Psyko Posted November 28 Does Squad use Next frame rendering? For those unaware, "Next frame rendering" Is where the GPU will render frame 1, 3, 5 etc, and the CPU will render 2,4,6 etc. I ask because in my Nvidia control panel it shows up for some games, but doesnt show up for squad. Is it called something else now? Share this post Link to post Share on other sites
Psyko Posted November 29 ...really? No response? *tumble-weed* Share this post Link to post Share on other sites
TBonius Posted November 30 It's called "pre-rendered frames", or was, nvidia seems to have removed it from they're control panel. It worked well in bf4, and I am curious why they decided it wasn't needed any more. They left in virtual reality pre-rendered frames but removed this. Share this post Link to post Share on other sites
Dubs Posted November 30 It appears it has been removed from Nvidia control panel, and has been replaced with the "low latency" mode, where selecting it to be; On : Limits 1 frame to render Ultra : Minimizing queue'd frames for when Vsync & Gsync are on Off : Allows frames to be queue'd Share this post Link to post Share on other sites
Psyko Posted November 30 14 hours ago, Dubs said: It appears it has been removed from Nvidia control panel, and has been replaced with the "low latency" mode, where selecting it to be; On : Limits 1 frame to render Ultra : Minimizing queue'd frames for when Vsync & Gsync are on Off : Allows frames to be queue'd thanks man i hope that helps! Share this post Link to post Share on other sites
Psyko Posted November 30 turning that on doubled my performance. now i gotta find a way to fix the fps spikes and stuttering. Share this post Link to post Share on other sites
LaughingJack Posted December 1 coz old-skool: does triple buffering still exist? also: what do peeps really think about the whole Vsync & Gsync thing? personally i'd prefer a fixed and solid framerate (somewhere around 50-70 or so fps), myself. Share this post Link to post Share on other sites