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Overwatch

v16 HAT vs Russian Helo

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As a BRIT, I fired a HAT at and hit a Russian helo as it landed and was deploying troops.  The HAT round hit the helo just below the rotor and above the cockpit in the engine intake.  The helo lifted off and flew away with barely any smoke trail.  Is this normal or otherwise as expected in v16?

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Almost all my squad was shooting enemy helicopter langing in the field less than 100m away. I wasted 3 clips firing singles before it finally touched ground. Landed troops was killed instantly, but during prolonged descend and ascend noone was killed inside helicopter, neither itself was damaged to some smoking state. Gunner and pilot took a lot of hits, but they are probably immortal.

I saw someone killed in helicopter only once - when AT hit it.

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BDRM incendiary rounds kill a fresh logi in one clip, less with some precision.

Same rounds against heli seem to kill the occasional passenger but rarely, if ever, a pilot and seem to do very little damage to vic or crew.

 

I'm sure it will change...

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