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virusman

Question about trees

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so ... in noticed this in change log:
Reduced large 4k foliage textures to 2k, where they did not need that high fidelity for performance improvements.
 

u want to tell me ...that all this time people would load 4K textures of foliage for no reason ? 
is there more of this useless stuff that load 4k textures ?

this is an action game ... people not walking around and jorking off on threes and textures .... we here to shoot stuff.

so i suggest you to reduce textures resolution of stuff that doesn't matter. 


 

 

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Recently the game moved from Alpha to Beta development. Next comes more optimisation and testing which will include less optimal performance and gameplay. One day it will be released, with follow up fixes. 

 

One day it will be "finished" ie abandoned

Edited by suds

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13 hours ago, suds said:

Recently the game moved from Alpha to Beta development. Next comes more optimisation and testing which will include less optimal performance and gameplay. One day it will be released, with follow up fixes. 

 

One day it will be "finished" ie abandoned

if game in alpha it doesnt mean u should design it like shit.
how does it alpha related to 4k grass ? who thought it was good idea ? who need 4k grass ?

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1 hour ago, virusman said:

if game in alpha it doesnt mean u should design it like shit.
how does it alpha related to 4k grass ? who thought it was good idea ? who need 4k grass ?

Idk, honestly you can't blame them for being ambitious in the beginning and trying to make an elegant looking game though can you?

 

I'd be perfectly fine with art style textures if it meant getting rid of the hideous fogging which is only there to hide the LOD popping anyway.

 

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virusman, each piece of art needs its own texture size to meet quality standard, sometimes thats 1k, sometimes 2k, sometimes 4k.

The release note you have referenced, was not meant to state "every" piece of foliage @ 4k is now 2k, basically some were downgraded as the perception on quality was quite small.

 

Sorry for any confusion there.

We will continue to make optimizations and improvements especially towards performance on mid to low level PCs.

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