Best Of
Re: You know what? All of you need to read this because It's borderline lawsuit and an absolute disgrace
So how are they supposed to get anything done, when 90% of people writing to them, is a bunch of cryhmmm.
Eat a cookie, wipe your eyes, and grow hair on em.
Just enjoy all the other 1000 little good things they did.

Re: Arm ribbons to distinguish teams better?
None of those factions exist in the game.
Only place it might be used is MIL vs. INS on a handful of layers.
Re: Arm ribbons to distinguish teams better?
So you might play again if you can Identify friendlies from enemies better?
You could also, I don't know, use the map, ID the uniform, shoot and be sorry later if you are wrong. What value are these ribbons gonna add except that they happen to be being used in a very real conflict?

Re: Squad Developer Q&A March, 2022
Thoughts on a progression system similar to hell let loose?

Re: Squad Developer Q&A March, 2022
Are there any specific plans to encourage players to apply the spirit of "There is no wrong way to play Squad"?
I often see players(especially SLs) upset about other players and yell at them almost only because they don't move in a way he thinks they should.
I believe that kind of arguing makes everyone unhealthy including the ones who are not in that argument.

Re: Squad Developer Q&A March, 2022
Since nobody wants a Q&A about a Q&A I'm going to tackle this question:
"Your previous (and first) Q&A was originally limited to this joinsquad forum. After some feedback (and no questions), you opened it up to Reddit. Why are you now going back to locking this Q&A behind your forums which require an email account to login with? I prefer the anonymity of using Reddit and not sharing my email address with your company. Is this a larger effort to bring the discussion of Squad into your own forums so it can be managed by you and not a 3rd party Reddit mod or a different community? Will we start to see more of this kind of control over Squad discussions? Will we see less interaction and responses from OWI on other less official forums?"
We ran our previous Q&A here on the forums, and will continue to do so. The forums are a valuable platform for us, and we are working to grow their usefulness to the community. It is likely that we will launch other programs on the forums in the future as well.
We are happy to engage on Reddit where our posting can be a value to discussion around Squad and the community. We have been quite interactive on Reddit and our rate of posting there has increased significantly recently. That may ebb and flow as we continue to support our own channels - but we have no plans to stop engaging there.
We understand that people like lots of different engagement methods and with a large player base we are working to engage them elsewhere as well including Discord, Twitter, Facebook, and more. We will continue to review engagement opportunities and platforms as they come up.
As pointed out there's also people who don't like forums for valid reasons. Hopefully those people who don't choose to sign up will see a variation of their question asked by someone else. If last Q&A is any indication we expect the most pressing issues expressed on other platforms to make their way here.
Thank you OWI for making FOB spam again
Just a tip of the hat to OWI for making spamming FOBs with nothing but a hab and an ammo crate the best way to win a game instead of building something useful. I created a screengrab for your enjoyment but can't include it here, but it was glorious spam. We were on RAAS Mutaha and our team had 11 fobs down on that fairly small map. We were able to spawn transport ALLL over the map in glorious fashion to absolutely destroy the enemy. If it weren't for OWI making this possible, I just don't know how I could have teleported so quickly. Thanks OWI, for Making FOB Spam Again!

Please add realistic bullet ballistics for rifles to the game.
The main infantry combat distance is within 400 meters. With the current ballistics, when calibrating a weapon at 100 meters, it is unrealistic to hit an enemy at a distance of 300-400 meters, because the bullet falls too much at this distance. In the game, a bullet at a distance of 400 meters falls 2 meters below the line of sight, in life the bullet falls 1 meter below, the difference is two times. This leads to the fact that in the game at a distance of 300-400 meters, you simply will not hit the target. We are talking about 5.45 and 5.56, but apparently all rifles in the game have the same linear ballistics, and it works too poorly at a distance of up to 400 meters.
