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Hello,

 

since update 12.x i've major issues with game crashes / UE crashes. According to the logfiles the problem lies with DirectX / Direct3D. Sometimes the game crashes while loading, other times I can "play" for 1, 2 or 15 minutes. Sometimes I can play 5 hours without problems. On the map Gorodok_XX_vX and Yehorivka, Mestia the error occurs more frequently in my opinion, but not only there.


In the last 3 days I had more than 40 crashes :$


The following errors almost always occur:

Unreal process has crashed: UE4-Squad

  • LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s)
  • LogD3D11RHI:Error: Direct3DDeviceIMContext->Map(Texture,0,D3D11_MAP_READ,0,&LockedRect) failed at D:\BuildAgent\work\caab4109d9ff6c5c\UnrealEngine\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11RenderTarget.cpp:1110 with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DEVICE_HUNG

 

Crashlog Sample

  • Spoiler

    Log file open, 01/30/19 12:18:30
    LogLoad: CommandLine (Starting): "Squad\Binaries\Win64\Squad.exe"
    LogLoad: CommandLine (After RemoveExeName):
    LogPakFile:Warning: Pak "../../../Squad/Content/Paks/Maps/Skorpo.pak" does not exist!
    LogPlatformFile: Not using cached read wrapper
    LogInit:Display: RandInit(-1050832239) SRandInit(-1050832239).
    LogTaskGraph: Started task graph with 4 named threads and 8 total threads with 1 sets of task threads.
    LogInit: Using libcurl 7.47.1
    LogInit:  - built for x86_64-pc-win32
    LogInit:  - supports SSL with OpenSSL/1.0.2g
    LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
    LogInit:  - other features:
    LogInit:      CURL_VERSION_SSL
    LogInit:      CURL_VERSION_LIBZ
    LogInit:      CURL_VERSION_IPV6
    LogInit:      CURL_VERSION_ASYNCHDNS
    LogInit:      CURL_VERSION_LARGEFILE
    LogInit:      CURL_VERSION_IDN
    LogInit:  CurlRequestOptions (configurable via config and command line):
    LogInit:  - bVerifyPeer = false  - Libcurl will NOT verify peer certificate
    LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
    LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
    LogInit:  - CertBundlePath = nullptr  - Libcurl will use whatever was configured at build time.
    LogOnline:Display: STEAM: Loading Steam SDK 1.39
    LogSquadVoiceInputWASAPI:Warning: Stream Latency 0 (352)
    LogOnline:Warning: STEAM: Missing DeadConnectionsTimeout key in OnlineSubsystemSteam of DefaultEngine.ini
    LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
    LogInit: Build: ++UE4+Release-4.16-CL-3514769
    LogInit: Engine Version: 4.16.3-3514769+++UE4+Release-4.16
    LogInit: Compatible Engine Version: 4.16.0-3452394+++UE4+Release-4.16
    LogInit: Net CL: 3452394
    LogInit: Compiled (64-bit): Nov  8 2018 01:30:56
    LogInit: Compiled with Visual C++: 19.00.24234.01
    LogInit: Build Configuration: Shipping
    LogInit: Branch Name: ++UE4+Release-4.16
    LogInit: Command line:
    LogInit: Base directory: C:/Games/Steam/steamapps/common/Squad/Squad/Binaries/Win64/
    LogInit: Installed Engine Build: 1
    LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
    LogStreaming:Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: true
    LogInit: Object subsystem initialized
    [2019.01.30-11.18.32:367][  0]LogInit: Selected Device Profile: [WindowsNoEditor]
    [2019.01.30-11.18.32:367][  0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
    [2019.01.30-11.18.32:373][  0]LogInit: Computer: WALL-E
    [2019.01.30-11.18.32:373][  0]LogInit: User: Din
    [2019.01.30-11.18.32:373][  0]LogInit: CPU Page size=4096, Cores=8
    [2019.01.30-11.18.32:373][  0]LogInit: High frequency timer resolution =10.000000 MHz
    [2019.01.30-11.18.32:373][  0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
    [2019.01.30-11.18.32:373][  0]LogMemory: Platform Memory Stats for WindowsNoEditor
    [2019.01.30-11.18.32:373][  0]LogMemory: Process Physical Memory: 295.39 MB used, 295.40 MB peak
    [2019.01.30-11.18.32:373][  0]LogMemory: Process Virtual Memory: 234.84 MB used, 234.84 MB peak
    [2019.01.30-11.18.32:373][  0]LogMemory: Physical Memory: 5962.60 MB used,  10368.64 MB free, 16331.24 MB total
    [2019.01.30-11.18.32:373][  0]LogMemory: Virtual Memory: 4743.20 MB used,  10368.64 MB free, 134217728.00 MB total
    [2019.01.30-11.18.32:993][  0]LogInit: Overriding language with engine culture configuration option (de-DE).
    [2019.01.30-11.18.32:993][  0]LogInit: Overriding locale with engine culture configuration option (de-DE).
    [2019.01.30-11.18.33:385][  0]LogD3D11RHI: D3D11 adapters:
    [2019.01.30-11.18.34:338][  0]LogD3D11RHI:    0. 'NVIDIA GeForce GTX 1080 Ti' (Feature Level 11_0)
    [2019.01.30-11.18.34:338][  0]LogD3D11RHI:       11127/0/8165 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
    [2019.01.30-11.18.34:506][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
    [2019.01.30-11.18.34:506][  0]LogD3D11RHI:       0/0/8165 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
    [2019.01.30-11.18.34:506][  0]LogD3D11RHI: Chosen D3D11 Adapter: 0
    [2019.01.30-11.18.34:518][  0]LogD3D11RHI: Creating new Direct3DDevice
    [2019.01.30-11.18.34:519][  0]LogD3D11RHI:     GPU DeviceId: 0x1b06 (for the marketing name, search the web for "GPU Device Id")
    [2019.01.30-11.18.34:519][  0]LogWindows: EnumDisplayDevices:
    [2019.01.30-11.18.34:519][  0]LogWindows:    0. 'NVIDIA GeForce GTX 1080 Ti' (P:0 D:1)
    [2019.01.30-11.18.34:519][  0]LogWindows:    1. 'NVIDIA GeForce GTX 1080 Ti' (P:1 D:1)
    [2019.01.30-11.18.34:519][  0]LogWindows:    2. 'NVIDIA GeForce GTX 1080 Ti' (P:0 D:0)
    [2019.01.30-11.18.34:520][  0]LogWindows:    3. 'NVIDIA GeForce GTX 1080 Ti' (P:0 D:0)
    [2019.01.30-11.18.34:520][  0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
    [2019.01.30-11.18.34:520][  0]LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 1080 Ti
    [2019.01.30-11.18.34:520][  0]LogD3D11RHI:   Driver Version: Unknown (internal:Unknown, unified:Unknown)
    [2019.01.30-11.18.34:520][  0]LogD3D11RHI:      Driver Date: Unknown
    [2019.01.30-11.18.34:520][  0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
    [2019.01.30-11.18.35:407][  0]LogD3D11RHI: Async texture creation enabled
    [2019.01.30-11.18.35:425][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
    [2019.01.30-11.18.35:531][  0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
    [2019.01.30-11.18.35:531][  0]LogSlate: Using Freetype 2.6.0
    [2019.01.30-11.18.35:531][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
    [2019.01.30-11.18.35:531][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
    [2019.01.30-11.18.35:777][  0]LogAssetRegistry: FAssetRegistry took 0.2109 seconds to start up
    [2019.01.30-11.18.35:876][  0]LogPackageLocalizationCache: Processed 10 localized package path(s) for 2 prioritized culture(s) in 0.011857 seconds
    [2019.01.30-11.18.35:876][  0]LogPakFile: New pak file ../../../Engine/Content/Paks/Engine.pak added to pak precacher.
    [2019.01.30-11.18.35:877][  0]LogInit: Selected Device Profile: [WindowsNoEditor]
    [2019.01.30-11.18.35:887][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Audio.pak added to pak precacher.
    [2019.01.30-11.18.35:895][  0]LogContentStreaming: Texture pool size is 1000.00 MB
    [2019.01.30-11.18.35:959][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/UI.pak added to pak precacher.
    [2019.01.30-11.18.35:968][  0]LogNetVersion: Squad , NetCL: 3452394, EngineNetVer: 2, GameNetVer: 0 (Checksum: 2778304731)
    [2019.01.30-11.18.35:972][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/CoreState.pak added to pak precacher.
    [2019.01.30-11.18.35:976][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Gameplay.pak added to pak precacher.
    [2019.01.30-11.18.36:002][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Art.pak added to pak precacher.
    [2019.01.30-11.18.36:003][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Textures.pak added to pak precacher.
    [2019.01.30-11.18.36:022][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/PhysicalMaterials.pak added to pak precacher.
    [2019.01.30-11.18.36:023][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Particles.pak added to pak precacher.
    [2019.01.30-11.18.36:036][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Audio/Impacts.pak added to pak precacher.
    [2019.01.30-11.18.36:039][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/M67.pak added to pak precacher.
    [2019.01.30-11.18.36:039][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/AdvancedBulletDecals.pak added to pak precacher.
    [2019.01.30-11.18.36:039][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Blueprints.pak added to pak precacher.
    [2019.01.30-11.18.36:040][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Particles/Textures.pak added to pak precacher.
    [2019.01.30-11.18.36:041][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Particles/Materials.pak added to pak precacher.
    [2019.01.30-11.18.36:042][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Particles/Textures/Dust.pak added to pak precacher.
    [2019.01.30-11.18.36:043][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Particles/Textures/Smoke.pak added to pak precacher.
    [2019.01.30-11.18.36:044][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Particles/Textures/Debris.pak added to pak precacher.
    [2019.01.30-11.18.36:044][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Particles/Textures/Impacts.pak added to pak precacher.
    [2019.01.30-11.18.36:045][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Particles/Textures/FuelBalls.pak added to pak precacher.
    [2019.01.30-11.18.36:046][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Textures.pak added to pak precacher.
    [2019.01.30-11.18.36:056][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Particles/FX.pak added to pak precacher.
    [2019.01.30-11.18.36:059][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Afghan.pak added to pak precacher.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 1 PhysMat_Vehicles_PhysicsAsset is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 2 PhysMat_Vehicle_EngineLarge is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 3 PhysMat_Vehicle_Engine is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 4 PhysMat_Vehicle_AmmoRack is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 5 PhysMat_Trucks is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 6 PhysMat_Car-Technicals is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 7 PhysMat_ARMOR_Thin is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 8 PhysMat_ARMOR_Thick is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 9 PhysMat_ARMOR_Medium is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 10 PhysMat_armor_FV510_AddOn is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 11 PhysMat_ARMOR_9mm is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 12 PhysMat_ARMOR_7mm is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 13 PhysMat_ARMOR_5mm is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 14 PhysMat_armor_40mm is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 15 PhysMat_ARMOR_35mm is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 16 PhysMat_armor_30mm is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 17 PhysMat_Armor_20mm is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 18 PhysMat_ARMOR_15mm is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 19 PhysMat_ARMOR_10mm is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 20 PhysMat_T72B3_turret_side is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 21 PhysMat_T72B3_turret_roof_rear is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 22 PhysMat_T72B3_turret_roof_front is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 23 PhysMat_T72B3_turret_rear is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 24 PhysMat_T72B3_turret_front is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 25 PhysMat_T72B3_tracks is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 26 PhysMat_T72B3_hull_UpperSide_Addon is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 27 PhysMat_T72B3_hull_side is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 28 PhysMat_T72B3_hull_rear is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 29 PhysMat_T72B3_hull_front_upper is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 30 PhysMat_T72B3_hull_front_lower is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 31 PhysMat_M1a2_turretring is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 32 PhysMat_M1a2_turret_side is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 33 PhysMat_M1a2_turret_front is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 34 PhysMat_M1a2_turret_breech is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 35 PhysMat_M1a2_turret_ammocompartment is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 36 PhysMat_M1a2_tracks is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 37 PhysMat_M1a2_top is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 38 PhysMat_M1a2_sideskirt_rear is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 39 PhysMat_M1a2_sideskirt_front is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 40 PhysMat_M1a2_rear is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 41 PhysMat_M1a2_hull_side is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 42 PhysMat_M1a2_hull_front is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 43 PhysMat_Pinebranch is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 44 PhysMat_Rock is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 45 PhysMat_Loose_Rocks is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 46 PhysMat_Pumpkin is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 47 PhysMat_PlasticBag is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 48 PhysMat_Plastic is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 49 PhysMat_WoodSolid is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 50 PhysMat_Wood_treelog is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 51 PhysMat_Wood_Creaky_floor is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 52 PhysMat_Wood is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 53 PhysMat_Water_Container is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 54 PhysMat_Water is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 55 PhysMat_Tire_Open is loaded.
    [2019.01.30-11.18.36:493][  0]LogSquad: Physmat 56 PhysMat_Tile is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 57 PhysMat_SnowWet is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 58 PhysMat_Snow is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 59 PhysMat_Sandbag_Deployable is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 60 PhysMat_Sandbag is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 61 PhysMat_Sand is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 62 PhysMat_Rubber is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 63 PhysMat_Plaster is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 64 PhysMat_Mud is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 65 PhysMat_LeafsNoRustle is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 66 PhysMat_Leafs is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 67 PhysMat_Gravel is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 68 PhysMat_GrassTall_Rustle is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 69 PhysMat_GrassTall is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 70 PhysMat_Grass is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 71 PhysMat_GlassWindow is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 72 PhysMat_Glass is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 73 PhysMat_Flesh_Cloth is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 74 PhysMat_Flesh is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 75 PhysMat_Fabric is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 76 PhysMat_Equipment_Cloth is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 77 PhysMat_DryMudWall is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 78 PhysMat_DirtGravel is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 79 PhysMat_Dirt is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 80 PhysMat_Default is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 81 PhysMat_Cushion is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 82 PhysMat_CropField is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 83 PhysMat_Concrete_Deployable is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 84 PhysMat_Concrete is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 85 PhysMat_Ceramic is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 86 PhysMat_Carpet is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 87 PhysMat_Brick is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 88 PhysMat_AsphaltWet is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 89 PhysMat_Asphalt is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 90 PhysMat_Razorwire is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 91 PhysMat_MetalThin is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 92 PhysMat_Metal_target is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 93 PhysMat_Metal_Stairs is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 94 PhysMat_Metal_SQ is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 95 PhysMat_Metal_Barrel is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 96 PhysMat_HeavyMetal_Hollow is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 97 PhysMat_Gas_Can is loaded.
    [2019.01.30-11.18.36:494][  0]LogSquad: Physmat 98 BushSmall is loaded.
    [2019.01.30-11.18.36:574][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Materials.pak added to pak precacher.
    [2019.01.30-11.18.36:906][  0]LogMoviePlayer: Initializing movie player
    [2019.01.30-11.18.37:947][  0]LogActor:Warning: SquadLoadingScreen: StartupModule
    [2019.01.30-11.18.38:031][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
    [2019.01.30-11.18.38:032][  0]LogEasyAntiCheatServer:Warning: Failed to locate EasyAntiCheat server library eac_server64.dll
    [2019.01.30-11.18.38:032][  0]LogEasyAntiCheatClient: Using path: (C:/Games/Steam/steamapps/common/Squad/Squad/Binaries/ThirdParty/EasyAntiCheat/Client)
    [2019.01.30-11.18.38:032][  0]LogEasyAntiCheatClient: Loading native plugin from: C:/Games/Steam/steamapps/common/Squad/Squad/Binaries/ThirdParty/EasyAntiCheat/Client
    [2019.01.30-11.18.38:067][  0]LogEasyAntiCheatClient: [FEasyAntiCheatClient::EACInitFinished] Result: 0
    [2019.01.30-11.18.38:072][  0]LogEasyAntiCheatClient: Native plugin initialized successfully.
    [2019.01.30-11.18.38:072][  0]LogEasyAntiCheatClient: Events registered
    [2019.01.30-11.18.38:081][  0]LogUObjectArray: 52061 objects as part of root set at end of initial load.
    [2019.01.30-11.18.38:081][  0]LogUObjectAllocator: 10734736 out of 0 bytes used by permanent object pool.
    [2019.01.30-11.18.38:081][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
    [2019.01.30-11.18.38:095][  0]LogEngine: Initializing Engine...
    [2019.01.30-11.18.38:335][  0]LogStreaming:Error: Couldn't find file for package /Script/Engine requested by async loading code. NameToLoad: /Script/Engine
    [2019.01.30-11.18.38:335][  0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix
    [2019.01.30-11.18.38:563][  0]LogInit: XAudio2 using 'Lautsprecher (Realtek High Definition Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
    [2019.01.30-11.18.38:636][  0]LogInit: FAudioDevice initialized.
