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Origin when Revived (not on the ground)

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This is in from the beginning and its pretty annoying.

When you get revived you will always get bumped up. Pretty annoying when you try to sneak and the enemy just sees you getting revived.

Seems like the origin of the position of the body isnt getting set correctly

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Even worse, I shot friendlies being revived in front of me, because they got up during revive just to lay down again

Throwing people into the air during revive, standing up just to lay down immediately after revive, these are some kind cheap workarounds, probably against being stuck in floor/objects. Funnily they stuck many people in inaccessible building parts, roofs, bunkers and other overhead objects 

at this point you don't expect much from devs. Mb if polishing time ever comes...

Edited by paragonid

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I assume it happens to help prevent players getting stuck or falling through the ground.

eg

Ragdoll body

Revive basically spawns the player 1m above ground and deletes the ragdoll

 

A solution might be to delay the player appearing and having a shootable hitbox. Give the player time to hit the ground then make it appear. Also keep the vision blacked out until the soldier is laying on the surface so they dont get a sneaky peek over cover.

 

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