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Please buff GL

MunsterMunster Member Posts: 16 ★★

Grenade launcher are kind of useless right now since their splash radius is so small. A buff would make a GL much more useful to the squad.


  • GeebusGeebus Member Posts: 56 ★★

    The grenadier is in a decent spot right now in my opinion. A better way to make a grenadier more useful would be to add a second grenadier to the squad that doesn't take up a specialist role. Treat it the same as how we have two different automatic riflemen, one with an optic and one without. As it stands now, you can almost never get the utility of having a grenadier in the squad because all the slots are used by marksmen, machinegunners, and AT kits.

  • 3S_Moe3S_Moe Member Posts: 28 ★★

    I totally agree with this! I also wish optics were available on more of the grenadier roles. Some of the more open maps put you at a massive disadvantage if you try to go grenadier without optics.

  • An0nym0usAn0nym0us Member Posts: 27 ★★

    I agree with you totally. I once a shot a man with a grenade launcher TWICE, with both blowing up right at his feet. In that time he switched to his gun, reloaded it, and shot me. He had to bandage himself, as but was otherwise totally fine.

    His response to my asking how he survived? "I'm built different" LMAO

  • DuplexieDuplexie Member Posts: 9 ★★

    I'd have to disagree with this. GL right now is an incredibly powerful kit when used properly. You've basically got 10 RPG7 frags that have even more of an arc than the RPG frag to get into those tricky spots. The ability to kill people hiding and around corners makes grenadier one of the most powerful infantry kits. Plus, it's extremely annoying already to be on the other side, fighting against the GL nade spam.

    Also, a lot of the time, people forget about the GL smokes as well, which are incredibly powerful for all sorts of purposes.

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