IrOnTaXi

100 man server. CHECK!

136 posts in this topic

Fantastic job guys. Wish I could have been there.

So you're telling me no one "accidentally" dropped a grenade?

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Fantastic job guys. Wish I could have been there.

So you're telling me no one "accidentally" dropped a grenade?

 

I was surprised as well. Don't worry though, after the run I think Iron or someone used their god powers to smite people lol.

 

The 50v50 rounds after were amazing.

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We got the server population up to around 70-80 today. It's still up and running as far as I know.

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Yeah. it ran surprisingly well considering we now a bunch of things we can improve. 

 

Seems like it will be viable. 

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I had lots of spikes and animation jumps in CQBs, no idea if it's just me though.

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I announced in all the servers.   ;)

No worries.. next week 200 anyone?

Now THAT would be all out warfare... Imagine the tracers!?

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Now THAT would be all out warfare... Imagine the tracers!?

 

This is why I'm kind of hoping they'll do a Civil War event :P

 

25 standing and 25 kneeling each making up a side. Everyone goes full auto until only one side is left standing.

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It was crazy. The mini map was filled with allied dots. EPIC. The funniest part was everyone calling for medic after the big shootout.

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Will the 200 slot test be only for testing? or is a 200 man server actually like a feature that could be implemented if it all went well?

man 200 players would be insane... I would just be foaming at the mouth lol.
That was one of the things I did find PR could of improved on, the maps were so big and depending where you were you might not see action for like 30-60 minutes.

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You should've seen the 200 player event on Project Normandy a few years back, most epic thing I've played ;)

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So this is what you're doing instead of sending out keys lol

Don't even go there.. if you knew how many hours I spend developing squad a week you would be shocked and appalled. 

 

:)

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Yeah. it ran surprisingly well considering we now a bunch of things we can improve. 

 

Seems like it will be viable. 

Inb4 you guys announce it will actually be 64v64 or more :)) .

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Congratulations guys! Hopefully the future addition of heavy assets and things of the like will still permit playable 100 player servers. 

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That was one of the things I did find PR could of improved on, the maps were so big and depending where you were you might not see action for like 30-60 minutes.

 

those down times are an important part of the gameplay of PR and Squad, though.

 

they're there for a reason, it's more or less a feature.

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I was really surprised when we got the 100 player test message in the server last-night.... It was a blast and performance was pretty good over all. 

Settings on EPIC, not the best PC but not bad either. No stuttering or lag... looking forward to additional load testing, and hopefully vehicles soon! 

 

Thanks to the DEV team for all your efforts! 

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So this is what you're doing instead of sending out keys lol

 

Poor Devs.. not even aloud to have down time after 14+ hour days to enjoy there own game lol  :huh:

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Poor Devs.. not even aloud to have down time after 14+ hour days to enjoy there own game lol  :huh:

I know right..  forget sleeping, eating, family time, pooping, fapping, driving, shopping, babysitting, cleaning, cooking, laundry etc.. 

 

generate ma damn key..   it's a sign of the times..  let me tell yeah. 

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I like the US Army player waaaaaaaaaaaaaaaaaaaay the f*** back there on the roof :D

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I know right..  forget eating -- pooping -- fapping. 

 

 

Three of life's most brilliant pleasures. You poor bastard!

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