    [2019.01.30-11.18.38:636][  0]LogInit: Texture streaming: Enabled
    [2019.01.30-11.18.38:636][  0]LogAnalytics: [UEGame.UnrealEngine.Release|D4ABC716446C8366703DFEA2E34B53AF|Squad] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.16.3-3514769+++UE4+Release-4.16
    [2019.01.30-11.18.38:637][  0]LogAnalytics: [UEGame.UnrealEngine.Release|D4ABC716446C8366703DFEA2E34B53AF|Squad] SetUserId ANON-{8F07B0DD-4506-1FDE-36A4-4F9DE7130964}||
    [2019.01.30-11.18.38:637][  0]LogAnalytics: [UEGame.UnrealEngine.Release|D4ABC716446C8366703DFEA2E34B53AF|Squad] AnalyticsET::StartSession
    [2019.01.30-11.18.38:659][  0]LogSquad: Initializing Squad version a-12.2.9.10881
    [2019.01.30-11.18.38:659][  0]LogSquad: CPU Brand: AMD Ryzen 7 2700X Eight-Core Processor         
    [2019.01.30-11.18.38:659][  0]LogSquad: CPU Vendor: AuthenticAMD
    [2019.01.30-11.18.38:659][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 4 Map(s) for Al Basrah
    [2019.01.30-11.18.38:659][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah RAAS v1
    [2019.01.30-11.18.38:659][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah Invasion v1
    [2019.01.30-11.18.38:659][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah Invasion v2
    [2019.01.30-11.18.38:659][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah Insurgency v1
    [2019.01.30-11.18.38:659][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 7 Map(s) for Belaya
    [2019.01.30-11.18.38:659][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya AAS v1
    [2019.01.30-11.18.38:659][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya AAS v2
    [2019.01.30-11.18.38:659][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya AAS v3
    [2019.01.30-11.18.38:659][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya RAAS v1
    [2019.01.30-11.18.38:659][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya Invasion v1
    [2019.01.30-11.18.38:659][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya Invasion v2
    [2019.01.30-11.18.38:659][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya Invasion v3
    [2019.01.30-11.18.38:659][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 6 Map(s) for Chora
    [2019.01.30-11.18.38:659][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora AAS v1
    [2019.01.30-11.18.38:659][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora AAS v2
    [2019.01.30-11.18.38:659][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora RAAS v1
    [2019.01.30-11.18.38:659][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora Invasion v1 Night
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora Insurgency v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora Skirmish v1 Night
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 8 Map(s) for Fool's Road
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v2
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v3
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v4
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road RAAS v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road Skirmish v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road Skirmish v2
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 8 Map(s) for Gorodok
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok AAS v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok AAS v2
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok AAS v3
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok AAS v4
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok RAAS v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok RAAS v2
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok Invasion v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok Invasion v2
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok Skirmish v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Jensen's Range v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Jensen's Range v2
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Jensen's Range v3
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Jensen's Range Skirmish v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 8 Map(s) for Kamdesh
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh AAS v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh RAAS v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh RAAS v2
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh RAAS v3
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Invasion v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Invasion v2
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Invasion v3
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Insurgency v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Insurgency v2
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Skirmish v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 6 Map(s) for Kohat
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat AAS v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat AAS v2
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat RAAS v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat Invasion v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat Insurgency v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat Skirmish v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 6 Map(s) for Kokan
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan AAS v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan AAS v2
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan RAAS v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan Invasion v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan Insurgency v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan Skirmish v1
    [2019.01.30-11.18.38:660][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 4 Map(s) for Logar
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley AAS v1
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley AAS INF v1
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley RAAS v1
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley Insurgency v1
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley Insurgency v1 Night
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 5 Map(s) for Mestia
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mestia AAS v1
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mestia AAS v2
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mestia RAAS v1
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mestia Invasion v1
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mestia Invasion v2
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 7 Map(s) for Narva
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva AAS v1
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva AAS v2
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva AAS v3
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva RAAS v1
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva Invasion v1
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva Invasion v2
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva Skirmish v1
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 4 Map(s) for Sumari
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari AAS v3
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari RAAS v1
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari Insurgency v1
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari Skirmish v1
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 6 Map(s) for Tallil
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts AAS v1
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts RAAS v1
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts RAAS v2
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Invasion v1
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Skirmish v1
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Skirmish v2
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 9 Map(s) for Yehorivka
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka AAS v1
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka AAS v2
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka AAS v3
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka AAS v5
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka RAAS v1
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka RAAS v2
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Invasion v1
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Invasion v2
    [2019.01.30-11.18.38:661][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Skirmish v1
    [2019.01.30-11.18.38:758][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: Albasrah_Night_LS_v1
    [2019.01.30-11.18.38:758][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: Al_basrah_CITY_Zom
    [2019.01.30-11.18.38:758][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: Basrah_ZombieHives_v1
    [2019.01.30-11.18.38:758][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: BloodyBridge_Day_ZombieAAC_v1
    [2019.01.30-11.18.38:758][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: BloodyBridge_Day_ZombieHives_v2
    [2019.01.30-11.18.38:758][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: BloodyBridge_Night_ZombieAAC_v1
    [2019.01.30-11.18.38:758][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: BloodyBridge_Night_ZombieHives_v1
    [2019.01.30-11.18.38:758][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: BloodyBridge_terrain
    [2019.01.30-11.18.38:758][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: Kohat_Early_Morning_Zom
    [2019.01.30-11.18.38:758][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: Kohat_LS_v1
    [2019.01.30-11.18.38:758][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: Kokan_ZombieHives_v1
    [2019.01.30-11.18.38:758][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: LogarValley_LS_v1
    [2019.01.30-11.18.38:758][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: Mestia_zom_AAC_v1
    [2019.01.30-11.18.38:759][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: Narva_LS_v1
    [2019.01.30-11.18.38:759][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: Narva_ZombieHives_v1
    [2019.01.30-11.18.38:759][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: OPFirstLight_ZombieHives_v1
    [2019.01.30-11.18.38:759][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: Sumari_ZombieAAC_v1
    [2019.01.30-11.18.38:759][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: Sumari_ZombieHives_v1
    [2019.01.30-11.18.38:759][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: L_Novobor
    [2019.01.30-11.18.38:759][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: Troopers_Arrakis
    [2019.01.30-11.18.38:759][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: Troopers_CrashLanding
    [2019.01.30-11.18.38:759][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: Troopers_CrashLanding_Night
    [2019.01.30-11.18.38:759][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: Troopers_Helos_landing
    [2019.01.30-11.18.38:759][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: Troopers_Tauris9
    [2019.01.30-11.18.38:759][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added Modded Map: Outpost_35
    [2019.01.30-11.18.38:760][  0]LogInit:Display: Game Engine Initialized.
    [2019.01.30-11.18.38:855][  0]LogInit:Display: Starting Game.
    [2019.01.30-11.18.41:984][  0]LogLoad: (Engine Initialization) Total time: 11.81 seconds
    [2019.01.30-11.18.41:984][  0]LogExternalProfiler: No external profilers were discovered.  External profiling features will not be available.
    [2019.01.30-11.18.41:992][  0]LogContentStreaming: Texture pool size now 8345 MB
    [2019.01.30-11.18.41:993][  0]LogStreaming:Display: Suspending async loading (1)
    [2019.01.30-11.18.42:041][  0]LogStreaming:Display: Resuming async loading (0)
    [2019.01.30-11.18.42:060][  1]LogSquadTrace: [Standalone] USQGameInstance::BeginMainMenuState(): HideLoadingScreen
    [2019.01.30-11.18.42:060][  1]LogNet: Browse: /Game/Maps/EntryMap
    [2019.01.30-11.18.42:060][  1]LogSquadTrace: [Standalone] USQGameInstance::LogWorldMaps(): [USQGameInstance::OnPreLoadMap]: WorldContext   GC=0   TC=0   WC=1   URLs=||!/Game/Maps/EntryMap!||@/Game/Maps/[email protected]||##|
    [2019.01.30-11.18.42:060][  1]LogSquadTrace: [Standalone] USQGameInstance::OnPreLoadMap():
    [2019.01.30-11.18.42:060][  1]LogSquadTrace: [Standalone] USQGameInstance::OnPreLoadMap(): LoadingScreenModule:
    [2019.01.30-11.18.42:060][  1]LogActor:Warning: SquadLoadingScreen: StartInGameLoadingScreen
    [2019.01.30-11.18.42:065][  1]LogSquadTrace: [Standalone] USQGameInstance::OnPreLoadMap(): SquadViewport:
    [2019.01.30-11.18.42:083][  1]LogLoad: LoadMap: /Game/Maps/EntryMap
    [2019.01.30-11.18.45:442][  1]LogSlate: Took 0.001742 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
    [2019.01.30-11.18.45:442][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Maps.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/MATV.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/M1A2.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Vegitation.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/MiddleEast/Landscape.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Soldier2/Usa.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Eastern_European/Buildings/Bunkers.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/Tallil_Outskirts.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/Emplaced50cal.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/M240.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/Common.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Military/Supplies.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Tools.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Materials.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/MaterialFunctions.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/Mestia_Green.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Developers.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Textures/Tiling/Concrete.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Soldier2/Patches.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/M9a1Beretta.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Soldier2/Materials.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Gameplay/Deployables.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Audio/Ambient.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/TT33.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/Makarov.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/Glock17.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Audio/Character.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/M17MHS.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogStreaming:Error: Couldn't find file for package /Game/Art/Items/M9a1Beretta/Sounds/Foley/Splitted/Undeploy/Switch/m9_undeploy_switch_Cue requested by async loading code. NameToLoad: /Game/Art/Items/M9a1Beretta/Sounds/Foley/Splitted/Undeploy/Switch/m9_undeploy_switch_Cue
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Decals.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/M4.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/PPSH41.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Particles/Textures/Dirt.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/Attachments.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/M9_Bayonet.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/M249.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/AK74.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/M1014_Shotgun.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/G3a3.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/M18.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/RDG2.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/EntrenchingTool.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/Medicbag.pak added to pak precacher.
    [2019.01.30-11.18.45:443][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/FFDressing.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/IED.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Soldier2/Gb.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/Emplaced_Dshk.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/AT4.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/RPG7.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/M72A7.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Military/textures.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/USBinoculars.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/RepairTool.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/Ammobag.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/Infantry_Sandbag.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Textures/Afghan.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/M110.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/SVD.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/SKS.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/M4M203.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/AK74GP25.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/FFDressing_Medics.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Textures/Tiling.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Audio/Music.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/MPL50Shovel.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Military/Hesco.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Military.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Textures/Ground.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Textures/Tiling/Plaster.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/Emplaced_M1937mortar.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/Emplaced_BGM71TOW.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/BFV.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Vehicles.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/Minsk_motorbike.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/BTR80.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/Emplaced_M252mortar.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/TM62_Mine.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Eastern_European/Buildings/Village.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Industrial.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Textures/Tiling/Wood.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Textures/Tiling/Metal.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Eastern_European/Buildings/Tunnels.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Particles/Birds/Environment.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/Technical.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/Emplaced_SPG9.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/PKM.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Textures/Tiling/Brick.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/BASRAH_CITY.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Eastern_European/Buildings/CommercialBuildings.pak added to pak precacher.
    [2019.01.30-11.18.45:444][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Roads.pak added to pak precacher.
    [2019.01.30-11.18.45:445][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Soldier2/Mil.pak added to pak precacher.
    [2019.01.30-11.18.45:646][  1]LogAIModule: Creating AISystem for world EntryMap
    [2019.01.30-11.18.45:647][  1]LogLoad: Game class is 'BP_MenuGameMode_C'
    [2019.01.30-11.18.47:100][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/EntryMaps_Archive.pak added to pak precacher.
    [2019.01.30-11.18.47:100][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/T72B3.pak added to pak precacher.
    [2019.01.30-11.18.47:100][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/MTLB.pak added to pak precacher.
    [2019.01.30-11.18.47:100][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/EntryMap_Assets.pak added to pak precacher.
    [2019.01.30-11.18.47:100][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/SurroundMountains.pak added to pak precacher.
    [2019.01.30-11.18.47:100][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Rocks.pak added to pak precacher.
    [2019.01.30-11.18.47:100][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Lighting_FX.pak added to pak precacher.
    [2019.01.30-11.18.47:100][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Blueprints.pak added to pak precacher.
    [2019.01.30-11.18.47:100][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Soldier2/Ru.pak added to pak precacher.
    [2019.01.30-11.18.48:193][  1]LogWorld: Bringing World /Game/Maps/EntryMap.EntryMap up for play (max tick rate 240) at 2019.01.30-12.18.48
    [2019.01.30-11.18.48:206][  1]LogWorld: Bringing up level for play took: 0.013867
    [2019.01.30-11.18.48:206][  1]LogSquad: Login: NewPlayer: SQLocalPlayer /Engine/Transient.SQGameEngine_0:SQLocalPlayer_0
    [2019.01.30-11.18.48:206][  1]LogDiscordRichPresence: Setting default values
    [2019.01.30-11.18.48:206][  1]LogDiscordRichPresence: Initializing Discord with application ID: 361968954954219521, and Steam Game ID: 393380
    [2019.01.30-11.18.48:208][  1]LogDiscordRichPresence: Number of players changed to 1
    [2019.01.30-11.18.48:210][  1]LogSquad: Admin  has joined
    [2019.01.30-11.18.48:211][  1]LogSquad: PostLogin: NewPlayer: BP_MainMenu_PC_C /Game/Maps/EntryMap.EntryMap:PersistentLevel.BP_MainMenu_PC_C_0
    [2019.01.30-11.18.48:211][  1]LogDiscordRichPresence: Change team command received.  New team is None
    [2019.01.30-11.18.48:211][  1]LogDiscordRichPresence: Player is starting playing
    [2019.01.30-11.18.48:211][  1]LogDiscordRichPresence: RichPresenceBeginPlay called
    [2019.01.30-11.18.48:211][  1]LogDiscordRichPresence: Setting the game start time to 0
    [2019.01.30-11.18.48:211][  1]LogDiscordRichPresence: Change Map command received.  Map name is EntryMap
    [2019.01.30-11.18.48:211][  1]LogDiscordRichPresence: Setting default values
    [2019.01.30-11.18.48:211][  1]LogDiscordRichPresence: Begin Play command received
    [2019.01.30-11.18.48:211][  1]LogGameMode:Warning: Pending Player 76561197960825319 is valid but not in the PendingPlayers map
    [2019.01.30-11.18.48:211][  1]LogOnline:Warning: STEAM: Can't start an online game for session (Game) that hasn't been created
    [2019.01.30-11.18.48:211][  1]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
    [2019.01.30-11.18.48:211][  1]LogGameState: Match State Changed from EnteringMap to WaitingToStart
    [2019.01.30-11.18.48:211][  1]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
    [2019.01.30-11.18.48:211][  1]LogOnline:Warning: STEAM: Can't start an online game for session (Game) that hasn't been created
    [2019.01.30-11.18.48:211][  1]LogSquadTrace: [Standalone] ASQGameMode::RestartPlayer(): On Server PC=SturmZwerg Spawn=nullptr DeployRole=nullptr
    [2019.01.30-11.18.48:212][  1]LogSquadTrace: [Standalone] ASQPlayerController::Possess(): PC=SturmZwerg Pawn=MenuCamPawn_179 FullPath=MenuCamPawn_C /Game/Maps/EntryMaps_Archive/EntryMap_Desert_Tanks.EntryMap_Desert_Tanks:PersistentLevel.MenuCamPawn_179
    [2019.01.30-11.18.48:212][  1]LogSquadTrace: [Standalone] ASQPlayerController::ChangeState(): PC=SturmZwerg OldState=Inactive NewState=Playing
    [2019.01.30-11.18.48:212][  1]LogSquadTrace: [Standalone] ASQPlayerController::EndInactiveState(): PC=SturmZwerg
    [2019.01.30-11.18.48:220][  1]LogConsoleManager:Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '8345'
    [2019.01.30-11.18.48:222][  1]LogSquad:Error: MapTextureCornerZero is null
    [2019.01.30-11.18.48:222][  1]LogSquad:Error: MapTextureCornerOne is null
    [2019.01.30-11.18.48:222][  1]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max X values. A swap was performed.
    [2019.01.30-11.18.48:223][  1]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A swap was performed.
    [2019.01.30-11.18.48:325][  1]LogSlate: Took 0.000250 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoRegular.ufont' (155K)
    [2019.01.30-11.18.48:374][  1]Warning: Processing the console input parameters the leading '=' is ignored (only needed for ini files).
    [2019.01.30-11.18.48:374][  1]r.DistanceFieldShadowing = "1"
    [2019.01.30-11.18.48:860][  1]LogSquad:Warning: GetNextMap: Unable to find any valid maps in the GameUserSettings.ini to rotate to, please check that there is one valid map, restarting the current map
    [2019.01.30-11.18.48:860][  1]LogSquadTrace: [Standalone] ASQGameMode::HandleMatchHasStarted(): PC: SturmZwerg is in state: Playing
    [2019.01.30-11.18.48:860][  1]LogGameState: Match State Changed from WaitingToStart to InProgress
    [2019.01.30-11.18.49:162][  1]LogRenderer: Reallocating scene render targets to support 2048x2048 NumSamples 1 (Frame:0).
    [2019.01.30-11.18.49:162][  1]LogStaticMesh: Allocated 352x426x104 distance field atlas = 29.7Mb, with 158 objects containing 7.5Mb backing data
    [2019.01.30-11.18.52:070][  1]LogRenderer: Reallocating scene render targets to support 3200x2048 NumSamples 1 (Frame:1).
    [2019.01.30-11.18.52:070][  1]LogSquadTrace: [Standalone] USQHUDWidget::PreDraw(): Size was not set on widget SQHUDWidget_InventorySlider_0, expanding Size to Canvas: X=2560.000 Y=1440.000
    [2019.01.30-11.18.52:073][  1]LogLoad: Took 9.990933 seconds to LoadMap(/Game/Maps/EntryMap)
    [2019.01.30-11.18.52:244][  1]LogDiscordRichPresence: Discord service callback received - Discord is now ready
    [2019.01.30-11.18.52:244][  1]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.18.52:663][  3]LogRenderer: Reallocating scene render targets to support 3200x1800 NumSamples 1 (Frame:2).
