Textures are a blobby mess whenever I change my graphic settings
Yesterday, when I changed my graphic settings all of the textures, turned into big blobs and everything looks horrible now. The only way I can fix this is if I go into the files and change my Texture Stream Pool Size Storage to 0. This works until I change my graphics settings. Any ideas as to why this sudden change has occurred? This hasn't happened at all until now.
Specs: 4Gb 3050 Ti, Ryzen 7 5000h, 16Gb ddr4