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paragonid

Display TOW emplacements blueprint in operational state instead of "building"

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It's important for SLs to know how emplacements like TOW will be look like in finished (operational) state rather than seeing it's building blueprint to predict if position is good. During placing SLs should see emplacements blueprint in operational state instead of "building" state

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I think this makes a lot of sense. We see the hab and other walls etc in their built state. Would be more consistent 

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agree with this.

have also seen a few guns placed where the barrel can only point at a low wall or something. Not sure what the placement indicator is but it would be good to have more information to help prevent bad placement.

 

Allowing us to re position assets without losing build points would also be nice. Altering gun direction or placement shouldnt cost tickets but they can be linked to that asset once spent. It could be as easy as digging it part way down and allowing the operator to rotate and position it in a short range.

Too many HABs get jammed in tight areas and cannot be used. Other options have been suggested for indoor HABS, eg minimal HABs without walls, just bunks or something. 

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