    [2019.01.30-11.18.52:741][  4]LogLevel: WORLD TRANSLATION BEGIN {0, 0, 0} -> {-26554, -13186, -6763}
    [2019.01.30-11.18.52:741][  4]LogLevel: WORLD TRANSLATION END {-26554, -13186, -6763} took 0.2636 ms
    [2019.01.30-11.18.53:261][ 51]LogSquad: USQGameState: Server Tick Rate: 4.44
    [2019.01.30-11.19.03:299][  3]LogSquad: USQGameState: Server Tick Rate: 94.84
    [2019.01.30-11.19.13:356][906]LogSquad: USQGameState: Server Tick Rate: 89.79
    [2019.01.30-11.19.22:571][743]LogOnline:Warning: STEAM: Can't cancel a search that isn't in progress
    [2019.01.30-11.19.23:023][778]LogNetVersion: Squad a-12.2.9.10881, NetCL: 3452394, EngineNetVer: 2, GameNetVer: 0 (Checksum: 484125429)
    [2019.01.30-11.19.23:218][794]LogSlate: Took 0.017808 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
    [2019.01.30-11.19.23:415][815]LogSquad: USQGameState: Server Tick Rate: 90.37
    [2019.01.30-11.19.25:094][973]LogOnline:Warning: STEAM: Failed to respond IP:89.200.174.130
    [2019.01.30-11.19.25:368][999]LogLevel: WORLD TRANSLATION BEGIN {-26554, -13186, -6763} -> {-20514, 101097, -5606}
    [2019.01.30-11.19.25:368][999]LogLevel: WORLD TRANSLATION END {-20514, 101097, -5606} took 0.3189 ms
    [2019.01.30-11.19.25:397][  2]LogOnline:Warning: STEAM: Failed to respond IP:94.10.154.36
    [2019.01.30-11.19.25:819][ 42]LogOnline:Warning: STEAM: Failed to respond IP:185.38.0.126
    [2019.01.30-11.19.25:941][ 54]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.19.26:017][ 61]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.19.26:038][ 63]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.19.26:038][ 63]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.19.26:460][103]LogOnline:Warning: STEAM: Failed to respond IP:73.203.68.75
    [2019.01.30-11.19.26:880][141]LogOnline:Warning: STEAM: Rules refresh complete after attempts 1
    [2019.01.30-11.19.26:959][148]LogOnline:Warning: STEAM: Failed to respond IP:73.35.170.153
    [2019.01.30-11.19.27:060][157]LogOnline:Warning: STEAM: Failed to respond IP:8.26.94.168
    [2019.01.30-11.19.27:172][167]LogNet:Display: SteamNetDriver_0 bound to port 15000
    [2019.01.30-11.19.27:172][167]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
    [2019.01.30-11.19.27:173][167]LogNet: Game client on port 15000, rate 15000
    [2019.01.30-11.19.27:182][168]LogOnline:Warning: STEAM: Failed to respond IP:149.56.242.97
    [2019.01.30-11.19.27:766][204]LogOnline:Warning: STEAM: Can't cancel a search that isn't in progress
    [2019.01.30-11.19.31:874][566]LogNet: NotifyAcceptingChannel 2/2 client SQJoinBeaconClient_0
    [2019.01.30-11.19.31:874][566]LogNet: Client accepting actor channel
    [2019.01.30-11.19.32:033][580]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [SteamNetDriver_0]
    [2019.01.30-11.19.32:033][580]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 90123081625252873:15000, Name: SteamNetConnection_0, Driver: SteamNetDriver_0 SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: SQJoinBeaconClient_0, Channels: 3, Time: 2019.01.30-11.19.32
    [2019.01.30-11.19.32:033][580]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 90123081625252873:15000, Name: SteamNetConnection_0, Driver: SteamNetDriver_0 SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: SQJoinBeaconClient_0
    [2019.01.30-11.19.32:033][580]LogExit: SteamNetDriver_0 SteamNetDriver_0 shut down
    [2019.01.30-11.19.33:474][709]LogSquad: USQGameState: Server Tick Rate: 88.88
    [2019.01.30-11.19.35:078][851]LogDiscordRichPresence: Seamless travel commencing
    [2019.01.30-11.19.35:079][851]LogDiscordRichPresence: End Play command received.  After the next update, updates will be disabled.
    [2019.01.30-11.19.35:079][851]LogDiscordRichPresence: Setting default values
    [2019.01.30-11.19.35:079][851]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.19.35:079][852]LogGameMode:Display: Match State Changed from InProgress to LeavingMap
    [2019.01.30-11.19.35:079][852]LogGameState: Match State Changed from InProgress to LeavingMap
    [2019.01.30-11.19.35:079][852]LogNet: Browse: steam.90123081625252873:7807//Game/Maps/EntryMap
    [2019.01.30-11.19.35:080][852]LogNet:Display: SteamNetDriver_1 bound to port 7807
    [2019.01.30-11.19.35:080][852]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
    [2019.01.30-11.19.35:080][852]LogNet: Game client on port 7807, rate 15000
    [2019.01.30-11.19.35:082][852]LogNet: UPendingNetGame::InitNetDriver: Sending hello. [UNetConnection] RemoteAddr: 90123081625252873:7807, Name: SteamNetConnection_1, Driver: PendingNetDriver SteamNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL
    [2019.01.30-11.19.39:184][242]LogNet: Welcomed by server (Level: /Game/Maps/Gorodok/Gorodok_RAAS_v2, Game: /Game/Gameplay/GameModes/BP_GameMode_AAS.BP_GameMode_AAS_C)
    [2019.01.30-11.19.39:184][242]LogSquadTrace: [Client] USQGameInstance::LogWorldMaps(): [USQGameInstance::OnPreLoadMap]: WorldContext   GC=0   TC=0   WC=1   URLs=||!/Game/Maps/EntryMap!||@/Game/Maps/[email protected]||##||$/Game/Maps/Gorodok/Gorodok_RAAS_v2$|
    [2019.01.30-11.19.39:184][242]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): Gorodok RAAS v2
    [2019.01.30-11.19.39:184][242]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): LoadingScreenModule: Gorodok RAAS v2
    [2019.01.30-11.19.39:184][242]LogActor:Warning: SquadLoadingScreen: StartInGameLoadingScreen
    [2019.01.30-11.19.39:188][242]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): SquadViewport: Gorodok RAAS v2
    [2019.01.30-11.19.39:205][242]LogLoad: LoadMap: steam.90123081625252873:7807//Game/Maps/Gorodok/Gorodok_RAAS_v2?game=/Game/Gameplay/GameModes/BP_GameMode_AAS.BP_GameMode_AAS_C
    [2019.01.30-11.19.39:205][242]LogSquadTrace: [Client] ASQPlayerController::UnPossess(): PC=SturmZwerg
    [2019.01.30-11.19.39:205][242]LogSquadTrace: [Client] ASQPlayerController::ChangeState(): PC=SturmZwerg OldState=Playing NewState=Inactive
    [2019.01.30-11.19.39:205][242]LogSquadTrace: [Client] ASQPlayerController::BeginInactiveState(): PC=SturmZwerg
    [2019.01.30-11.19.39:205][242]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server PC=SturmZwerg NewRole=nullptr
    [2019.01.30-11.19.39:205][242]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server PC=SturmZwerg CurrentRole=nullptr
    [2019.01.30-11.19.39:205][242]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server !NewRole || same as old role: PC=SturmZwerg CurrentRole=nullptr
    [2019.01.30-11.19.39:205][242]LogDiscordRichPresence: Number of players changed to 2
    [2019.01.30-11.19.39:205][242]LogDiscordRichPresence: Number of players changed to 1
    [2019.01.30-11.19.39:205][242]LogDiscordRichPresence: Number of players changed to 0
    [2019.01.30-11.19.39:205][242]LogSquadTrace: [Client] ASQPlayerController::UnPossess(): PC=BP_MainMenu_PC_C_0
    [2019.01.30-11.19.39:205][242]LogDiscordRichPresence: End Play command received.  After the next update, updates will be disabled.
    [2019.01.30-11.19.39:205][242]LogDiscordRichPresence: Setting default values
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/Gorodok.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/Ural4320.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/FV432.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/British_Util_Truck.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/AKM.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/MP443.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/AKM_Bayonet.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/RussianBaigishBinoculars.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/RGD5.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/F1Grenade.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/PKP.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/RPG26.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/RPK74.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/RPK.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/Emplaced_Kornet.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/Emplaced_Kord.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Textures/Decals.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/Emplaced_2b14podnosmortar.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/L22A2.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/L85A2.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/L132a1_Smoke.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/L109A1_Frag.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/L129A1.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/L86A2.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/L85A2AG36.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/L110A2.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/Shared_Vehicle_Weapons.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Soldier2/VehiclePoses.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/Ural375.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/LastingEffects.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/M1126.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/Internal_Components.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/BRDM-2.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/US_Util_Truck.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Eastern_European/Buildings/PetrolStations.pak added to pak precacher.
    [2019.01.30-11.19.45:014][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/M1151.pak added to pak precacher.
    [2019.01.30-11.19.49:715][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/Forest.pak added to pak precacher.
    [2019.01.30-11.19.49:715][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/Fools_Road.pak added to pak precacher.
    [2019.01.30-11.19.49:715][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/water.pak added to pak precacher.
    [2019.01.30-11.19.49:715][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Vehicles.pak added to pak precacher.
    [2019.01.30-11.19.49:715][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/MiddleEast/Street.pak added to pak precacher.
    [2019.01.30-11.19.49:715][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/MiddleEast/Buildings/Props.pak added to pak precacher.
    [2019.01.30-11.19.49:715][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/MiddleEast/Buildings.pak added to pak precacher.
    [2019.01.30-11.19.49:715][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/MiddleEast/3rdPartyContent/Props.pak added to pak precacher.
    [2019.01.30-11.19.49:715][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Eastern_European.pak added to pak precacher.
    [2019.01.30-11.19.49:715][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Eastern_European/Buildings/Industrial.pak added to pak precacher.
    [2019.01.30-11.19.49:715][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Eastern_European/Buildings/Hilltop.pak added to pak precacher.
    [2019.01.30-11.19.49:715][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Eastern_European/Buildings/City.pak added to pak precacher.
    [2019.01.30-11.19.49:715][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/MaterialInstances.pak added to pak precacher.
    [2019.01.30-11.19.49:715][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Eastern_European/Buildings/Apartments.pak added to pak precacher.
    [2019.01.30-11.19.49:715][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Textures/Tiling/Roofs.pak added to pak precacher.
    [2019.01.30-11.19.49:715][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/Yehorivka.pak added to pak precacher.
    [2019.01.30-11.19.49:715][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/MiddleEast/Megascans.pak added to pak precacher.
    [2019.01.30-11.19.49:715][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Textures/Tiling/CeramicTiles.pak added to pak precacher.
    [2019.01.30-11.19.49:715][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Textures/Tiling/Flooring.pak added to pak precacher.
    [2019.01.30-11.19.49:715][242]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Textures/Tiling/Sand.pak added to pak precacher.
    [2019.01.30-11.19.51:454][242]LogWorld: Bringing World /Game/Maps/Gorodok/Gorodok_RAAS_v2.Gorodok_RAAS_v2 up for play (max tick rate 240) at 2019.01.30-12.19.51
    [2019.01.30-11.19.51:553][242]LogWorld: Bringing up level for play took: 0.113278
    [2019.01.30-11.19.53:266][242]LogRenderer: Reallocating scene render targets to support 128x128 NumSamples 1 (Frame:0).
    [2019.01.30-11.19.54:596][242]LogStaticMesh: Allocated 512x512x837 distance field atlas = 418.5Mb, with 842 objects containing 107.1Mb backing data
    [2019.01.30-11.19.56:492][242]LogLoad: Took 17.286398 seconds to LoadMap(/Game/Maps/Gorodok/Gorodok_RAAS_v2)
    [2019.01.30-11.19.56:492][242]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 0.01, Realtime: 17.31. SteamNetDriver_1
    [2019.01.30-11.19.56:583][243]LogRenderer: Reallocating scene render targets to support 3200x1800 NumSamples 1 (Frame:1).
    [2019.01.30-11.19.56:631][243]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 17.45, Realtime: 0.14. SteamNetDriver_1
    [2019.01.30-11.19.56:633][243]LogDiscordRichPresence: Player is starting playing
    [2019.01.30-11.19.56:633][243]LogDiscordRichPresence: RichPresenceBeginPlay called
    [2019.01.30-11.19.56:633][243]LogDiscordRichPresence: Setting the game start time to 1548847196
    [2019.01.30-11.19.56:633][243]LogDiscordRichPresence: Change Map command received.  Map name is Gorodok_RAAS_v2
    [2019.01.30-11.19.56:633][243]LogDiscordRichPresence: Begin Play command received
    [2019.01.30-11.19.56:633][243]LogSquad: Advance and Secure
    [2019.01.30-11.19.56:633][243]LogSquad: SturmZwerg has connected.
    [2019.01.30-11.19.56:672][243]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.20.00:584][601]LogConsoleManager:Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '8345'
    [2019.01.30-11.20.00:588][601]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A swap was performed.
    [2019.01.30-11.20.00:731][601]LogRenderer: Reallocating scene render targets to support 3200x2048 NumSamples 1 (Frame:361).
    [2019.01.30-11.20.00:731][601]LogDiscordRichPresence: Change server name command received.  Server name is We ♥ Squad Germany 3
    [2019.01.30-11.20.00:731][601]LogDiscordRichPresence: Setting the game start time to 1548844660
    [2019.01.30-11.20.00:735][601]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.20.00:839][603]LogRenderer: Reallocating scene render targets to support 3200x1800 NumSamples 1 (Frame:363).
    [2019.01.30-11.20.00:843][603]LogLevel: WORLD TRANSLATION BEGIN {0, 0, 0} -> {-175645, 128955, -4037}
    [2019.01.30-11.20.00:875][603]LogLevel: WORLD TRANSLATION END {-175645, 128955, -4037} took 31.7230 ms
    [2019.01.30-11.20.01:044][607]LogTexture: Hitch (  12.4ms) in waiting for async IO in FTexture2DResource::BlockTillAllRequestsFinished; this can happen, especially on desktop platforms. If it happens a lot, or on consoles, that would be indicative of a bug in the texture streamer.
    [2019.01.30-11.20.03:536][807]LogDiscordRichPresence: Number of players changed to 1
    [2019.01.30-11.20.03:550][807]LogDiscordRichPresence: Teamstate changed in SQPlayerController
    [2019.01.30-11.20.03:550][807]LogDiscordRichPresence: Change team command received.  New team is RU
    [2019.01.30-11.20.03:551][807]LogDiscordRichPresence: Change team command received.  New team is RU
    [2019.01.30-11.20.03:552][807]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.20.03:700][808]Warning: Processing the console input parameters the leading '=' is ignored (only needed for ini files).
    [2019.01.30-11.20.03:700][808]r.DistanceFieldShadowing = "1"
    [2019.01.30-11.20.04:241][808]LogSquad: Nimm die Flaggen in der richtigen Reihenfolge ein und verteidige sie.
    [2019.01.30-11.20.04:245][808]LogSlate: Took 0.000306 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoTiny.ufont' (159K)
    [2019.01.30-11.20.04:246][808]LogSlate: Took 0.000225 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' (160K)
    [2019.01.30-11.20.04:250][808]LogSlate: Took 0.000289 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoLight.ufont' (159K)
    [2019.01.30-11.20.04:253][808]LogSlate: Took 0.000247 seconds to synchronously load lazily loaded font '../../../Squad/Content/UI/Widgets/Menu_Deployment/Screen_Squads/Uni_Sans_Heavy.ufont' (112K)
    [2019.01.30-11.20.04:276][809]LogSlate: Took 0.000192 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoItalic.ufont' (157K)
    [2019.01.30-11.20.04:871][835]LogRenderer: Reallocating scene render targets to support 512x1024 NumSamples 1 (Frame:594).
    [2019.01.30-11.20.04:890][835]LogRenderer: Reallocating scene render targets to support 3200x1800 NumSamples 1 (Frame:594).
    [2019.01.30-11.20.04:973][837]LogRenderer: Reallocating scene render targets to support 512x1024 NumSamples 1 (Frame:596).
    [2019.01.30-11.20.04:989][837]LogRenderer: Reallocating scene render targets to support 3200x1800 NumSamples 1 (Frame:596).
    [2019.01.30-11.20.05:011][837]LogRenderer: Reallocating scene render targets to support 512x1024 NumSamples 1 (Frame:596).
    [2019.01.30-11.20.05:039][838]LogRenderer: Reallocating scene render targets to support 3200x1800 NumSamples 1 (Frame:597).
    [2019.01.30-11.20.08:142][  2]LogDiscordRichPresence: Teamstate changed in SQPlayerController
    [2019.01.30-11.20.08:142][  2]LogDiscordRichPresence: Change team command received.  New team is GB
    [2019.01.30-11.20.08:144][  2]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.20.08:525][ 28]LogDiscordRichPresence: Change team command received.  New team is GB
    [2019.01.30-11.20.08:528][ 28]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.20.23:780][270]LogDiscordRichPresence: Change squad name command received.  New squad name is SEEDING
    [2019.01.30-11.20.23:780][270]LogDiscordRichPresence: Number of players in my squad changed to 1
    [2019.01.30-11.20.23:782][270]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.20.24:502][329]LogSquadTrace: [Client] USQScoreboardTeam::CreateNewSquad_Implementation(): SCOREBOARD: Squad was added for tracking
    [2019.01.30-11.20.26:077][455]LogDiscordRichPresence: Seamless travel commencing
    [2019.01.30-11.20.26:077][455]LogDiscordRichPresence: End Play command received.  After the next update, updates will be disabled.
