ICO suppressing fire

just one things about ICO. from what I know, suppressing fire can come only from enemy. that's something not right imo. that effect should come both from enemy and friendly fire. if someone thinking different, give me a reason please.
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WE Can have 2 reasons
- actually WE Can identify if the supress-fire is ennemy or Ally. Its easier to recognise friendlyfire. Good mechanics from m'y POV.
Its not realistic or immersive maybe but the second point is coming.
- if WE have 100 players, your SQUAD who are during; it will result a "suppress effect" who affect everyone. It will be annoying for everyone.
I think you Can understand this point of view.
Of course, it can be possible, and not too annoying with solutions about that . Solutions you could listed with expertise, realistic goal from you games expérience and knowledge from game design, game mechanics systèmes.
PS : Sorry for m'y Bad english 🙃