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Fools Road Feedback - Bugs and Issues (no theories, ideas or opinions)

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What is it with grass in v12 that looks so unrealistic and heavy on eyes in this map? Quess must be a difference in texture colours between really dark shade of grass and light ground. Compared with such great maps as Yeho or Gorodok with very well balanced and toned colours this one really stands up in negative way imho.

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