    [2019.01.30-11.20.26:077][455]LogDiscordRichPresence: Setting default values
    [2019.01.30-11.20.26:077][455]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.20.26:077][455]LogWorld: SeamlessTravel to: /Game/Maps/Kokan_Valley/Kokan_Valley_Skirmish_v1
    [2019.01.30-11.20.26:875][456]LogStats:     SeamlessTravel FlushLevelStreaming  -  0.101 s
    [2019.01.30-11.20.26:876][456]LogWorld: Bringing World /Game/Maps/TransitionMap.TransitionMap up for play (max tick rate 240) at 2019.01.30-12.20.26
    [2019.01.30-11.20.26:876][456]LogWorld: Bringing up level for play took: 0.001043
    [2019.01.30-11.20.26:876][456]LogWorld: Sending NotifyLoadedWorld for LP: SQLocalPlayer_0 PC: BP_PlayerController_C_0
    [2019.01.30-11.20.26:877][456]LogWorld: StartLoadingDestination to: /Game/Maps/Kokan_Valley/Kokan_Valley_Skirmish_v1
    [2019.01.30-11.20.26:880][457]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/Kokan_Valley.pak added to pak precacher.
    [2019.01.30-11.20.27:004][462]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/Phone_Detonator.pak added to pak precacher.
    [2019.01.30-11.20.27:013][462]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/Rock.pak added to pak precacher.
    [2019.01.30-11.20.27:018][462]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/FNFAL.pak added to pak precacher.
    [2019.01.30-11.20.27:188][476]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/SovietBinoculars.pak added to pak precacher.
    [2019.01.30-11.20.27:360][517]LogPakFile: New pak file ../../../Squad/Content/Paks/Vehicles/Emplaced_ZU23-2_Antiaircannon.pak added to pak precacher.
    [2019.01.30-11.20.27:419][531]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Soldier2/Ins.pak added to pak precacher.
    [2019.01.30-11.20.27:485][547]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/RPG29.pak added to pak precacher.
    [2019.01.30-11.20.27:506][552]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/AKMGP25.pak added to pak precacher.
    [2019.01.30-11.20.28:510][779]LogLevel: WORLD TRANSLATION BEGIN {0, 0, 0} -> {-383, -338, 0}
    [2019.01.30-11.20.28:510][779]LogLevel: WORLD TRANSLATION END {-383, -338, 0} took 0.0480 ms
    [2019.01.30-11.20.30:157][110]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Reference.pak added to pak precacher.
    [2019.01.30-11.20.30:222][122]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/Sumari.pak added to pak precacher.
    [2019.01.30-11.20.30:222][122]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/Logar_Valley.pak added to pak precacher.
    [2019.01.30-11.20.30:222][122]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/Kohat.pak added to pak precacher.
    [2019.01.30-11.20.30:314][144]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/Chora.pak added to pak precacher.
    [2019.01.30-11.20.33:339][601]LogStats:     SeamlessTravel FlushLevelStreaming  -  0.550 s
    [2019.01.30-11.20.33:351][601]LogWorld: Bringing World /Game/Maps/Kokan_Valley/Kokan_Valley_Skirmish_v1.Kokan_Valley_Skirmish_v1 up for play (max tick rate 240) at 2019.01.30-12.20.33
    [2019.01.30-11.20.33:422][601]LogWorld: Bringing up level for play took: 0.082881
    [2019.01.30-11.20.33:422][601]LogWorld: Sending NotifyLoadedWorld for LP: SQLocalPlayer_0 PC: BP_PlayerController_C_0
    [2019.01.30-11.20.33:422][601]LogWorld: ----SeamlessTravel finished in 7.34 seconds ------
    [2019.01.30-11.20.33:478][602]LogRenderer: Reallocating scene render targets to support 128x128 NumSamples 1 (Frame:0).
    [2019.01.30-11.20.33:480][602]LogSquadTrace: [Client] ASQPlayerController::ChangeState(): PC=SturmZwerg OldState=Inactive NewState=Spectating
    [2019.01.30-11.20.33:481][602]LogDiscordRichPresence: Player is starting playing
    [2019.01.30-11.20.33:481][602]LogDiscordRichPresence: RichPresenceBeginPlay called
    [2019.01.30-11.20.33:481][602]LogDiscordRichPresence: Setting the game start time to 1548847233
    [2019.01.30-11.20.33:481][602]LogDiscordRichPresence: Change Map command received.  Map name is Kokan_Valley_Skirmish_v1
    [2019.01.30-11.20.33:482][602]LogDiscordRichPresence: Begin Play command received
    [2019.01.30-11.20.33:494][602]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.20.34:449][603]LogRenderer: Reallocating scene render targets to support 3200x1800 NumSamples 1 (Frame:1).
    [2019.01.30-11.20.34:859][631]LogDiscordRichPresence: Number of players changed to 1
    [2019.01.30-11.20.34:865][631]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max X values. A swap was performed.
    [2019.01.30-11.20.34:865][631]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A swap was performed.
    [2019.01.30-11.20.34:965][631]LogSquadTrace: [Client] ASQTeamPrep::BeginPlay(): 36.832146 1
    [2019.01.30-11.20.34:965][631]LogSquadTrace: [Client] ASQTeamPrep::BeginPlay(): 36.832146 1
    [2019.01.30-11.20.34:982][631]LogRenderer: Reallocating scene render targets to support 3200x2048 NumSamples 1 (Frame:30).
    [2019.01.30-11.20.34:982][631]LogDiscordRichPresence: Change server name command received.  Server name is We ♥ Squad Germany 3
    [2019.01.30-11.20.34:982][631]LogDiscordRichPresence: Setting the game start time to 1548847225
    [2019.01.30-11.20.35:011][631]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.20.35:125][634]LogRenderer: Reallocating scene render targets to support 3200x1800 NumSamples 1 (Frame:32).
    [2019.01.30-11.20.35:206][641]LogDiscordRichPresence: Change team command received.  New team is INS
    [2019.01.30-11.20.35:219][641]LogDiscordRichPresence: Teamstate changed in SQPlayerController
    [2019.01.30-11.20.35:219][641]LogDiscordRichPresence: Change team command received.  New team is INS
    [2019.01.30-11.20.35:219][641]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.20.35:298][650]LogSquad: Nimm die Flaggen in der richtigen Reihenfolge ein und verteidige sie.
    [2019.01.30-11.20.35:485][665]LogLevel: WORLD TRANSLATION BEGIN {0, 0, 0} -> {106541, 102148, -24622}
    [2019.01.30-11.20.35:502][665]LogLevel: WORLD TRANSLATION END {106541, 102148, -24622} took 17.0042 ms
    [2019.01.30-11.20.36:341][732]Warning: Processing the console input parameters the leading '=' is ignored (only needed for ini files).
    [2019.01.30-11.20.36:341][732]r.DistanceFieldShadowing = "1"
    [2019.01.30-11.20.36:881][733]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
    [2019.01.30-11.20.36:881][733]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
    [2019.01.30-11.20.36:882][733]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
    [2019.01.30-11.20.36:882][733]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
    [2019.01.30-11.20.37:504][756]LogRenderer: Reallocating scene render targets to support 512x1024 NumSamples 1 (Frame:154).
    [2019.01.30-11.20.37:521][756]LogRenderer: Reallocating scene render targets to support 3200x1800 NumSamples 1 (Frame:154).
    [2019.01.30-11.20.43:476][283]LogOnline:Warning: STEAM: Can't cancel a search that isn't in progress
    [2019.01.30-11.20.45:952][528]LogOnline:Warning: STEAM: Failed to respond IP:89.200.174.130
    [2019.01.30-11.20.46:239][555]LogOnline:Warning: STEAM: Failed to respond IP:94.10.154.36
    [2019.01.30-11.20.46:680][597]LogOnline:Warning: STEAM: Failed to respond IP:185.38.0.126
    [2019.01.30-11.20.46:784][608]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.20.46:865][616]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.20.46:879][617]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.20.46:879][617]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.20.47:283][657]LogOnline:Warning: STEAM: Failed to respond IP:73.203.68.75
    [2019.01.30-11.20.47:806][708]LogOnline:Warning: STEAM: Failed to respond IP:73.35.170.153
    [2019.01.30-11.20.47:902][717]LogOnline:Warning: STEAM: Failed to respond IP:8.26.94.168
    [2019.01.30-11.20.48:004][727]LogOnline:Warning: STEAM: Failed to respond IP:149.56.242.97
    [2019.01.30-11.20.48:183][727]LogOnline:Warning: STEAM: Can't cancel a search that isn't in progress
    [2019.01.30-11.21.17:631][640]LogNet:Display: SteamNetDriver_2 bound to port 15000
    [2019.01.30-11.21.17:632][640]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
    [2019.01.30-11.21.17:632][640]LogNet: Game client on port 15000, rate 15000
    [2019.01.30-11.21.17:641][641]LogSquadTrace: [Client] USQGameInstance::BeginMainMenuState(): HideLoadingScreen
    [2019.01.30-11.21.17:641][641]LogNet: Browse: /Game/Maps/EntryMap
    [2019.01.30-11.21.17:642][641]LogSquadTrace: [Client] USQGameInstance::LogWorldMaps(): [USQGameInstance::OnPreLoadMap]: WorldContext   GC=0   TC=0   WC=1   URLs=||!/Game/Maps/Gorodok/Gorodok_RAAS_v2!||@/Game/Maps/Kokan_Valley/[email protected]||##|
    [2019.01.30-11.21.17:642][641]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap():
    [2019.01.30-11.21.17:642][641]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): LoadingScreenModule:
    [2019.01.30-11.21.17:642][641]LogActor:Warning: SquadLoadingScreen: StartInGameLoadingScreen
    [2019.01.30-11.21.17:646][641]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): SquadViewport:
    [2019.01.30-11.21.17:662][641]LogLoad: LoadMap: /Game/Maps/EntryMap
    [2019.01.30-11.21.17:663][641]LogNet: World NetDriver shutdown SteamNetDriver_1 [GameNetDriver]
    [2019.01.30-11.21.17:663][641]LogNet: DestroyNamedNetDriver SteamNetDriver_1 [GameNetDriver]
    [2019.01.30-11.21.17:663][641]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 90123081625252873:7807, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: BP_PlayerController_C_0, Owner: BP_PlayerController_C_0, Channels: 69, Time: 2019.01.30-11.21.17
    [2019.01.30-11.21.17:663][641]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 90123081625252873:7807, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: BP_PlayerController_C_0, Owner: BP_PlayerController_C_0
    [2019.01.30-11.21.17:663][641]LogExit: GameNetDriver SteamNetDriver_1 shut down
    [2019.01.30-11.21.17:663][641]LogNet: World NetDriver shutdown SteamNetDriver_2 [SteamNetDriver_2]
    [2019.01.30-11.21.17:663][641]LogNet: DestroyNamedNetDriver SteamNetDriver_2 [SteamNetDriver_2]
    [2019.01.30-11.21.17:663][641]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 90123063132025856:15000, Name: SteamNetConnection_2, Driver: SteamNetDriver_2 SteamNetDriver_2, IsServer: NO, PC: NULL, Owner: NULL, Channels: 2, Time: 2019.01.30-11.21.17
    [2019.01.30-11.21.17:663][641]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 90123063132025856:15000, Name: SteamNetConnection_2, Driver: SteamNetDriver_2 SteamNetDriver_2, IsServer: NO, PC: NULL, Owner: NULL
    [2019.01.30-11.21.17:663][641]LogExit: SteamNetDriver_2 SteamNetDriver_2 shut down
    [2019.01.30-11.21.17:703][641]LogSquadTrace: [Standalone] ASQPlayerController::UnPossess(): PC=SturmZwerg
    [2019.01.30-11.21.17:703][641]LogDiscordRichPresence: End Play command received.  After the next update, updates will be disabled.
    [2019.01.30-11.21.17:703][641]LogDiscordRichPresence: Setting default values
    [2019.01.30-11.21.17:703][641]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.21.17:703][641]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max X values. A swap was performed.
    [2019.01.30-11.21.17:703][641]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A swap was performed.
    [2019.01.30-11.21.17:704][641]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.21.17:705][641]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.21.17:706][641]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.21.17:707][641]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.21.17:708][641]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.21.17:710][641]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.21.17:710][641]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.21.17:710][641]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.21.17:710][641]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.21.17:710][641]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.21.17:710][641]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.21.17:710][641]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.21.17:711][641]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.21.17:712][641]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.21.17:713][641]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.21.17:714][641]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.21.17:715][641]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.21.22:535][641]LogAIModule: Creating AISystem for world EntryMap
    [2019.01.30-11.21.22:535][641]LogLoad: Game class is 'BP_MenuGameMode_C'
    [2019.01.30-11.21.24:477][641]LogWorld: Bringing World /Game/Maps/EntryMap.EntryMap up for play (max tick rate 240) at 2019.01.30-12.21.24
    [2019.01.30-11.21.24:487][641]LogWorld: Bringing up level for play took: 0.011776
    [2019.01.30-11.21.24:488][641]LogSquad: Login: NewPlayer: SQLocalPlayer /Engine/Transient.SQGameEngine_0:SQLocalPlayer_0
    [2019.01.30-11.21.24:488][641]LogDiscordRichPresence: Number of players changed to 1
    [2019.01.30-11.21.24:488][641]LogSquad: Admin  has joined
    [2019.01.30-11.21.24:488][641]LogSquad: PostLogin: NewPlayer: BP_MainMenu_PC_C /Game/Maps/EntryMap.EntryMap:PersistentLevel.BP_MainMenu_PC_C_0
    [2019.01.30-11.21.24:488][641]LogDiscordRichPresence: Change team command received.  New team is None
    [2019.01.30-11.21.24:488][641]LogDiscordRichPresence: Player is starting playing
    [2019.01.30-11.21.24:488][641]LogDiscordRichPresence: RichPresenceBeginPlay called
    [2019.01.30-11.21.24:488][641]LogDiscordRichPresence: Setting the game start time to 0
    [2019.01.30-11.21.24:488][641]LogDiscordRichPresence: Change Map command received.  Map name is EntryMap
    [2019.01.30-11.21.24:488][641]LogDiscordRichPresence: Setting default values
    [2019.01.30-11.21.24:488][641]LogDiscordRichPresence: Begin Play command received
    [2019.01.30-11.21.24:488][641]LogGameMode:Warning: Pending Player 76561197960825319 is valid but not in the PendingPlayers map
    [2019.01.30-11.21.24:489][641]LogOnline:Warning: STEAM: Can't start an online session (Game) in state Ending
    [2019.01.30-11.21.24:489][641]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
    [2019.01.30-11.21.24:489][641]LogGameState: Match State Changed from EnteringMap to WaitingToStart
    [2019.01.30-11.21.24:489][641]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
    [2019.01.30-11.21.24:489][641]LogOnline:Warning: STEAM: Can't start an online session (Game) in state Ending
    [2019.01.30-11.21.24:489][641]LogSquadTrace: [Standalone] ASQGameMode::RestartPlayer(): On Server PC=SturmZwerg Spawn=nullptr DeployRole=nullptr
    [2019.01.30-11.21.24:489][641]LogSquadTrace: [Standalone] ASQPlayerController::Possess(): PC=SturmZwerg Pawn=MenuCamPawn_179 FullPath=MenuCamPawn_C /Game/Maps/EntryMaps_Archive/EntryMap_Desert_Tanks.EntryMap_Desert_Tanks:PersistentLevel.MenuCamPawn_179
    [2019.01.30-11.21.24:489][641]LogSquadTrace: [Standalone] ASQPlayerController::ChangeState(): PC=SturmZwerg OldState=Inactive NewState=Playing
    [2019.01.30-11.21.24:489][641]LogSquadTrace: [Standalone] ASQPlayerController::EndInactiveState(): PC=SturmZwerg
    [2019.01.30-11.21.24:497][641]LogConsoleManager:Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '8345'
    [2019.01.30-11.21.24:500][641]LogSquad:Error: MapTextureCornerZero is null
    [2019.01.30-11.21.24:500][641]LogSquad:Error: MapTextureCornerOne is null
    [2019.01.30-11.21.24:500][641]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max X values. A swap was performed.
    [2019.01.30-11.21.24:500][641]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A swap was performed.
    [2019.01.30-11.21.24:634][641]Warning: Processing the console input parameters the leading '=' is ignored (only needed for ini files).
    [2019.01.30-11.21.24:634][641]r.DistanceFieldShadowing = "1"
    [2019.01.30-11.21.25:114][641]LogRenderer: Reallocating scene render targets to support 2048x2048 NumSamples 1 (Frame:0).
    [2019.01.30-11.21.25:114][641]LogSquad:Warning: GetNextMap: Unable to find any valid maps in the GameUserSettings.ini to rotate to, please check that there is one valid map, restarting the current map
    [2019.01.30-11.21.25:114][641]LogSquadTrace: [Standalone] ASQGameMode::HandleMatchHasStarted(): PC: SturmZwerg is in state: Playing
    [2019.01.30-11.21.25:114][641]LogGameState: Match State Changed from WaitingToStart to InProgress
    [2019.01.30-11.21.25:958][641]LogSlate: Took 0.001277 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
    [2019.01.30-11.21.27:650][641]LogRenderer: Reallocating scene render targets to support 3200x2048 NumSamples 1 (Frame:1).
