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Movement speed too slow (revised)

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Posted (edited)

This is a very important issue but there is not much to say other than movement speed feels too slow.

Even with the gear a soldier is carrying it doesn't feel right. Walking/sprinting speed should be about 1/3rd faster.

The animations to drop to prone and to stand up should also be sped up, the current speed is inadequetly slow for being shot at.

I know several people who love PR but don't like Squad because of this, it's not just me.

 

Edit:
This was my opinion before I had tried the v13-A. It has been revised in the posts of mine that follow.

Edited by Undefined

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There´s a very good post abut speed that was written recently. I think it was on Reddit and somebody posted it here too.

 

It´s all the timings a soldier got in the Shooting range. That is objective information that can be compared to reality. 

 

Correct me if I´m wrong but the conclussion was that v13 sprint was too fast for an average modern soldier with avg equipment.

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Posted (edited)

I'm talking about the commonly played current version, not the v13-A. Walking and running feels like my feet are sluggish as if I'd be wading through deep mud or on sand dunes of the sahara desert.

 

Edit: I've tested v13-A and I can say responsiveness definitely feels better than before, but the walking and sprinting speed is still a tad slow. Most noticeable when you have an object ahead you are sprinting towards for reference.

Edited by Undefined

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Final report:

I suggest at the very least keeping the v13-A speed modifications. Personally I'd even go as far as increasing walking and sprinting speed by additioal 5%/0.25 meters per second (to a total of 5.75m/s) to give a soldier's sprint some determination but that's me. I found this lack of speed most noticeable when running towards objects. It's almost negligible but that's it.

 

Undefined out

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18 hours ago, Undefined said:

I know several people who love PR but don't like Squad because of this, it's not just me.

Are you joking ? PR is way slower than SQUAD.

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