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Community Clan Fight Night

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Week 121 Teams

"The Brits Came"

Sunday 13th May @ 1830 UTC+1

Servers: CCFN 121 - COMMUNITY CLAN FIGHT NIGHT #1  / #2  / #3

Map: Fool's Road AAS v4

Password: via discord #the_lightroom


SERVER ONE: CCFN 121 #1 - Community Clan Fight Night (server host: TBC)

Team 1

Old Bones

13. Jägerkompanie

Project Phoenix

Smoking Rifles

 

Team 2

Rusty in Places

Red Bears

ExacTed

Reborn


 

SERVER TWO: CCFN 121 #2 - Community Clan Fight Night (server host: TBC)

Team 1

Zulu Xray Delta

Slovenian Special Forces

StS

Deathwish Commando

 

Team 2

Seranian Vanguards

Husaria

Hungarian Mechanized Company

Fire/Team

 

 

 

 

Reserve

RIP#2

WIND

 

 

****** ADVISORY - All signed clans need to confirm attendance and numbers in discord at the 1600 UTC+1 final call ******

****** ADVISORY - Games will begin at hosts discretion between 1900-1910 UTC+1 ******

 

 Community Clan Fight Night event breakdown:  (timings in UTC+1 format)

    1840: Join your server    1840 - 1900: Team up / Squad up / Warm up / Discuss tactics    1900: Change to map game LIVE - round one   

Halftime: Five minute break / server changes map twice    Halftime: Break finished / Change back to map LIVE - round two    Finish: Round

two ends

Games usually start at 1900 UTC+1.  Make sure your team is on the server and on the correct side by 1850 UTC+1.

 

We begin the twenty minute period before LIVE on the game map to be played.  Use this time to warm up and discuss team tactics.  The event will go LIVE on the change to the chosen map and LIVE will be announced.  Same again at half time, five minute break, two maps changes to swap the teams, then LIVE will be announced. Pay attention to host broadcast messages as you may be required to wait short periods and listen to instructions

 

  • NO TEAM KILLING prior to the start of the rounds or at any time.  Use the time to squad up, warm up, discuss team tactics and brief your squad.  Be sensible, formulate your team strategy and disperse it to your squad members.
  • HOLD IN MAIN / UNCAP you will be asked to hold in your main base / uncap at round start.  Please be patient, don't discharge weapons, don't enter vehicles, and wait for live to be announced.
  • NO GLOBAL SIDE CHAT DURING LIVE if you have any issues during the game, inform your clan rep or squad leader who should contact the server host via steam.  Please do not allow your squad members to post messages in global chat during game live.

We will be playing Fool's Road AAS v4, " The Brits Came "

***v11**

Edited by Tillomaticus

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-Week 122-

"Better Late Than Never"

Sunday 20th May 2018

1730 / 1800 UTC

 

Servers:  CCFN - COMMUNITY CLAN FIGHT NIGHT 122

 

Maps: See below

Password: TBA

 

- One map, two rounds -

- Post to confirm attendance -

- First come first serve sign-up -

-  2 squad per clan -

[2nd Squads Can Sign Up After 24hr Of This Post]

- Nine players per squad, per sign-up -

- Confirm squad internally before signing -

- Each squad signed requires its own sign-up post -

- One map vote per clan -

- Edited posts will not count toward the map vote -
 

Kohat INS v1 / Narva AAS v3 / Al Basrah Invasion v2 / Belaya AAS V3 / Sumari AAS v2
 

If you or your clan is interested in aiding the staff in facilitating the event, please don't hesitate to contact the staff directly through Discord. (Server and host volunteers appreciated)

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communityclanfightnight-profile_image-e1
Week 122 Teams

"Better Late Than Never"

Sunday 20th May @ 1830 UTC+1

Servers: CCFN 122 - COMMUNITY CLAN FIGHT NIGHT #1  / #2  / #3

Map: Sumari Bala AAS v2

Password: via discord #the_lightroom


SERVER ONE: CCFN 122 #1 - Community Clan Fight Night (server host: TBC)

Team 1

We <3 Squad
ExacTed 
Smoking Rifles
ESPS

 

Team 2

Old Bones
Red_Bears
Hungarian Mechanised Company
13.Jg
 

SERVER TWO: CCFN 122 #2 - Community Clan Fight Night (server host: TBC)

Team 1

Squad Ops
StS
Slovenian Special Forces

Husaria

 

Team 2

Rusty In Places
DeathWish Commando
Project Phoenix

Zulu X-ray Delta

 

Reserve

N/A

 

 

****** ADVISORY - All signed clans need to confirm attendance and numbers in discord at the 1600 UTC+1 final call ******

****** ADVISORY - Games will begin at hosts discretion between 1900-1910 UTC+1 ******

 

 Community Clan Fight Night event breakdown:  (timings in UTC+1 format)

    1840: Join your server    1840 - 1900: Team up / Squad up / Warm up / Discuss tactics    1900: Change to map game LIVE - round one   

Halftime: Five minute break / server changes map twice    Halftime: Break finished / Change back to map LIVE - round two    Finish: Round

two ends

Games usually start at 1900 UTC+1.  Make sure your team is on the server and on the correct side by 1850 UTC+1.

 

We begin the twenty minute period before LIVE on the game map to be played.  Use this time to warm up and discuss team tactics.  The event will go LIVE on the change to the chosen map and LIVE will be announced.  Same again at half time, five minute break, two maps changes to swap the teams, then LIVE will be announced. Pay attention to host broadcast messages as you may be required to wait short periods and listen to instructions

 

  • NO TEAM KILLING prior to the start of the rounds or at any time.  Use the time to squad up, warm up, discuss team tactics and brief your squad.  Be sensible, formulate your team strategy and disperse it to your squad members.
  • HOLD IN MAIN / UNCAP you will be asked to hold in your main base / uncap at round start.  Please be patient, don't discharge weapons, don't enter vehicles, and wait for live to be announced.
  • NO GLOBAL SIDE CHAT DURING LIVE if you have any issues during the game, inform your clan rep or squad leader who should contact the server host via steam.  Please do not allow your squad members to post messages in global chat during game live.

We will be playing Sumari Bala AAS v2, " Better Late Than Never "

***v11**

Edited by Dogsbody

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