Scope Zoom

Hello!
2nd post today!
As this is something that I struggle with, but then I am using a scope I should be zoomed in a bit further. Not by much, but if I am using a 4x1 scope, i should feel like I am using a 4x1 scope. Its just something I am bothered by, because when I am SL i have a difficult time honing in on the other side. when I zoom in the scope comes to my eye, but there is no zoom function. The gun is also more accurate when you fire from the hip on auto. Its easier to spray from the hip at long distances and hit something.
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addionally, if I am running, i should be able to have my gun up and spray fire.
2) As well, some mechanics are hard to even accomplish because the animations have to do a "quit animation" animation. This prohibits me from any quick actions. what I mean is that when I am trying to stop what I am doing, you are stuck doing something when your instinct is to stop.
3) I would also like to see rangefinders for marksmen. It is very difficult to be SL and have to place down markers for range. This is immersion breaking when you have a team member that could pull out a tool and assume their role more effectively instead of going rogue and doing their own thing.
4) Can we have a map become a item that you could lose, it would cost 1 ammo to replace. I feel it would be a great way to "get lost" and rely on teammates more. (it would act as a difficulty layer)
Squad is a great game, I would just like to see some polishing touches to these aspects because it would be much more enjoyable if these were added.
Sorry but i dont think any of these changes would be beneficial.
I counted pixels and the scopes are 4x when you're using 90fov.
1p78 is the worst scope btw.
Scopes typically have reduced recoil when aiming.
okay thanks for the information, I might be too used to mechanics of other games. I forgot how the scopes are. Maybe 90fov is the target thing.