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Jibroni Gibironi

Mortar Design is inherently flawed

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So apparently, in order to be able to use the mortar accurately in this game, I have to use a calculator that isn't even in the game to start with. Words cannot describe how dumb this is. Something like this should have been in the game to begin with. Since there is no actual way to range a target in the game, it makes the mortar weapon pretty much useless. :S

 

Link: The Calculator 

Edited by Jibroni Gibironi

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On 12/25/2019 at 4:38 PM, Jibroni Gibironi said:

So apparently, in order to be able to use the mortar accurately in this game, I have to use a calculator that isn't even in the game to start with. Words cannot describe how dumb this is. Something like this should have been in the game to begin with. Since there is no actual way to range a target in the game, it makes the mortar weapon pretty much useless. :S

 

Link: The Calculator 

Without the calculator you can still use a spotter to walk rounds on target. The squad lead markers can give you a +/-50m on the target. The calculator just cuts out the middleman. These calculators haven't always been around.

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math is prety easy for this calculation. Calculator is no needed even SL markers. Train brain. Ez. After some practice its realy fast and accurate

Edited by elerik

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22 minutes ago, SpecialAgentJohnson said:

Mortars are so useless anyway so better just ignore them completely. Only ties up resources and wastes ammo points. 

I disagree. If used properly mortars is a great asset for the team. if not for getting kills you can suppress and make the life miserable for the enemies. By adjusting the aim a bit between each shot you can cover a larger area and make the shots less predictable. The smoke rounds are also useful for concealing.

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the designers of this game don't really "design" mechanics. everything seems half done and their decisions ad-hoc.

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