    [2019.01.30-11.21.27:650][641]LogSquadTrace: [Standalone] USQHUDWidget::PreDraw(): Size was not set on widget SQHUDWidget_InventorySlider_1, expanding Size to Canvas: X=2560.000 Y=1440.000
    [2019.01.30-11.21.27:651][641]LogSlate: Took 0.000850 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoRegular.ufont' (155K)
    [2019.01.30-11.21.27:654][641]LogLoad: Took 9.991684 seconds to LoadMap(/Game/Maps/EntryMap)
    [2019.01.30-11.21.27:677][641]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.21.27:758][643]LogRenderer: Reallocating scene render targets to support 3200x1800 NumSamples 1 (Frame:2).
    [2019.01.30-11.21.27:839][644]LogLevel: WORLD TRANSLATION BEGIN {0, 0, 0} -> {-27021, -13074, -6763}
    [2019.01.30-11.21.27:839][644]LogLevel: WORLD TRANSLATION END {-27021, -13074, -6763} took 0.2995 ms
    [2019.01.30-11.21.28:683][718]LogSquad: USQGameState: Server Tick Rate: 6.97
    [2019.01.30-11.21.38:745][639]LogSquad: USQGameState: Server Tick Rate: 91.53
    [2019.01.30-11.21.48:812][550]LogSquad: USQGameState: Server Tick Rate: 90.49
    [2019.01.30-11.21.58:864][467]LogSquad: USQGameState: Server Tick Rate: 91.22
    [2019.01.30-11.22.08:364][322]LogOnline:Warning: STEAM: Can't cancel a search that isn't in progress
    [2019.01.30-11.22.08:907][366]LogSquad: USQGameState: Server Tick Rate: 89.52
    [2019.01.30-11.22.09:058][379]LogSlate: Took 0.014778 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
    [2019.01.30-11.22.09:791][454]LogLevel: WORLD TRANSLATION BEGIN {-27021, -13074, -6763} -> {-20985, 101160, -5606}
    [2019.01.30-11.22.09:791][454]LogLevel: WORLD TRANSLATION END {-20985, 101160, -5606} took 0.3389 ms
    [2019.01.30-11.22.10:916][565]LogOnline:Warning: STEAM: Failed to respond IP:89.200.174.130
    [2019.01.30-11.22.11:201][592]LogOnline:Warning: STEAM: Failed to respond IP:94.10.154.36
    [2019.01.30-11.22.11:646][635]LogOnline:Warning: STEAM: Failed to respond IP:185.38.0.126
    [2019.01.30-11.22.11:844][654]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.22.11:865][656]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.22.11:865][656]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.22.11:865][656]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.22.12:263][695]LogOnline:Warning: STEAM: Failed to respond IP:73.203.68.75
    [2019.01.30-11.22.12:763][744]LogOnline:Warning: STEAM: Failed to respond IP:73.35.170.153
    [2019.01.30-11.22.12:865][754]LogOnline:Warning: STEAM: Failed to respond IP:8.26.94.168
    [2019.01.30-11.22.13:133][763]LogOnline:Warning: STEAM: Failed to respond IP:149.56.242.97
    [2019.01.30-11.22.13:133][763]LogOnline:Warning: STEAM: Can't cancel a search that isn't in progress
    [2019.01.30-11.22.18:960][294]LogSquad: USQGameState: Server Tick Rate: 92.31
    [2019.01.30-11.22.23:876][768]LogNet:Display: SteamNetDriver_3 bound to port 15000
    [2019.01.30-11.22.23:876][768]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
    [2019.01.30-11.22.23:876][768]LogNet: Game client on port 15000, rate 15000
    [2019.01.30-11.22.28:657][204]LogNet: NotifyAcceptingChannel 2/2 client SQJoinBeaconClient_0
    [2019.01.30-11.22.28:657][204]LogNet: Client accepting actor channel
    [2019.01.30-11.22.29:014][234]LogSquad: USQGameState: Server Tick Rate: 93.50
    [2019.01.30-11.22.29:171][247]LogNet: DestroyNamedNetDriver SteamNetDriver_3 [SteamNetDriver_3]
    [2019.01.30-11.22.29:171][247]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 90123081625252873:15000, Name: SteamNetConnection_3, Driver: SteamNetDriver_3 SteamNetDriver_3, IsServer: NO, PC: NULL, Owner: SQJoinBeaconClient_0, Channels: 3, Time: 2019.01.30-11.22.29
    [2019.01.30-11.22.29:171][247]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 90123081625252873:15000, Name: SteamNetConnection_3, Driver: SteamNetDriver_3 SteamNetDriver_3, IsServer: NO, PC: NULL, Owner: SQJoinBeaconClient_0
    [2019.01.30-11.22.29:171][247]LogExit: SteamNetDriver_3 SteamNetDriver_3 shut down
    [2019.01.30-11.22.32:215][528]LogDiscordRichPresence: Seamless travel commencing
    [2019.01.30-11.22.32:215][528]LogDiscordRichPresence: End Play command received.  After the next update, updates will be disabled.
    [2019.01.30-11.22.32:215][528]LogDiscordRichPresence: Setting default values
    [2019.01.30-11.22.32:215][528]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.22.32:216][529]LogGameMode:Display: Match State Changed from InProgress to LeavingMap
    [2019.01.30-11.22.32:216][529]LogGameState: Match State Changed from InProgress to LeavingMap
    [2019.01.30-11.22.32:216][529]LogNet: Browse: steam.90123081625252873:7807//Game/Maps/EntryMap
    [2019.01.30-11.22.32:216][529]LogNet:Display: SteamNetDriver_4 bound to port 7807
    [2019.01.30-11.22.32:216][529]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
    [2019.01.30-11.22.32:216][529]LogNet: Game client on port 7807, rate 15000
    [2019.01.30-11.22.32:218][529]LogNet: UPendingNetGame::InitNetDriver: Sending hello. [UNetConnection] RemoteAddr: 90123081625252873:7807, Name: SteamNetConnection_4, Driver: PendingNetDriver SteamNetDriver_4, IsServer: NO, PC: NULL, Owner: NULL
    [2019.01.30-11.22.36:420][918]LogNet: Welcomed by server (Level: /Game/Maps/Kokan_Valley/Kokan_Valley_Skirmish_v1, Game: /Game/Gameplay/GameModes/BP_GameMode_AAS.BP_GameMode_AAS_C)
    [2019.01.30-11.22.36:420][918]LogSquadTrace: [Client] USQGameInstance::LogWorldMaps(): [USQGameInstance::OnPreLoadMap]: WorldContext   GC=0   TC=0   WC=1   URLs=||!/Game/Maps/Gorodok/Gorodok_RAAS_v2!||@/Game/Maps/[email protected]||##||$/Game/Maps/Kokan_Valley/Kokan_Valley_Skirmish_v1$|
    [2019.01.30-11.22.36:420][918]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): Kokan Skirmish v1
    [2019.01.30-11.22.36:421][918]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): LoadingScreenModule: Kokan Skirmish v1
    [2019.01.30-11.22.36:421][918]LogActor:Warning: SquadLoadingScreen: StartInGameLoadingScreen
    [2019.01.30-11.22.36:425][918]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): SquadViewport: Kokan Skirmish v1
    [2019.01.30-11.22.36:442][918]LogLoad: LoadMap: steam.90123081625252873:7807//Game/Maps/Kokan_Valley/Kokan_Valley_Skirmish_v1?game=/Game/Gameplay/GameModes/BP_GameMode_AAS.BP_GameMode_AAS_C
    [2019.01.30-11.22.36:442][918]LogSquadTrace: [Client] ASQPlayerController::UnPossess(): PC=SturmZwerg
    [2019.01.30-11.22.36:442][918]LogSquadTrace: [Client] ASQPlayerController::ChangeState(): PC=SturmZwerg OldState=Playing NewState=Inactive
    [2019.01.30-11.22.36:442][918]LogSquadTrace: [Client] ASQPlayerController::BeginInactiveState(): PC=SturmZwerg
    [2019.01.30-11.22.36:442][918]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server PC=SturmZwerg NewRole=nullptr
    [2019.01.30-11.22.36:442][918]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server PC=SturmZwerg CurrentRole=nullptr
    [2019.01.30-11.22.36:442][918]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server !NewRole || same as old role: PC=SturmZwerg CurrentRole=nullptr
    [2019.01.30-11.22.36:442][918]LogDiscordRichPresence: Number of players changed to 2
    [2019.01.30-11.22.36:442][918]LogDiscordRichPresence: Number of players changed to 1
    [2019.01.30-11.22.36:442][918]LogDiscordRichPresence: Number of players changed to 0
    [2019.01.30-11.22.36:442][918]LogSquadTrace: [Client] ASQPlayerController::UnPossess(): PC=BP_MainMenu_PC_C_0
    [2019.01.30-11.22.36:443][918]LogDiscordRichPresence: End Play command received.  After the next update, updates will be disabled.
    [2019.01.30-11.22.36:443][918]LogDiscordRichPresence: Setting default values
    [2019.01.30-11.22.47:382][918]LogWorld: Bringing World /Game/Maps/Kokan_Valley/Kokan_Valley_Skirmish_v1.Kokan_Valley_Skirmish_v1 up for play (max tick rate 240) at 2019.01.30-12.22.47
    [2019.01.30-11.22.47:451][918]LogWorld: Bringing up level for play took: 0.080602
    [2019.01.30-11.22.47:672][918]LogLoad: Took 11.230396 seconds to LoadMap(/Game/Maps/Kokan_Valley/Kokan_Valley_Skirmish_v1)
    [2019.01.30-11.22.47:672][918]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 0.01, Realtime: 11.25. SteamNetDriver_4
    [2019.01.30-11.22.47:758][919]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 11.34, Realtime: 0.08. SteamNetDriver_4
    [2019.01.30-11.22.47:759][919]LogDiscordRichPresence: Player is starting playing
    [2019.01.30-11.22.47:759][919]LogDiscordRichPresence: RichPresenceBeginPlay called
    [2019.01.30-11.22.47:759][919]LogDiscordRichPresence: Setting the game start time to 1548847367
    [2019.01.30-11.22.47:759][919]LogDiscordRichPresence: Change Map command received.  Map name is Kokan_Valley_Skirmish_v1
    [2019.01.30-11.22.47:759][919]LogDiscordRichPresence: Begin Play command received
    [2019.01.30-11.22.47:759][919]LogSquad: Advance and Secure
    [2019.01.30-11.22.47:759][919]LogSquad: SturmZwerg has connected.
    [2019.01.30-11.22.47:766][919]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.22.49:588][920]LogConsoleManager:Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '8345'
    [2019.01.30-11.22.49:590][920]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max X values. A swap was performed.
    [2019.01.30-11.22.49:590][920]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A swap was performed.
    [2019.01.30-11.22.49:708][920]LogRenderer: Reallocating scene render targets to support 3200x2048 NumSamples 1 (Frame:4).
    [2019.01.30-11.22.49:708][920]LogDiscordRichPresence: Change server name command received.  Server name is We ♥ Squad Germany 3
    [2019.01.30-11.22.49:708][920]LogDiscordRichPresence: Setting the game start time to 1548847225
    [2019.01.30-11.22.49:737][920]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.22.49:809][922]LogRenderer: Reallocating scene render targets to support 3200x1800 NumSamples 1 (Frame:6).
    [2019.01.30-11.22.49:810][922]LogDiscordRichPresence: Number of players changed to 1
    [2019.01.30-11.22.49:810][922]LogLevel: WORLD TRANSLATION BEGIN {0, 0, 0} -> {106973, 102206, -24622}
    [2019.01.30-11.22.49:828][922]LogLevel: WORLD TRANSLATION END {106973, 102206, -24622} took 17.7229 ms
    [2019.01.30-11.22.49:846][922]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.22.50:787][985]LogDiscordRichPresence: Teamstate changed in SQPlayerController
    [2019.01.30-11.22.50:787][985]LogDiscordRichPresence: Change team command received.  New team is INS
    [2019.01.30-11.22.50:787][985]LogDiscordRichPresence: Change team command received.  New team is INS
    [2019.01.30-11.22.50:790][985]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.22.51:002][988]Warning: Processing the console input parameters the leading '=' is ignored (only needed for ini files).
    [2019.01.30-11.22.51:002][988]r.DistanceFieldShadowing = "1"
    [2019.01.30-11.22.51:523][988]LogSlate: Took 0.000269 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoTiny.ufont' (159K)
    [2019.01.30-11.22.51:523][988]LogSlate: Took 0.000216 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' (160K)
    [2019.01.30-11.22.51:527][988]LogSlate: Took 0.000341 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoLight.ufont' (159K)
    [2019.01.30-11.22.51:530][988]LogSlate: Took 0.000200 seconds to synchronously load lazily loaded font '../../../Squad/Content/UI/Widgets/Menu_Deployment/Screen_Squads/Uni_Sans_Heavy.ufont' (112K)
    [2019.01.30-11.22.51:546][989]LogSquad: Nimm die Flaggen in der richtigen Reihenfolge ein und verteidige sie.
    [2019.01.30-11.22.51:550][989]LogSlate: Took 0.000253 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoItalic.ufont' (157K)
    [2019.01.30-11.22.51:850][993]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
    [2019.01.30-11.22.51:851][993]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
    [2019.01.30-11.22.52:125][ 10]LogRenderer: Reallocating scene render targets to support 512x1024 NumSamples 1 (Frame:93).
    [2019.01.30-11.22.52:138][ 10]LogRenderer: Reallocating scene render targets to support 3200x1800 NumSamples 1 (Frame:93).
    [2019.01.30-11.22.52:352][ 23]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
    [2019.01.30-11.22.52:352][ 23]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
    [2019.01.30-11.22.59:675][706]LogOnline:Warning: STEAM: Can't cancel a search that isn't in progress
    [2019.01.30-11.23.02:150][964]LogOnline:Warning: STEAM: Failed to respond IP:89.200.174.130
    [2019.01.30-11.23.02:334][982]LogSquadTrace: [Client] USQGameInstance::BeginMainMenuState(): HideLoadingScreen
    [2019.01.30-11.23.02:334][982]LogNet: Browse: /Game/Maps/EntryMap
    [2019.01.30-11.23.02:334][982]LogSquadTrace: [Client] USQGameInstance::LogWorldMaps(): [USQGameInstance::OnPreLoadMap]: WorldContext   GC=0   TC=0   WC=1   URLs=||!/Game/Maps/Kokan_Valley/Kokan_Valley_Skirmish_v1!||@/Game/Maps/Kokan_Valley/[email protected]||##|
    [2019.01.30-11.23.02:334][982]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap():
    [2019.01.30-11.23.02:334][982]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): LoadingScreenModule:
    [2019.01.30-11.23.02:334][982]LogActor:Warning: SquadLoadingScreen: StartInGameLoadingScreen
    [2019.01.30-11.23.02:338][982]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): SquadViewport:
    [2019.01.30-11.23.02:355][982]LogLoad: LoadMap: /Game/Maps/EntryMap
    [2019.01.30-11.23.02:355][982]LogNet: World NetDriver shutdown SteamNetDriver_4 [GameNetDriver]
    [2019.01.30-11.23.02:355][982]LogNet: DestroyNamedNetDriver SteamNetDriver_4 [GameNetDriver]
    [2019.01.30-11.23.02:355][982]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 90123081625252873:7807, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: BP_PlayerController_C_0, Owner: BP_PlayerController_C_0, Channels: 65, Time: 2019.01.30-11.23.02
    [2019.01.30-11.23.02:355][982]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 90123081625252873:7807, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: BP_PlayerController_C_0, Owner: BP_PlayerController_C_0
    [2019.01.30-11.23.02:355][982]LogExit: GameNetDriver SteamNetDriver_4 shut down
    [2019.01.30-11.23.02:397][982]LogSquadTrace: [Standalone] ASQPlayerController::UnPossess(): PC=SturmZwerg
    [2019.01.30-11.23.02:397][982]LogDiscordRichPresence: End Play command received.  After the next update, updates will be disabled.
    [2019.01.30-11.23.02:397][982]LogDiscordRichPresence: Setting default values
    [2019.01.30-11.23.02:397][982]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.23.02:398][982]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max X values. A swap was performed.
    [2019.01.30-11.23.02:398][982]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A swap was performed.
