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VVhiskey

Grenade launcher zeroing problem(ammunition linking)

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I love to play as a grenadier, but one thing is really annoying - zeroing. 

 

So, grenadier has 4 types of ammunition - explosive nades + 3 types of different smoke. When I'm shooting at long ranges, I prefer to set zeroing for required distance. The problem is that zeroing is linked to ammunition, not to grenade launcher. E.g. I'm shooting long range and using 200m zeroing on explosives, but when I changing my ammunition to smoke, my zeroing is going to default position(50m) or to the last zeroing I used on that ammunition.

 

I find it really strange since you're changing zeroing on ammunition, not on the weapon. Please fix it.

Edited by VVhiskey

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because the computer thinks that you are using a diffrent weapen not ammunition thats why

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But he/she/it has a point.  It would be more realstic to set the sights on the launcher and not have to change it for every ammo type.  It doesn't matter WHY the game works this way (different weapon slots as you mentioned)- it's still wrong.

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