place.

    I explained that in my guide over at reddit, feel free to read it.

  • EcchiRevengeEcchiRevenge Member Posts: 487 ★★
    edited July 15

    That's a lot of words to tell me you don't know what the problem really is.


    For most people with at least midrange gpu, cpu singlecore perf is going to be the bottleneck(at least it easily could be even when playing at 1440p or 4k low settings, as top end cpu caps out at about 100-120fps in full server, map-dependent, maybe a tiny bit higher in training range, that's all). Because of how unreal engine "works"(learn what "game thread" and "render thread" do and how many cores they each use)


    Only when cpu cores(and their built-in cache) can't process fast enough does ram become able to more significantly affect performance. And it's generally not for the reason you stated(you probably just looked at fps counter on different maps; fyi the game has a bug where the performance can tank after server loads a new map, goose bay being one of the worst offenders). ram cleaners are gimmicks at best, or just scam. As you noticed yourself, clearing ram can cause stuttering...that's why it's a scam(ram is used for a reason).


    If you're going to pretend to make a guide on some gimmicks totally changing your life, at least provide some benchmarks with lowest amount of variables possible. The best possible case is you accidentally discovered a way to fix that map-change bug, or worse - you just mislead a bunch of people into downloading shady software that wouldn't help them at all.

  • ChaosysChaosys Member Posts: 5 Civilian

    LOL, you really don't know what you are talking about. I love it!

  • EcchiRevengeEcchiRevenge Member Posts: 487 ★★
    edited July 15

    Good job telling everyone you have no counter to anything I stated.


    Again, (learn what "game thread" and "render thread" do and how many cores they each use)

  • ChaosysChaosys Member Posts: 5 Civilian

    Bro, no one is interested in any of that. My thread had noting to do with that in the first place. You would know that, if you would have read and understood it. Go trolling somewhere else.

    I just wish you that you find the peace an calmness, that your life is lacking of so much. Bye now!

  • EcchiRevengeEcchiRevenge Member Posts: 487 ★★
    edited July 16

    Good job telling everyone you have no counter to anything I stated.


    Again, (learn what "game thread" and "render thread" do and how many cores they each use)


    Imagine trying to imply someone else is lacking in life while trying to get the last post on internet forum.

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