more persistent ammo crates
This may not be an issue for everyone, but I have noticed a few times that when an FO is over-run all the ammo crates immediately disappear, regardless of how much ammo had been delivered to the FO. This seems to discourage placing ammo crates anywhere other than outside a HAB, and defensive positions largely end up as just places that happen to have people there.
I would like to see ammo crates survive HAB destruction with a fraction of the original FO ammo (up to a limit of around 600-800 ammo points?), and be able to be replenished by riflemen dropping off ammunition.
- This would mean that defenders can retain some ammo after FO destruction if they managed to set an ammo crate, so it becomes more useful for fortified defensive positions and rewards people who take the time to prepare a fighting position.
- It would mean that attacking forces may need to lay siege to a good defensive position for a time until the defenders run out of ammo (especially for heavier handheld weapons, like RPGs & ARs/MGs), so clearing entrenched positions gains a bit more priority over just taking out the radio.
- It would allow a fortified position to be re-supplied by riflemen carrying ammo from a truck or another FO, rewarding efforts to break a siege from outside and prior effort to fortify some position.
If a new FO is placed then any ammo crates nearby should automatically become part of that FO and start sharing ammo.
A possible drawback would be people placing multiple ammo crates outside a HAB to retain the ammo if the radio goes down. This could be avoided by a limit on the total number or the proximity of ammo crates to each other, or by allocating ammo based on some measure of ammo crate proximity (such as the area within 100m of each crate which is closer to the crate in question than to any other ammo crate). Or a combination of those options.
Not an issue would be people placing a new FO radio solely to resupply the defenders, because that can already be done by placing the radio and having the defenders set a new ammo crate.
A possible extension to this would be to only allow ammunition to be stored up to the capacity of the ammo crates that have been set. Adding a larger ammo dump would help with this, and a large explosion when damaged by enemy fire (depending on amount of ammo remaining) would make for some interesting decisions about where to stockpile ammunition when setting up an FO. At that point each size of ammo crate/dump can have its own independent capacity and any remaining ammo can be shared out easily if the radio is destroyed.