Suggestions to add for a better experience

1. A headshot should cause permanent death.
2. Hearing enemy speech when nearby.
3. Switching between aiming modes - ELCAM and ACOG have spare sights that can be used at close range.
2. Hearing enemy speech when nearby.
3. Switching between aiming modes - ELCAM and ACOG have spare sights that can be used at close range.
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Comments
1. A headshot should cause permanent death. ( it was "ON" during the Alpha and BETA 9.12, i played it )
2. Hearing enemy speech when nearby. (it have been discussed long time ago and they disagree with this )
3. Switching between aiming modes - ELCAM and ACOG have spare sights that can be used at close range. ( i disagree beacause this will broke the "fundamental game mechanics " of the game. When you move in a SQUAD, you have access to "limited" equipment depending of squad's choice (SL's choice) mid range KI, and close range KIT. this type of constraint is a part of the native gameplay. From my point of view. I played Middle Estern East Mod with this kind of mechanics and this improve the "individual gameplay, not the collective gameplay.
This is the point.