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Creeping Artillery Barrage Bug

ChrisJChrisJ Member Posts: 25 ★★

Faction: GB

Map/Layer: Fool's Road RAAS v1

Description: Command Asset called in over Mine Entrance, subsequently 'repositioned' itself several hundred meters east.

https://youtu.be/wrxSjxz5eN8

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Comments

  • GeebusGeebus Member Posts: 142 ★★

    I've seen things like this quite a bit before. When I have called in SU-25 and A-10 strikes on HAB's, it seems like the strike might go a little goofy if you are targeting either a hill/mountain or in the immediate proximity of either. Although I am not certain, it kinda seems like the strike can be effected by big elevation differences.

    As well, I have had strikes go in completely random places from what I can gather as me accidentally clicking off the map or off the screen. This has caused artillery barrages targeted for police station on Mutaha to be called in near main street blockade despite the fire support request marker being squarely on top of police station for example.

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