    [2019.01.30-11.23.02:398][982]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.23.02:399][982]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.23.02:400][982]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.23.02:401][982]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.23.02:402][982]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.23.02:403][982]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.23.02:404][982]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.23.02:406][982]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.23.02:407][982]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.23.02:408][982]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.23.02:408][982]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.23.02:408][982]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.23.02:408][982]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.23.02:408][982]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.23.02:408][982]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.23.02:409][982]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.23.02:409][982]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.23.02:687][982]LogOnline:Warning: STEAM: Failed to respond IP:94.10.154.36
    [2019.01.30-11.23.02:687][982]LogOnline:Warning: STEAM: Failed to respond IP:213.175.54.194
    [2019.01.30-11.23.02:883][982]LogOnline:Warning: STEAM: Failed to respond IP:185.38.0.126
    [2019.01.30-11.23.03:089][982]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.23.03:089][982]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.23.03:089][982]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.23.03:089][982]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.23.03:182][982]LogAIModule: Creating AISystem for world EntryMap
    [2019.01.30-11.23.03:182][982]LogLoad: Game class is 'BP_MenuGameMode_C'
    [2019.01.30-11.23.03:491][982]LogOnline:Warning: STEAM: Failed to respond IP:73.203.68.75
    [2019.01.30-11.23.03:553][982]LogWorld: Bringing World /Game/Maps/EntryMap.EntryMap up for play (max tick rate 240) at 2019.01.30-12.23.03
    [2019.01.30-11.23.03:562][982]LogWorld: Bringing up level for play took: 0.010555
    [2019.01.30-11.23.03:562][982]LogSquad: Login: NewPlayer: SQLocalPlayer /Engine/Transient.SQGameEngine_0:SQLocalPlayer_0
    [2019.01.30-11.23.03:562][982]LogDiscordRichPresence: Number of players changed to 1
    [2019.01.30-11.23.03:563][982]LogSquad: Admin  has joined
    [2019.01.30-11.23.03:563][982]LogSquad: PostLogin: NewPlayer: BP_MainMenu_PC_C /Game/Maps/EntryMap.EntryMap:PersistentLevel.BP_MainMenu_PC_C_0
    [2019.01.30-11.23.03:563][982]LogDiscordRichPresence: Change team command received.  New team is None
    [2019.01.30-11.23.03:563][982]LogDiscordRichPresence: Player is starting playing
    [2019.01.30-11.23.03:563][982]LogDiscordRichPresence: RichPresenceBeginPlay called
    [2019.01.30-11.23.03:563][982]LogDiscordRichPresence: Setting the game start time to 0
    [2019.01.30-11.23.03:563][982]LogDiscordRichPresence: Change Map command received.  Map name is EntryMap
    [2019.01.30-11.23.03:563][982]LogDiscordRichPresence: Setting default values
    [2019.01.30-11.23.03:563][982]LogDiscordRichPresence: Begin Play command received
    [2019.01.30-11.23.03:563][982]LogGameMode:Warning: Pending Player 76561197960825319 is valid but not in the PendingPlayers map
    [2019.01.30-11.23.03:563][982]LogOnline:Warning: STEAM: Can't start an online session (Game) in state Ending
    [2019.01.30-11.23.03:563][982]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
    [2019.01.30-11.23.03:563][982]LogGameState: Match State Changed from EnteringMap to WaitingToStart
    [2019.01.30-11.23.03:563][982]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
    [2019.01.30-11.23.03:563][982]LogOnline:Warning: STEAM: Can't start an online session (Game) in state Ending
    [2019.01.30-11.23.03:563][982]LogSquadTrace: [Standalone] ASQGameMode::RestartPlayer(): On Server PC=SturmZwerg Spawn=nullptr DeployRole=nullptr
    [2019.01.30-11.23.03:563][982]LogSquadTrace: [Standalone] ASQPlayerController::Possess(): PC=SturmZwerg Pawn=MenuCamPawn_179 FullPath=MenuCamPawn_C /Game/Maps/EntryMaps_Archive/EntryMap_Desert_Tanks.EntryMap_Desert_Tanks:PersistentLevel.MenuCamPawn_179
    [2019.01.30-11.23.03:563][982]LogSquadTrace: [Standalone] ASQPlayerController::ChangeState(): PC=SturmZwerg OldState=Inactive NewState=Playing
    [2019.01.30-11.23.03:563][982]LogSquadTrace: [Standalone] ASQPlayerController::EndInactiveState(): PC=SturmZwerg
    [2019.01.30-11.23.03:571][982]LogConsoleManager:Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '8345'
    [2019.01.30-11.23.03:575][982]LogSquad:Error: MapTextureCornerZero is null
    [2019.01.30-11.23.03:575][982]LogSquad:Error: MapTextureCornerOne is null
    [2019.01.30-11.23.03:575][982]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max X values. A swap was performed.
    [2019.01.30-11.23.03:575][982]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A swap was performed.
    [2019.01.30-11.23.03:718][982]Warning: Processing the console input parameters the leading '=' is ignored (only needed for ini files).
    [2019.01.30-11.23.03:718][982]r.DistanceFieldShadowing = "1"
    [2019.01.30-11.23.04:180][982]LogOnline:Warning: STEAM: Failed to respond IP:73.35.170.153
    [2019.01.30-11.23.04:180][982]LogOnline:Warning: STEAM: Failed to respond IP:8.26.94.168
    [2019.01.30-11.23.04:180][982]LogRenderer: Reallocating scene render targets to support 2048x2048 NumSamples 1 (Frame:0).
    [2019.01.30-11.23.04:180][982]LogSquad:Warning: GetNextMap: Unable to find any valid maps in the GameUserSettings.ini to rotate to, please check that there is one valid map, restarting the current map
    [2019.01.30-11.23.04:180][982]LogSquadTrace: [Standalone] ASQGameMode::HandleMatchHasStarted(): PC: SturmZwerg is in state: Playing
    [2019.01.30-11.23.04:180][982]LogGameState: Match State Changed from WaitingToStart to InProgress
    [2019.01.30-11.23.04:381][982]LogOnline:Warning: STEAM: Failed to respond IP:149.56.242.97
    [2019.01.30-11.23.12:342][982]LogRenderer: Reallocating scene render targets to support 3200x2048 NumSamples 1 (Frame:1).
    [2019.01.30-11.23.12:342][982]LogSquadTrace: [Standalone] USQHUDWidget::PreDraw(): Size was not set on widget SQHUDWidget_InventorySlider_2, expanding Size to Canvas: X=2560.000 Y=1440.000
    [2019.01.30-11.23.12:342][982]LogLoad: Took 9.987956 seconds to LoadMap(/Game/Maps/EntryMap)
    [2019.01.30-11.23.12:344][982]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.23.12:392][983]LogRenderer: Reallocating scene render targets to support 3200x1800 NumSamples 1 (Frame:2).
    [2019.01.30-11.23.12:455][986]LogLevel: WORLD TRANSLATION BEGIN {0, 0, 0} -> {-27012, -13513, -6763}
    [2019.01.30-11.23.12:455][986]LogLevel: WORLD TRANSLATION END {-27012, -13513, -6763} took 0.3081 ms
    [2019.01.30-11.23.13:496][ 56]LogOnline:Warning: STEAM: Can't cancel a search that isn't in progress
    [2019.01.30-11.23.13:499][ 56]LogSquad: USQGameState: Server Tick Rate: 6.62
    [2019.01.30-11.23.13:598][ 67]LogOnline:Warning: STEAM: Can't cancel a search that isn't in progress
    [2019.01.30-11.23.15:454][238]LogLevel: WORLD TRANSLATION BEGIN {-27012, -13513, -6763} -> {-20976, 100762, -5606}
    [2019.01.30-11.23.15:454][238]LogLevel: WORLD TRANSLATION END {-20976, 100762, -5606} took 0.2607 ms
    [2019.01.30-11.23.16:055][291]LogOnline:Warning: STEAM: Failed to respond IP:89.200.174.130
    [2019.01.30-11.23.16:338][313]LogOnline:Warning: STEAM: Failed to respond IP:94.10.154.36
    [2019.01.30-11.23.16:501][325]LogOnline:Warning: STEAM: Rules refresh complete after attempts 1
    [2019.01.30-11.23.16:778][343]LogOnline:Warning: STEAM: Failed to respond IP:185.38.0.126
    [2019.01.30-11.23.16:878][348]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.23.16:958][352]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.23.16:981][354]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.23.16:981][354]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.23.17:378][376]LogOnline:Warning: STEAM: Failed to respond IP:73.203.68.75
    [2019.01.30-11.23.17:860][403]LogOnline:Warning: STEAM: Rules refresh complete after attempts 1
    [2019.01.30-11.23.17:880][404]LogOnline:Warning: STEAM: Failed to respond IP:73.35.170.153
    [2019.01.30-11.23.18:060][416]LogOnline:Warning: STEAM: Failed to respond IP:8.26.94.168
    [2019.01.30-11.23.18:080][417]LogOnline:Warning: STEAM: Failed to respond IP:149.56.242.97
    [2019.01.30-11.23.18:249][417]LogOnline:Warning: STEAM: Can't cancel a search that isn't in progress
    [2019.01.30-11.23.23:557][923]LogSquad: USQGameState: Server Tick Rate: 86.19
    [2019.01.30-11.23.29:497][477]LogNet:Display: SteamNetDriver_5 bound to port 15000
    [2019.01.30-11.23.29:497][477]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
    [2019.01.30-11.23.29:497][477]LogNet: Game client on port 15000, rate 15000
    [2019.01.30-11.23.31:521][673]LogNet: NotifyAcceptingChannel 2/2 client SQJoinBeaconClient_0
    [2019.01.30-11.23.31:521][673]LogNet: Client accepting actor channel
    [2019.01.30-11.23.32:444][761]LogNet: DestroyNamedNetDriver SteamNetDriver_5 [SteamNetDriver_5]
    [2019.01.30-11.23.32:445][761]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 90122584568979461:15000, Name: SteamNetConnection_5, Driver: SteamNetDriver_5 SteamNetDriver_5, IsServer: NO, PC: NULL, Owner: SQJoinBeaconClient_0, Channels: 3, Time: 2019.01.30-11.23.32
    [2019.01.30-11.23.32:445][761]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 90122584568979461:15000, Name: SteamNetConnection_5, Driver: SteamNetDriver_5 SteamNetDriver_5, IsServer: NO, PC: NULL, Owner: SQJoinBeaconClient_0
    [2019.01.30-11.23.32:445][761]LogExit: SteamNetDriver_5 SteamNetDriver_5 shut down
    [2019.01.30-11.23.33:611][874]LogSquad: USQGameState: Server Tick Rate: 94.59
    [2019.01.30-11.23.35:485][ 52]LogDiscordRichPresence: Seamless travel commencing
    [2019.01.30-11.23.35:485][ 52]LogDiscordRichPresence: End Play command received.  After the next update, updates will be disabled.
    [2019.01.30-11.23.35:485][ 52]LogDiscordRichPresence: Setting default values
    [2019.01.30-11.23.35:485][ 52]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.23.35:485][ 53]LogGameMode:Display: Match State Changed from InProgress to LeavingMap
    [2019.01.30-11.23.35:486][ 53]LogGameState: Match State Changed from InProgress to LeavingMap
    [2019.01.30-11.23.35:486][ 53]LogNet: Browse: steam.90122584568979461:7787//Game/Maps/EntryMap
    [2019.01.30-11.23.35:486][ 53]LogNet:Display: SteamNetDriver_6 bound to port 7787
    [2019.01.30-11.23.35:486][ 53]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
    [2019.01.30-11.23.35:486][ 53]LogNet: Game client on port 7787, rate 15000
    [2019.01.30-11.23.35:488][ 53]LogNet: UPendingNetGame::InitNetDriver: Sending hello. [UNetConnection] RemoteAddr: 90122584568979461:7787, Name: SteamNetConnection_6, Driver: PendingNetDriver SteamNetDriver_6, IsServer: NO, PC: NULL, Owner: NULL
    [2019.01.30-11.23.40:227][512]LogNet: Welcomed by server (Level: /Game/Maps/Kokan_Valley/Kokan_Valley_INS_v1, Game: /Game/Gameplay/GameModes/BP_GameMode_Insurgency_2k.BP_GameMode_Insurgency_2k_C)
    [2019.01.30-11.23.40:227][512]LogSquadTrace: [Client] USQGameInstance::LogWorldMaps(): [USQGameInstance::OnPreLoadMap]: WorldContext   GC=0   TC=0   WC=1   URLs=||!/Game/Maps/Kokan_Valley/Kokan_Valley_Skirmish_v1!||@/Game/Maps/[email protected]||##||$/Game/Maps/Kokan_Valley/Kokan_Valley_INS_v1$|
    [2019.01.30-11.23.40:227][512]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): Kokan Insurgency v1
    [2019.01.30-11.23.40:227][512]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): LoadingScreenModule: Kokan Insurgency v1
    [2019.01.30-11.23.40:227][512]LogActor:Warning: SquadLoadingScreen: StartInGameLoadingScreen
    [2019.01.30-11.23.40:231][512]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): SquadViewport: Kokan Insurgency v1
    [2019.01.30-11.23.40:248][512]LogLoad: LoadMap: steam.90122584568979461:7787//Game/Maps/Kokan_Valley/Kokan_Valley_INS_v1?game=/Game/Gameplay/GameModes/BP_GameMode_Insurgency_2k.BP_GameMode_Insurgency_2k_C
    [2019.01.30-11.23.40:248][512]LogSquadTrace: [Client] ASQPlayerController::UnPossess(): PC=SturmZwerg
    [2019.01.30-11.23.40:248][512]LogSquadTrace: [Client] ASQPlayerController::ChangeState(): PC=SturmZwerg OldState=Playing NewState=Inactive
    [2019.01.30-11.23.40:248][512]LogSquadTrace: [Client] ASQPlayerController::BeginInactiveState(): PC=SturmZwerg
    [2019.01.30-11.23.40:248][512]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server PC=SturmZwerg NewRole=nullptr
    [2019.01.30-11.23.40:248][512]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server PC=SturmZwerg CurrentRole=nullptr
    [2019.01.30-11.23.40:248][512]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server !NewRole || same as old role: PC=SturmZwerg CurrentRole=nullptr
    [2019.01.30-11.23.40:248][512]LogDiscordRichPresence: Number of players changed to 2
    [2019.01.30-11.23.40:248][512]LogDiscordRichPresence: Number of players changed to 1
    [2019.01.30-11.23.40:248][512]LogDiscordRichPresence: Number of players changed to 0
    [2019.01.30-11.23.40:248][512]LogSquadTrace: [Client] ASQPlayerController::UnPossess(): PC=BP_MainMenu_PC_C_0
    [2019.01.30-11.23.40:248][512]LogDiscordRichPresence: End Play command received.  After the next update, updates will be disabled.
    [2019.01.30-11.23.40:248][512]LogDiscordRichPresence: Setting default values
    [2019.01.30-11.23.46:345][512]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Military/WeaponCache.pak added to pak precacher.
    [2019.01.30-11.23.46:345][512]LogPakFile: New pak file ../../../Squad/Content/Paks/Art/Items/ANM14.pak added to pak precacher.
    [2019.01.30-11.23.50:866][512]LogWorld: Bringing World /Game/Maps/Kokan_Valley/Kokan_Valley_INS_v1.Kokan_Valley_INS_v1 up for play (max tick rate 240) at 2019.01.30-12.23.50
    [2019.01.30-11.23.50:945][512]LogWorld: Bringing up level for play took: 0.090692
    [2019.01.30-11.23.51:166][512]LogLoad: Took 10.919521 seconds to LoadMap(/Game/Maps/Kokan_Valley/Kokan_Valley_INS_v1)
    [2019.01.30-11.23.51:167][512]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 0.01, Realtime: 10.94. SteamNetDriver_6
    [2019.01.30-11.23.51:253][513]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 11.03, Realtime: 0.09. SteamNetDriver_6
    [2019.01.30-11.23.51:254][513]LogDiscordRichPresence: Player is starting playing
    [2019.01.30-11.23.51:254][513]LogDiscordRichPresence: RichPresenceBeginPlay called
    [2019.01.30-11.23.51:254][513]LogDiscordRichPresence: Setting the game start time to 1548847431
    [2019.01.30-11.23.51:254][513]LogDiscordRichPresence: Change Map command received.  Map name is Kokan_Valley_INS_v1
    [2019.01.30-11.23.51:254][513]LogDiscordRichPresence: Begin Play command received
    [2019.01.30-11.23.51:254][513]LogSquad: SturmZwerg has connected.
    [2019.01.30-11.23.51:262][513]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.24.01:022][205]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
    [2019.01.30-11.24.01:022][205]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
    [2019.01.30-11.24.01:069][210]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
    [2019.01.30-11.24.01:069][210]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
    [2019.01.30-11.24.01:070][210]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
    [2019.01.30-11.24.01:070][210]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
    [2019.01.30-11.24.01:110][214]LogDiscordRichPresence: Number of players changed to 1
    [2019.01.30-11.24.01:121][214]LogConsoleManager:Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '8345'
    [2019.01.30-11.24.01:125][214]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max X values. A swap was performed.
    [2019.01.30-11.24.01:125][214]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A swap was performed.
    [2019.01.30-11.24.01:231][214]LogRenderer: Reallocating scene render targets to support 3200x2048 NumSamples 1 (Frame:704).
    [2019.01.30-11.24.01:231][214]LogDiscordRichPresence: Change server name command received.  Server name is  [CoFra] EU Server #1 (EN/FR) - cofra-squad.fr
    [2019.01.30-11.24.01:231][214]LogDiscordRichPresence: Setting the game start time to 1548806910
    [2019.01.30-11.24.01:235][214]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.24.01:236][214]LogSlate: Took 0.000242 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoRegular.ufont' (155K)
    [2019.01.30-11.24.01:328][216]LogRenderer: Reallocating scene render targets to support 3200x1800 NumSamples 1 (Frame:706).
    [2019.01.30-11.24.01:328][216]LogLevel: WORLD TRANSLATION BEGIN {0, 0, 0} -> {106430, 102866, -24622}
    [2019.01.30-11.24.01:343][216]LogLevel: WORLD TRANSLATION END {106430, 102866, -24622} took 14.8650 ms
    [2019.01.30-11.24.01:514][228]LogDiscordRichPresence: Teamstate changed in SQPlayerController
    [2019.01.30-11.24.01:514][228]LogDiscordRichPresence: Change team command received.  New team is INS
    [2019.01.30-11.24.01:514][228]LogDiscordRichPresence: Change team command received.  New team is INS
    [2019.01.30-11.24.01:516][228]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.24.01:536][230]LogSquad: Insurgency-Modus
    [2019.01.30-11.24.01:536][230]LogSquad: Verteidige deine Waffenlager.
