Jump to content
Sign in to follow this  
Whiz

Long Decal Lifetime.

Recommended Posts

I have always liked the detail of bullet holes and casings and enjoy it when after a firefight you can see how the firefight played out.

 

It's always an immersion breaker when you see bullet holes and casings disappear in front of your eyes so i hope that his game will either give you the option to tweak the decal life time or that you just give them a long life time. Thing such as bullet holes, bullet casings and magazines on the ground just looks cool after a crazy firefight.

Share this post


Link to post
Share on other sites

I think in other video games there's an option to turn it on or off, but it last through out the round of the game.

Share this post


Link to post
Share on other sites

a lot of games allow players to set how many decals (bullet holes, blood stains, etc) and for how long the stay in world, and i hope Squad is no different. counter strike had this many years ago so its nothing new. i also would like player-side control over how long the "dead-dead" bodies remain in world too.

Share this post


Link to post
Share on other sites

OP, I've posted something similar.  : http://forums.joinsquad.com/topic/606-bullets-impacts/

 

From the developpers ANDERS :

 

Oh you mean decals!  :) Yeah, it's coming and it will be something you haven't seen in most shooters.  :) We have to figure out the best way performance wise to handle bullet decals and how long they could stay. I don't think (personally) that they need to stay for hours though. But sure more than 5 seconds."

Share this post


Link to post
Share on other sites

Gunbattle dead bodies with long life time would be so cool to with ragdoll collisions. I'd be so sweet! :D

 

Nice info Cmbelitle it's nice to know that the devs are taking all the small details serious. I am sure this game will give us the much needed tactical experience and immersion we have all been waiting for!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×