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dougwvb

Horrible lag spikes when you turn

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Every time I'm in a server with more than about 15-20 players, whenever i turn i get a lag spike that last anywhere for 1-10 seconds. I just get a frozen screen for a few seconds, which makes the game absolutely unplayable. I did't happen for me until the Steam release. I talked to one other player in game that said he was experiencing the same. Is anyone else experiencing this?

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I reported the bug. Also my specs are: 

CPU: AMD FX8320 

GPU: Radeon R9 270X

RAM: 8 GB DDR3 1866

HDD: Caviar Black 7200 RPM 

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Likely another instance of poor AMD processor performance.

 

I've an Intel 2600K OCed and having same issue since Steam release... Everything was fine @ Epic except Shadows @ med before Steam with 45 FPS at least on full servers...

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GPU mem usage 100%, HIS R9 280X (3G) stable OC @ 1070/1600.

 

I stand corrected. I have not experienced this issue since the Steam release however.

 

Asking to players on servers, and according to the forum, some have, some dont...

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GPU mem usage 100%, HIS R9 280X (3G) stable OC @ 1070/1600.

 

 

Asking to players on servers, and according to the forum, some have, some dont...

I have the Asus 280X and an AMD FX 8350 with 16 GB of RAM, my FPS suck but I don´t have the said problem, I´m always between 20-35 FPS.

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I have the Asus 280X and an AMD FX 8350 with 16 GB of RAM, my FPS suck but I don´t have the said problem, I´m always between 20-35 FPS.

 

Ok,

I dont think its depending on our hardwares, I tried to set all settings on low, + res/resolution scale lowest possible, windowed, borderless or FS... still big peaks, suttering... which didnt happen at all before Steam. Strange.

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Ok I have laptop Lenovo ideapad Y510p  

 

Spec is

CPU: 4th Gen Intel® Core™ i7-4700MQ (2.4GHz 1600MHz 6MB)

Memory: 8GB PC3-12800 DDR3L SDRAM 1600 MHz

Graphic:  2x NVIDIA® GeForce® GT755M 2GB

OS: Windows 8.1 64

 

Yes at this version I have little bit better FPS but problem is these lags when turning.  Before version 3 I didnt have this problems. 

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Same problem here. I get decent frames most of the time but when I turn too quickly I lag out for a sec in frames.

 

 

 

GPU: GTX 960

CPU: AMD FX-8350

RAM: 12gb Crucial Ballistix Tracer

OS: Win 7 64 bit

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having this same issue. very long lag/screen freeze at the start of the map, then lots of little ones while playing. makes the game pretty much unplayable. Game played great prior to the 3.4 update.

 

Windows 7

i5 2500k

8GB ram

GTX 580

 

all settings on low except view distance.

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Ok I have laptop Lenovo ideapad Y510p  
 
Spec is
CPU: 4th Gen Intel® Core™ i7-4700MQ (2.4GHz 1600MHz 6MB)
Memory: 8GB PC3-12800 DDR3L SDRAM 1600 MHz
Graphic:  2x NVIDIA® GeForce® GT755M 2GB
OS: Windows 8.1 64
 
Yes at this version I have little bit better FPS but problem is these lags when turning.  Before version 3 I didnt have this problems. 

 

 

 

I have almost the excact same settup as you on my MSI GE60, only i have single GT750M.

 

experiencing the excact same issues :/

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having this same issue. very long lag/screen freeze at the start of the map, then lots of little ones while playing. makes the game pretty much unplayable. Game played great prior to the 3.4 update.

 

Windows 7

i5 2500k

8GB ram

GTX 580

 

all settings on low except view distance.

 

 

its especially bad on forest maps. Chora, and forest maps are unplayable for me.

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For those who has SLI activated. Try deactivate. It worked in prev versions but from v3.x SLI make this Spikes lags. 

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