    [2019.01.30-11.24.01:536][230]LogSquad: Halte bis zum Ablauf der Zeit durch, oder verbrauche alle feindlichen Tickets.
    [2019.01.30-11.24.01:668][234]LogSlate: Took 0.000218 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
    [2019.01.30-11.24.01:706][234]Warning: Processing the console input parameters the leading '=' is ignored (only needed for ini files).
    [2019.01.30-11.24.01:706][234]r.DistanceFieldShadowing = "1"
    [2019.01.30-11.24.02:207][234]LogSlate: Took 0.000321 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoTiny.ufont' (159K)
    [2019.01.30-11.24.02:207][234]LogSlate: Took 0.000216 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' (160K)
    [2019.01.30-11.24.02:213][234]LogSlate: Took 0.002344 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
    [2019.01.30-11.24.02:215][234]LogSlate: Took 0.000223 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoLight.ufont' (159K)
    [2019.01.30-11.24.02:219][234]LogSlate: Took 0.000177 seconds to synchronously load lazily loaded font '../../../Squad/Content/UI/Widgets/Menu_Deployment/Screen_Squads/Uni_Sans_Heavy.ufont' (112K)
    [2019.01.30-11.24.02:243][235]LogSlate: Took 0.000255 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoItalic.ufont' (157K)
    [2019.01.30-11.24.02:788][292]LogRenderer: Reallocating scene render targets to support 512x1024 NumSamples 1 (Frame:781).
    [2019.01.30-11.24.02:818][292]LogRenderer: Reallocating scene render targets to support 3200x1800 NumSamples 1 (Frame:781).
    [2019.01.30-11.24.05:982][566]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
    [2019.01.30-11.24.05:982][566]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
    [2019.01.30-11.24.06:070][574]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
    [2019.01.30-11.24.06:071][574]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
    [2019.01.30-11.24.08:150][753]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: Turret_SkeletalMesh
    [2019.01.30-11.24.21:720][ 21]LogSquadTrace: [Client] USQGameInstance::BeginMainMenuState(): HideLoadingScreen
    [2019.01.30-11.24.21:720][ 21]LogNet: Browse: /Game/Maps/EntryMap
    [2019.01.30-11.24.21:720][ 21]LogSquadTrace: [Client] USQGameInstance::LogWorldMaps(): [USQGameInstance::OnPreLoadMap]: WorldContext   GC=0   TC=0   WC=1   URLs=||!/Game/Maps/Kokan_Valley/Kokan_Valley_INS_v1!||@/Game/Maps/Kokan_Valley/[email protected]||##|
    [2019.01.30-11.24.21:720][ 21]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap():
    [2019.01.30-11.24.21:720][ 21]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): LoadingScreenModule:
    [2019.01.30-11.24.21:720][ 21]LogActor:Warning: SquadLoadingScreen: StartInGameLoadingScreen
    [2019.01.30-11.24.21:724][ 21]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): SquadViewport:
    [2019.01.30-11.24.21:740][ 21]LogLoad: LoadMap: /Game/Maps/EntryMap
    [2019.01.30-11.24.21:740][ 21]LogNet: World NetDriver shutdown SteamNetDriver_6 [GameNetDriver]
    [2019.01.30-11.24.21:740][ 21]LogNet: DestroyNamedNetDriver SteamNetDriver_6 [GameNetDriver]
    [2019.01.30-11.24.21:741][ 21]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 90122584568979461:7787, Name: SteamNetConnection_6, Driver: GameNetDriver SteamNetDriver_6, IsServer: NO, PC: BP_PlayerController_C_0, Owner: BP_PlayerController_C_0, Channels: 86, Time: 2019.01.30-11.24.21
    [2019.01.30-11.24.21:741][ 21]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 90122584568979461:7787, Name: SteamNetConnection_6, Driver: GameNetDriver SteamNetDriver_6, IsServer: NO, PC: BP_PlayerController_C_0, Owner: BP_PlayerController_C_0
    [2019.01.30-11.24.21:741][ 21]LogExit: GameNetDriver SteamNetDriver_6 shut down
    [2019.01.30-11.24.21:779][ 21]LogSquadTrace: [Standalone] ASQPlayerController::UnPossess(): PC=SturmZwerg
    [2019.01.30-11.24.21:779][ 21]LogDiscordRichPresence: End Play command received.  After the next update, updates will be disabled.
    [2019.01.30-11.24.21:779][ 21]LogDiscordRichPresence: Setting default values
    [2019.01.30-11.24.21:779][ 21]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.24.21:779][ 21]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max X values. A swap was performed.
    [2019.01.30-11.24.21:779][ 21]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A swap was performed.
    [2019.01.30-11.24.21:780][ 21]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.24.21:780][ 21]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.24.21:781][ 21]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.24.21:781][ 21]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.24.21:781][ 21]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.24.21:782][ 21]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.24.21:783][ 21]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.24.21:783][ 21]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.24.21:784][ 21]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.24.21:785][ 21]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.24.21:785][ 21]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.24.21:787][ 21]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.24.21:788][ 21]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.24.21:789][ 21]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.24.21:790][ 21]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.24.21:790][ 21]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.24.21:790][ 21]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.24.21:790][ 21]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.24.21:791][ 21]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.24.21:792][ 21]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.24.21:793][ 21]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.24.26:030][ 21]LogAIModule: Creating AISystem for world EntryMap
    [2019.01.30-11.24.26:030][ 21]LogLoad: Game class is 'BP_MenuGameMode_C'
    [2019.01.30-11.24.28:407][ 21]LogWorld: Bringing World /Game/Maps/EntryMap.EntryMap up for play (max tick rate 240) at 2019.01.30-12.24.28
    [2019.01.30-11.24.28:416][ 21]LogWorld: Bringing up level for play took: 0.010269
    [2019.01.30-11.24.28:416][ 21]LogSquad: Login: NewPlayer: SQLocalPlayer /Engine/Transient.SQGameEngine_0:SQLocalPlayer_0
    [2019.01.30-11.24.28:416][ 21]LogDiscordRichPresence: Number of players changed to 1
    [2019.01.30-11.24.28:416][ 21]LogSquad: Admin  has joined
    [2019.01.30-11.24.28:416][ 21]LogSquad: PostLogin: NewPlayer: BP_MainMenu_PC_C /Game/Maps/EntryMap.EntryMap:PersistentLevel.BP_MainMenu_PC_C_0
    [2019.01.30-11.24.28:416][ 21]LogDiscordRichPresence: Change team command received.  New team is None
    [2019.01.30-11.24.28:416][ 21]LogDiscordRichPresence: Player is starting playing
    [2019.01.30-11.24.28:416][ 21]LogDiscordRichPresence: RichPresenceBeginPlay called
    [2019.01.30-11.24.28:416][ 21]LogDiscordRichPresence: Setting the game start time to 0
    [2019.01.30-11.24.28:417][ 21]LogDiscordRichPresence: Change Map command received.  Map name is EntryMap
    [2019.01.30-11.24.28:417][ 21]LogDiscordRichPresence: Setting default values
    [2019.01.30-11.24.28:417][ 21]LogDiscordRichPresence: Begin Play command received
    [2019.01.30-11.24.28:417][ 21]LogGameMode:Warning: Pending Player 76561197960825319 is valid but not in the PendingPlayers map
    [2019.01.30-11.24.28:417][ 21]LogOnline:Warning: STEAM: Can't start an online session (Game) in state Ending
    [2019.01.30-11.24.28:417][ 21]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
    [2019.01.30-11.24.28:417][ 21]LogGameState: Match State Changed from EnteringMap to WaitingToStart
    [2019.01.30-11.24.28:417][ 21]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
    [2019.01.30-11.24.28:417][ 21]LogOnline:Warning: STEAM: Can't start an online session (Game) in state Ending
    [2019.01.30-11.24.28:417][ 21]LogSquadTrace: [Standalone] ASQGameMode::RestartPlayer(): On Server PC=SturmZwerg Spawn=nullptr DeployRole=nullptr
    [2019.01.30-11.24.28:417][ 21]LogSquadTrace: [Standalone] ASQPlayerController::Possess(): PC=SturmZwerg Pawn=MenuCamPawn_179 FullPath=MenuCamPawn_C /Game/Maps/EntryMaps_Archive/EntryMap_Desert_Tanks.EntryMap_Desert_Tanks:PersistentLevel.MenuCamPawn_179
    [2019.01.30-11.24.28:417][ 21]LogSquadTrace: [Standalone] ASQPlayerController::ChangeState(): PC=SturmZwerg OldState=Inactive NewState=Playing
    [2019.01.30-11.24.28:417][ 21]LogSquadTrace: [Standalone] ASQPlayerController::EndInactiveState(): PC=SturmZwerg
    [2019.01.30-11.24.28:425][ 21]LogConsoleManager:Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '8345'
    [2019.01.30-11.24.28:428][ 21]LogSquad:Error: MapTextureCornerZero is null
    [2019.01.30-11.24.28:428][ 21]LogSquad:Error: MapTextureCornerOne is null
    [2019.01.30-11.24.28:428][ 21]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max X values. A swap was performed.
    [2019.01.30-11.24.28:428][ 21]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A swap was performed.
    [2019.01.30-11.24.28:556][ 21]Warning: Processing the console input parameters the leading '=' is ignored (only needed for ini files).
    [2019.01.30-11.24.28:556][ 21]r.DistanceFieldShadowing = "1"
    [2019.01.30-11.24.29:006][ 21]LogRenderer: Reallocating scene render targets to support 2048x2048 NumSamples 1 (Frame:0).
    [2019.01.30-11.24.29:007][ 21]LogSquad:Warning: GetNextMap: Unable to find any valid maps in the GameUserSettings.ini to rotate to, please check that there is one valid map, restarting the current map
    [2019.01.30-11.24.29:007][ 21]LogSquadTrace: [Standalone] ASQGameMode::HandleMatchHasStarted(): PC: SturmZwerg is in state: Playing
    [2019.01.30-11.24.29:007][ 21]LogGameState: Match State Changed from WaitingToStart to InProgress
    [2019.01.30-11.24.29:228][ 21]LogSlate: Took 0.000226 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
    [2019.01.30-11.24.31:734][ 21]LogRenderer: Reallocating scene render targets to support 3200x2048 NumSamples 1 (Frame:1).
    [2019.01.30-11.24.31:734][ 21]LogSquadTrace: [Standalone] USQHUDWidget::PreDraw(): Size was not set on widget SQHUDWidget_InventorySlider_3, expanding Size to Canvas: X=2560.000 Y=1440.000
    [2019.01.30-11.24.31:734][ 21]LogSlate: Took 0.000249 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoRegular.ufont' (155K)
    [2019.01.30-11.24.31:738][ 21]LogLoad: Took 9.996907 seconds to LoadMap(/Game/Maps/EntryMap)
    [2019.01.30-11.24.31:754][ 21]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.24.31:805][ 23]LogRenderer: Reallocating scene render targets to support 3200x1800 NumSamples 1 (Frame:2).
    [2019.01.30-11.24.31:865][ 25]LogLevel: WORLD TRANSLATION BEGIN {0, 0, 0} -> {-26490, -12983, -6763}
    [2019.01.30-11.24.31:865][ 25]LogLevel: WORLD TRANSLATION END {-26490, -12983, -6763} took 0.2783 ms
    [2019.01.30-11.24.32:800][101]LogSquad: USQGameState: Server Tick Rate: 7.22
    [2019.01.30-11.24.42:865][ 37]LogSquad: USQGameState: Server Tick Rate: 92.98
    [2019.01.30-11.24.48:579][555]LogOnline:Warning: STEAM: Can't cancel a search that isn't in progress
    [2019.01.30-11.24.49:214][609]LogSlate: Took 0.001972 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
    [2019.01.30-11.24.49:870][675]LogLevel: WORLD TRANSLATION BEGIN {-26490, -12983, -6763} -> {-20457, 101213, -5606}
    [2019.01.30-11.24.49:870][675]LogLevel: WORLD TRANSLATION END {-20457, 101213, -5606} took 0.3133 ms
    [2019.01.30-11.24.51:090][796]LogOnline:Warning: STEAM: Failed to respond IP:89.200.174.130
    [2019.01.30-11.24.51:393][826]LogOnline:Warning: STEAM: Failed to respond IP:94.10.154.36
    [2019.01.30-11.24.51:816][867]LogOnline:Warning: STEAM: Failed to respond IP:185.38.0.126
    [2019.01.30-11.24.51:917][877]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.24.51:993][884]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.24.52:014][886]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.24.52:014][886]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.24.52:436][927]LogOnline:Warning: STEAM: Failed to respond IP:73.203.68.75
    [2019.01.30-11.24.52:908][973]LogSquad: USQGameState: Server Tick Rate: 93.21
    [2019.01.30-11.24.52:937][976]LogOnline:Warning: STEAM: Failed to respond IP:73.35.170.153
    [2019.01.30-11.24.53:037][986]LogOnline:Warning: STEAM: Failed to respond IP:8.26.94.168
    [2019.01.30-11.24.53:136][996]LogOnline:Warning: STEAM: Failed to respond IP:149.56.242.97
    [2019.01.30-11.24.53:307][996]LogOnline:Warning: STEAM: Can't cancel a search that isn't in progress
    [2019.01.30-11.25.02:961][854]LogSquad: USQGameState: Server Tick Rate: 87.63
    [2019.01.30-11.25.13:005][786]LogSquad: USQGameState: Server Tick Rate: 92.79
    [2019.01.30-11.25.17:135][172]LogOnline:Warning: STEAM: Can't cancel a search that isn't in progress
    [2019.01.30-11.25.19:619][415]LogOnline:Warning: STEAM: Failed to respond IP:89.200.174.130
    [2019.01.30-11.25.19:885][441]LogOnline:Warning: STEAM: Failed to respond IP:94.10.154.36
    [2019.01.30-11.25.20:305][482]LogOnline:Warning: STEAM: Failed to respond IP:185.38.0.126
    [2019.01.30-11.25.20:509][502]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.25.20:550][506]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.25.20:550][506]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.25.20:550][506]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.25.20:932][542]LogOnline:Warning: STEAM: Failed to respond IP:73.203.68.75
    [2019.01.30-11.25.21:434][591]LogOnline:Warning: STEAM: Failed to respond IP:73.35.170.153
    [2019.01.30-11.25.21:455][593]LogOnline:Warning: STEAM: Rules refresh complete after attempts 1
    [2019.01.30-11.25.21:559][603]LogOnline:Warning: STEAM: Failed to respond IP:8.26.94.168
    [2019.01.30-11.25.21:657][612]LogOnline:Warning: STEAM: Failed to respond IP:149.56.242.97
    [2019.01.30-11.25.21:825][612]LogOnline:Warning: STEAM: Can't cancel a search that isn't in progress
    [2019.01.30-11.25.23:048][731]LogSquad: USQGameState: Server Tick Rate: 94.10
    [2019.01.30-11.25.25:114][916]LogNet:Display: SteamNetDriver_7 bound to port 15000
    [2019.01.30-11.25.25:114][916]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
    [2019.01.30-11.25.25:114][916]LogNet: Game client on port 15000, rate 15000
    [2019.01.30-11.25.30:269][405]LogNet: NotifyAcceptingChannel 2/2 client SQJoinBeaconClient_0
    [2019.01.30-11.25.30:269][405]LogNet: Client accepting actor channel
    [2019.01.30-11.25.31:226][498]LogNet: DestroyNamedNetDriver SteamNetDriver_7 [SteamNetDriver_7]
    [2019.01.30-11.25.31:226][498]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 90123039425103874:15000, Name: SteamNetConnection_7, Driver: SteamNetDriver_7 SteamNetDriver_7, IsServer: NO, PC: NULL, Owner: SQJoinBeaconClient_0, Channels: 3, Time: 2019.01.30-11.25.31
    [2019.01.30-11.25.31:226][498]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 90123039425103874:15000, Name: SteamNetConnection_7, Driver: SteamNetDriver_7 SteamNetDriver_7, IsServer: NO, PC: NULL, Owner: SQJoinBeaconClient_0
    [2019.01.30-11.25.31:226][498]LogExit: SteamNetDriver_7 SteamNetDriver_7 shut down
    [2019.01.30-11.25.33:122][679]LogSquad: USQGameState: Server Tick Rate: 94.09
    [2019.01.30-11.25.34:270][787]LogDiscordRichPresence: Seamless travel commencing
    [2019.01.30-11.25.34:270][787]LogDiscordRichPresence: End Play command received.  After the next update, updates will be disabled.
