Grappling Hooks and beyond....
My time in the Project Reality Universe was a long and enjoyable one..that excitement has spilled over into Squad and things have just steamrolled ahead from then.
Squad has moved ahead in leaps and bounds over Project Reality but there are a few things which I do miss such as.....
- Grappling Hooks, being able to scale any building to set up a defensive or ambush was outstanding.
- Grabbing the kit from a fallen enemy was superb especially when you had run out of AMO.
- Dead Dead...great for adding defensive tactics to a situation..(* update Already in the works).
Just a few quick ones I can remember
Does anyone else agree and feel like I do, that these would def make for an even more immersive experience????
Any other game mechanics from Project Reality which you feel would be a welcome one for Squad????