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Squad Fox

Why was Delta removed? Bring back Delta

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Ever since OWI introduced fireteams, Squad became a new game for me. I believe Squad have been a staple for making teamwork fun and oh have it been fun. It have been so fun that it inspired me to write pages long steam guides on the subject.
https://steamcommunity.com/sharedfiles/filedetails/?id=1695575021 Published 2019 Mar 28, 3,255 Unique Visitors, 72 Current Favorites
https://steamcommunity.com/sharedfiles/filedetails/?id=1784181394 Published 2019 Oct 06, (Recently Published)

However sadly the majority of the playerbase rarely get to experience the fun you can have when playing with fireteams and I was hoping to change that by letting more players learn how they could improve their experience. I loved how OWI gave us the tools but didn't tell us how to use them so throughout my 4k+ hours of the game I tired to master it. After mastering I wanted to share it to the community and players of Squad.
With Deltas removal, it will put more workload on the squad leader and with squad I felt that since the introduction of fireteams that, that generated less workload. you could finally focus on offloading by delegation of tasks to fireteams. It may be a small change but it puts in unneeded complications to coordination. Where you could before could run a mechanized/motorized squad with 2 fireteams and 1 vehicle allowing the vehicle crew to work independent and communicate to you through placement or their move orders, this will no longer work, now you have to choose who does not get a fireteam leader. This will also change the application of having 2 regular fireteams and one marksman that you could send between the fireteams, that could show you where they intended to go with their marker. Removing Delta might be for most a change that will go unnoticed but for some enthusiast of the game, it will be a massive lost in, freedom, flexibility, enjoyment. We do want our Delta back as it could not possible be hurting anyone's gaming experience keeping it there.

We do not understand the motivation of removing Delta and if this is to be the new way Squads fireteam system works, can we get at least an official response with the reasoning of deltas removal?

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 Why would the devs remove fireteam Delta? for me, they could even put in a fireteam Echo. Stupid decision. #BringBackDelta

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12 hours ago, LaughingJack said:

i iz slo :) what's a 'Delta' ?

Squad have since V12 had up to 4 fireteams (3 that can have fireteam leader and 1 that the SL is the team leader). They were named Alpha, Bravo, Charlie & Delta. With the removal of Delta you loose your 3rd FTL and as Alpha Fireteam can not have a fireteam leader, a 3rd independent fireteam will no longer be as easy to coordinate. With the release of V12s fireteam system, it opens a door of easier coordinated efforts (there is a reason why you don't see it too frequently in other games who is missing the feature of fireteam, it is because it requires too much energy).
Now one could argue that removing delta is a small part and you can still assign 2 FTLs. But I know people who even think there should be an Echo 9_9 or even make it unlimited (which i think is too much).
The OWI may have a good reason of its removal. if they do, it would be fair to know why. Especially when its hard to imagine who could had a problem with it and for what reason, have player been complaining about the existence of the delta fireteam?

Edited by Squad Fox

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While it convenient to have a lot of FT-leaders that can mark stuff on the map I dont think that should be the purpose of FT. in a 9 man squad there isnt really a need for more than 3 fireteams (it isnt realistic at least since no army divide a squad into such small elements). Most of the time FTL is given to AT and DMR or anyone that needs to mark something on the map. But fireteams should primarily be a way to delegate command within the squad, for ex a support team that works together under the leadership of the FTL to provide support for the rest of the squad.

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1 hour ago, Pluto is a planet said:

 But fireteams should primarily be a way to delegate command within the squad, for ex a support team that works together under the leadership of the FTL to provide support for the rest of the squad.

I agree.
Read 

https://steamcommunity.com/sharedfiles/filedetails/?id=1695575021
https://steamcommunity.com/sharedfiles/filedetails/?id=1784181394
You cannot apply the 0-3-3-2 compositions which is used with mechanized and with MG/AT specialist teams without Delta. 

You can not however have a FTL for alpha fireteam

 

Working with 3 fireteams (with FTLs) is quite commonly applied, especially among the USMC. While ofcourse they got 3x4man teams wars are also fought with more soldiers in general anyway so it would make sense that squad would have smaller fireteams as its a computer game.

Edited by Squad Fox

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I too would like to know why they removed fire team delta, I have played for about 1000 hrs now and have learned a lot form good squad leaders that use fire team leaders. The purpose of what you can achieve by using them vs not using them. FIRE TEAM LEADERS ARE A MUST FOR ANY SQUAD TO FUNCTION WELL.

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