Updated 28th April
Since OWI introduced helicopters, the creator of the helicopter mod no longer maintains his mod. Here is a showcase of all the features it had back in 2019 when it became deprecated: https://youtu.be/vw2j0SQX0pE
The CAF is getting their own helicopter: https://trello.com/c/BQQ3u9ZL/98-caf-ch146-helicopter
And I imagine the AUS and PanAsia factions coming someday will have their own helicopters as well.
I suspect the USMC faction will use the Black Hawk.
No official word on attack helicopters that I know of. Would love to see them though.
Tigers in action
Let me answer partially:
"Finding opportunities to optimize the game is certainly something the team is always exploring."
This is some general statement that unfortunatelly doesn't mean anything. To prove that I can say that team wasn't exploring opportunity to optimize when the game was released out of "Early Access" and performance dropped in 09.2020. This was more than a half year ago... V1.0 brought de-optimization instead of performance increase.
"More importantly, is finding new solutions for older systems that could help us remove parts of the "tech debt" that has accrued over the years since Early Access and beyond. There's no definitive update currently scheduled which is aimed at improving the optimization, but that could change once we have finalized some internal planning."
That is my biggest concern. We are today May (05.2021) 8 months after V1.0 release and roadmap remains without update. One could think that game optimization after V1.0 release should be priority for devs as in reality this should be done before full release. This drive us to the conclusion that V1.0 was only marketing move and game never came out of "Early Access".
"Another thing the team is looking at is the current backlog of issues, including some of the legacy bugs which are mentioned in the patch notes when we release a build. I'm sure I'm not the only one who would love to see that list get shorter, but it would also likely improve performance for many people when this is tackled."
To the point. I asked several times including my e-mail exchange with OWI support about (underulitization of CPU, GPU, poor performance issue), whether team can officialy announce it and make it as a kind of priority, because problem touches literally everyone and everyone can agree that it might even drive old and new players away.
That's the part of the answer I received:
The team is still looking into the CPU/GPU utilization issue as it does not appear to be affecting the majority of players so it was not added to public known issue lists. ..."
The question is, why this wasn't even added to "v2.0 Known Issues" or "Legacy Known Issues". This send the message that devs do not recognize underutilization of CPU cause GPU bottleneck as an issue.
Well known Logi Bug was presented in V2.4 released 25.03.2021. In one of the reddit posts Fuzzhead said that they got 5 attempts last week (17 week of 2021), to fix this issue and all failed. I mean it really sound strange that developers of the game don't know how to fix thier own game code... :D.
All of this drives me to conclusion that with this speed of light of bug fixes and changes, when we can expect optimization issue to be done? End of 2022? I'm pretty sure that you're guys gonna push of content release for V3.0, instead of bug fixes and optimizations.
No ones know what you guys working on and let's be honest, it's known fact that Australian Army mod was bought from modders 2 years ago and it just need tweaks. Also amphibious content is some kind of basic change with the vehicles and mechanic of floating is also basic mechanics of Unreal Engine.
What are you guys working on then?
Just want to say thanks for this thread. Having a defined list of the top issues you're experiencing is certainly handy, and though we're aware of many of the issues and are tracking them internally (with fixes coming soon 🤞) what is more useful is also getting other players' perspectives and their experiences.
Name : Tiger Platoon
Tag : [TP]
Website : www.tigerplatoon.com
Contact : Go to the website and forum for further instructions.
Your memory is not deceiving you. At least that is what was said about the Group Packages
"> Registration and Inclusion of Clan Patch for Clan Members (In Game)"
https: SLASH SLASH joinsquad DOT com/wp-content/uploads/2015/2015-05-20/kickstarter_chart-700x2117.jpg
I pulled everything with a script from archive.org. If the mods are fine with it I can upload it somethere (I know it contains some dirty laundry). It's around 17GB uncompressed.
In other words, if you see a post that you agree, be kind and like/agree/awesome that post. It allows everyone to get a few points so they are able to post links, have a signature and other stuff :)
Great tournament with an invested management team. Even if you're a small group, go for it! At least try. 😎