    [2019.01.30-11.25.34:270][787]LogDiscordRichPresence: Setting default values
    [2019.01.30-11.25.34:270][787]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.25.34:270][788]LogGameMode:Display: Match State Changed from InProgress to LeavingMap
    [2019.01.30-11.25.34:270][788]LogGameState: Match State Changed from InProgress to LeavingMap
    [2019.01.30-11.25.34:270][788]LogNet: Browse: steam.90123039425103874:7797//Game/Maps/EntryMap
    [2019.01.30-11.25.34:271][788]LogNet:Display: SteamNetDriver_8 bound to port 7797
    [2019.01.30-11.25.34:271][788]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
    [2019.01.30-11.25.34:271][788]LogNet: Game client on port 7797, rate 15000
    [2019.01.30-11.25.34:271][788]LogNet: UPendingNetGame::InitNetDriver: Sending hello. [UNetConnection] RemoteAddr: 90123039425103874:7797, Name: SteamNetConnection_8, Driver: PendingNetDriver SteamNetDriver_8, IsServer: NO, PC: NULL, Owner: NULL
    [2019.01.30-11.25.39:464][298]LogNet: Welcomed by server (Level: /Game/Maps/Sumari/Sumari_aas_v3, Game: /Game/Gameplay/GameModes/BP_GameMode_AAS.BP_GameMode_AAS_C)
    [2019.01.30-11.25.39:464][298]LogSquadTrace: [Client] USQGameInstance::LogWorldMaps(): [USQGameInstance::OnPreLoadMap]: WorldContext   GC=0   TC=0   WC=1   URLs=||!/Game/Maps/Kokan_Valley/Kokan_Valley_INS_v1!||@/Game/Maps/[email protected]||##||$/Game/Maps/Sumari/Sumari_aas_v3$|
    [2019.01.30-11.25.39:464][298]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): Sumari AAS v3
    [2019.01.30-11.25.39:464][298]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): LoadingScreenModule: Sumari AAS v3
    [2019.01.30-11.25.39:465][298]LogActor:Warning: SquadLoadingScreen: StartInGameLoadingScreen
    [2019.01.30-11.25.39:468][298]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): SquadViewport: Sumari AAS v3
    [2019.01.30-11.25.39:484][298]LogLoad: LoadMap: steam.90123039425103874:7797//Game/Maps/Sumari/Sumari_aas_v3?game=/Game/Gameplay/GameModes/BP_GameMode_AAS.BP_GameMode_AAS_C
    [2019.01.30-11.25.39:484][298]LogSquadTrace: [Client] ASQPlayerController::UnPossess(): PC=SturmZwerg
    [2019.01.30-11.25.39:484][298]LogSquadTrace: [Client] ASQPlayerController::ChangeState(): PC=SturmZwerg OldState=Playing NewState=Inactive
    [2019.01.30-11.25.39:484][298]LogSquadTrace: [Client] ASQPlayerController::BeginInactiveState(): PC=SturmZwerg
    [2019.01.30-11.25.39:484][298]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server PC=SturmZwerg NewRole=nullptr
    [2019.01.30-11.25.39:484][298]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server PC=SturmZwerg CurrentRole=nullptr
    [2019.01.30-11.25.39:484][298]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server !NewRole || same as old role: PC=SturmZwerg CurrentRole=nullptr
    [2019.01.30-11.25.39:484][298]LogDiscordRichPresence: Number of players changed to 2
    [2019.01.30-11.25.39:484][298]LogDiscordRichPresence: Number of players changed to 1
    [2019.01.30-11.25.39:484][298]LogDiscordRichPresence: Number of players changed to 0
    [2019.01.30-11.25.39:484][298]LogSquadTrace: [Client] ASQPlayerController::UnPossess(): PC=BP_MainMenu_PC_C_0
    [2019.01.30-11.25.39:484][298]LogDiscordRichPresence: End Play command received.  After the next update, updates will be disabled.
    [2019.01.30-11.25.39:484][298]LogDiscordRichPresence: Setting default values
    [2019.01.30-11.25.49:983][298]LogWorld: Bringing World /Game/Maps/Sumari/Sumari_aas_v3.Sumari_AAS_v3 up for play (max tick rate 240) at 2019.01.30-12.25.49
    [2019.01.30-11.25.50:100][298]LogWorld: Bringing up level for play took: 0.136926
    [2019.01.30-11.25.50:320][298]LogLoad: Took 10.835859 seconds to LoadMap(/Game/Maps/Sumari/Sumari_aas_v3)
    [2019.01.30-11.25.50:320][298]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 0.01, Realtime: 10.86. SteamNetDriver_8
    [2019.01.30-11.25.50:432][299]LogStaticMesh: Allocated 512x512x691 distance field atlas = 345.5Mb, with 777 objects containing 113.7Mb backing data
    [2019.01.30-11.25.50:459][299]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 11.00, Realtime: 0.14. SteamNetDriver_8
    [2019.01.30-11.25.50:461][299]LogDiscordRichPresence: Player is starting playing
    [2019.01.30-11.25.50:461][299]LogDiscordRichPresence: RichPresenceBeginPlay called
    [2019.01.30-11.25.50:461][299]LogDiscordRichPresence: Setting the game start time to 1548847550
    [2019.01.30-11.25.50:461][299]LogDiscordRichPresence: Change Map command received.  Map name is Sumari_aas_v3
    [2019.01.30-11.25.50:461][299]LogDiscordRichPresence: Begin Play command received
    [2019.01.30-11.25.50:461][299]LogSquad: Advance and Secure
    [2019.01.30-11.25.50:461][299]LogSquad: SturmZwerg has connected.
    [2019.01.30-11.25.50:474][299]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.25.52:386][300]LogConsoleManager:Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '8345'
    [2019.01.30-11.25.52:485][300]LogSquadTrace: [Client] ASQTeamPrep::BeginPlay(): 0.409520 1
    [2019.01.30-11.25.52:485][300]LogSquadTrace: [Client] ASQTeamPrep::BeginPlay(): 0.409520 1
    [2019.01.30-11.25.52:485][300]LogSquadTrace: [Client] ASQTeamPrep::BeginPlay(): 0.409520 1
    [2019.01.30-11.25.52:485][300]LogSquadTrace: [Client] ASQTeamPrep::BeginPlay(): 0.409520 1
    [2019.01.30-11.25.52:505][300]LogRenderer: Reallocating scene render targets to support 3200x2048 NumSamples 1 (Frame:4).
    [2019.01.30-11.25.52:506][300]LogDiscordRichPresence: Change server name command received.  Server name is [PA] Project Awesome #2 | New Player Friendly | ENG
    [2019.01.30-11.25.52:506][300]LogDiscordRichPresence: Setting the game start time to 1548839007
    [2019.01.30-11.25.52:560][300]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.25.52:634][302]LogRenderer: Reallocating scene render targets to support 3200x1800 NumSamples 1 (Frame:6).
    [2019.01.30-11.25.52:634][302]LogLevel: WORLD TRANSLATION BEGIN {0, 0, 0} -> {5460, -12728, -12456}
    [2019.01.30-11.25.52:668][302]LogLevel: WORLD TRANSLATION END {5460, -12728, -12456} took 33.8324 ms
    [2019.01.30-11.25.53:986][375]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
    [2019.01.30-11.25.53:987][375]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
    [2019.01.30-11.25.53:989][375]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
    [2019.01.30-11.25.53:989][375]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
    [2019.01.30-11.25.54:418][402]LogDiscordRichPresence: Teamstate changed in SQPlayerController
    [2019.01.30-11.25.54:418][402]LogDiscordRichPresence: Change team command received.  New team is GB
    [2019.01.30-11.25.54:418][402]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.25.54:428][403]LogSquad: Nimm die Flaggen in der richtigen Reihenfolge ein und verteidige sie.
    [2019.01.30-11.25.54:594][405]Warning: Processing the console input parameters the leading '=' is ignored (only needed for ini files).
    [2019.01.30-11.25.54:594][405]r.DistanceFieldShadowing = "1"
    [2019.01.30-11.25.55:119][405]LogSlate: Took 0.000305 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoTiny.ufont' (159K)
    [2019.01.30-11.25.55:119][405]LogSlate: Took 0.000214 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' (160K)
    [2019.01.30-11.25.55:123][405]LogSlate: Took 0.000246 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoLight.ufont' (159K)
    [2019.01.30-11.25.55:126][405]LogSlate: Took 0.000227 seconds to synchronously load lazily loaded font '../../../Squad/Content/UI/Widgets/Menu_Deployment/Screen_Squads/Uni_Sans_Heavy.ufont' (112K)
    [2019.01.30-11.25.55:336][410]LogDiscordRichPresence: Number of players changed to 1
    [2019.01.30-11.25.55:341][410]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.25.55:504][416]LogSlate: Took 0.000273 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoItalic.ufont' (157K)
    [2019.01.30-11.25.56:371][466]LogRenderer: Reallocating scene render targets to support 512x1024 NumSamples 1 (Frame:169).
    [2019.01.30-11.25.56:387][466]LogRenderer: Reallocating scene render targets to support 3200x1800 NumSamples 1 (Frame:169).
    [2019.01.30-11.26.01:042][735]LogRenderer: Reallocating scene render targets to support 512x1024 NumSamples 1 (Frame:438).
    [2019.01.30-11.26.01:057][735]LogRenderer: Reallocating scene render targets to support 3200x1800 NumSamples 1 (Frame:438).
    [2019.01.30-11.26.09:575][293]LogSquadTrace: [Client] USQGameInstance::BeginMainMenuState(): HideLoadingScreen
    [2019.01.30-11.26.09:575][293]LogNet: Browse: /Game/Maps/EntryMap
    [2019.01.30-11.26.09:575][293]LogSquadTrace: [Client] USQGameInstance::LogWorldMaps(): [USQGameInstance::OnPreLoadMap]: WorldContext   GC=0   TC=0   WC=1   URLs=||!/Game/Maps/Sumari/Sumari_aas_v3!||@/Game/Maps/Sumari/[email protected]||##|
    [2019.01.30-11.26.09:575][293]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap():
    [2019.01.30-11.26.09:575][293]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): LoadingScreenModule:
    [2019.01.30-11.26.09:575][293]LogActor:Warning: SquadLoadingScreen: StartInGameLoadingScreen
    [2019.01.30-11.26.09:579][293]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): SquadViewport:
    [2019.01.30-11.26.09:597][293]LogLoad: LoadMap: /Game/Maps/EntryMap
    [2019.01.30-11.26.09:597][293]LogNet: World NetDriver shutdown SteamNetDriver_8 [GameNetDriver]
    [2019.01.30-11.26.09:597][293]LogNet: DestroyNamedNetDriver SteamNetDriver_8 [GameNetDriver]
    [2019.01.30-11.26.09:598][293]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 90123039425103874:7797, Name: SteamNetConnection_8, Driver: GameNetDriver SteamNetDriver_8, IsServer: NO, PC: BP_PlayerController_C_0, Owner: BP_PlayerController_C_0, Channels: 65, Time: 2019.01.30-11.26.09
    [2019.01.30-11.26.09:598][293]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 90123039425103874:7797, Name: SteamNetConnection_8, Driver: GameNetDriver SteamNetDriver_8, IsServer: NO, PC: BP_PlayerController_C_0, Owner: BP_PlayerController_C_0
    [2019.01.30-11.26.09:598][293]LogExit: GameNetDriver SteamNetDriver_8 shut down
    [2019.01.30-11.26.09:635][293]LogSquadTrace: [Standalone] ASQPlayerController::UnPossess(): PC=SturmZwerg
    [2019.01.30-11.26.09:635][293]LogDiscordRichPresence: End Play command received.  After the next update, updates will be disabled.
    [2019.01.30-11.26.09:635][293]LogDiscordRichPresence: Setting default values
    [2019.01.30-11.26.09:635][293]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.26.09:636][293]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.26.09:637][293]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.26.09:638][293]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.26.09:640][293]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.26.09:641][293]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.26.09:642][293]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.26.09:643][293]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.26.09:644][293]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.26.09:644][293]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.26.09:644][293]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.26.09:645][293]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.26.09:646][293]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.26.09:647][293]LogTemp:Warning: SQMapWidget Was unable to obtain a valid ColorsDataAsset reference. All colors will default to white.
    [2019.01.30-11.26.14:111][293]LogAIModule: Creating AISystem for world EntryMap
    [2019.01.30-11.26.14:112][293]LogLoad: Game class is 'BP_MenuGameMode_C'
    [2019.01.30-11.26.16:518][293]LogWorld: Bringing World /Game/Maps/EntryMap.EntryMap up for play (max tick rate 240) at 2019.01.30-12.26.16
    [2019.01.30-11.26.16:527][293]LogWorld: Bringing up level for play took: 0.010184
    [2019.01.30-11.26.16:528][293]LogSquad: Login: NewPlayer: SQLocalPlayer /Engine/Transient.SQGameEngine_0:SQLocalPlayer_0
    [2019.01.30-11.26.16:528][293]LogDiscordRichPresence: Number of players changed to 1
    [2019.01.30-11.26.16:528][293]LogSquad: Admin  has joined
    [2019.01.30-11.26.16:528][293]LogSquad: PostLogin: NewPlayer: BP_MainMenu_PC_C /Game/Maps/EntryMap.EntryMap:PersistentLevel.BP_MainMenu_PC_C_0
    [2019.01.30-11.26.16:528][293]LogDiscordRichPresence: Change team command received.  New team is None
    [2019.01.30-11.26.16:528][293]LogDiscordRichPresence: Player is starting playing
    [2019.01.30-11.26.16:528][293]LogDiscordRichPresence: RichPresenceBeginPlay called
    [2019.01.30-11.26.16:528][293]LogDiscordRichPresence: Setting the game start time to 0
    [2019.01.30-11.26.16:528][293]LogDiscordRichPresence: Change Map command received.  Map name is EntryMap
    [2019.01.30-11.26.16:528][293]LogDiscordRichPresence: Setting default values
    [2019.01.30-11.26.16:528][293]LogDiscordRichPresence: Begin Play command received
    [2019.01.30-11.26.16:528][293]LogGameMode:Warning: Pending Player 76561197960825319 is valid but not in the PendingPlayers map
    [2019.01.30-11.26.16:528][293]LogOnline:Warning: STEAM: Can't start an online session (Game) in state Ending
    [2019.01.30-11.26.16:528][293]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
    [2019.01.30-11.26.16:528][293]LogGameState: Match State Changed from EnteringMap to WaitingToStart
    [2019.01.30-11.26.16:528][293]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
    [2019.01.30-11.26.16:528][293]LogOnline:Warning: STEAM: Can't start an online session (Game) in state Ending
    [2019.01.30-11.26.16:528][293]LogSquadTrace: [Standalone] ASQGameMode::RestartPlayer(): On Server PC=SturmZwerg Spawn=nullptr DeployRole=nullptr
    [2019.01.30-11.26.16:529][293]LogSquadTrace: [Standalone] ASQPlayerController::Possess(): PC=SturmZwerg Pawn=MenuCamPawn_179 FullPath=MenuCamPawn_C /Game/Maps/EntryMaps_Archive/EntryMap_Desert_Tanks.EntryMap_Desert_Tanks:PersistentLevel.MenuCamPawn_179
    [2019.01.30-11.26.16:529][293]LogSquadTrace: [Standalone] ASQPlayerController::ChangeState(): PC=SturmZwerg OldState=Inactive NewState=Playing
    [2019.01.30-11.26.16:529][293]LogSquadTrace: [Standalone] ASQPlayerController::EndInactiveState(): PC=SturmZwerg
    [2019.01.30-11.26.16:536][293]LogConsoleManager:Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '8345'
    [2019.01.30-11.26.16:538][293]LogSquad:Error: MapTextureCornerZero is null
    [2019.01.30-11.26.16:539][293]LogSquad:Error: MapTextureCornerOne is null
    [2019.01.30-11.26.16:539][293]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max X values. A swap was performed.
    [2019.01.30-11.26.16:539][293]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A swap was performed.
    [2019.01.30-11.26.16:668][293]Warning: Processing the console input parameters the leading '=' is ignored (only needed for ini files).
    [2019.01.30-11.26.16:668][293]r.DistanceFieldShadowing = "1"
    [2019.01.30-11.26.17:119][293]LogRenderer: Reallocating scene render targets to support 2048x2048 NumSamples 1 (Frame:0).
    [2019.01.30-11.26.17:119][293]LogSquad:Warning: GetNextMap: Unable to find any valid maps in the GameUserSettings.ini to rotate to, please check that there is one valid map, restarting the current map
    [2019.01.30-11.26.17:119][293]LogSquadTrace: [Standalone] ASQGameMode::HandleMatchHasStarted(): PC: SturmZwerg is in state: Playing
    [2019.01.30-11.26.17:119][293]LogGameState: Match State Changed from WaitingToStart to InProgress
    [2019.01.30-11.26.17:344][293]LogSlate: Took 0.000231 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
    [2019.01.30-11.26.19:589][293]LogRenderer: Reallocating scene render targets to support 3200x2048 NumSamples 1 (Frame:1).
    [2019.01.30-11.26.19:589][293]LogSquadTrace: [Standalone] USQHUDWidget::PreDraw(): Size was not set on widget SQHUDWidget_InventorySlider_4, expanding Size to Canvas: X=2560.000 Y=1440.000
    [2019.01.30-11.26.19:589][293]LogSlate: Took 0.000240 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoRegular.ufont' (155K)
    [2019.01.30-11.26.19:593][293]LogLoad: Took 9.996067 seconds to LoadMap(/Game/Maps/EntryMap)
    [2019.01.30-11.26.19:608][293]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.26.19:658][295]LogRenderer: Reallocating scene render targets to support 3200x1800 NumSamples 1 (Frame:2).
    [2019.01.30-11.26.19:720][297]LogLevel: WORLD TRANSLATION BEGIN {0, 0, 0} -> {-26447, -13508, -6763}
    [2019.01.30-11.26.19:720][297]LogLevel: WORLD TRANSLATION END {-26447, -13508, -6763} took 0.2812 ms
    [2019.01.30-11.26.20:609][374]LogSquad: USQGameState: Server Tick Rate: 7.33
    [2019.01.30-11.26.21:120][423]LogOnline:Warning: STEAM: Can't cancel a search that isn't in progress
    [2019.01.30-11.26.21:679][469]LogSlate: Took 0.002146 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
    [2019.01.30-11.26.22:027][503]LogTexture: Hitch (  17.3ms) in waiting for async IO in FTexture2DResource::BlockTillAllRequestsFinished; this can happen, especially on desktop platforms. If it happens a lot, or on consoles, that would be indicative of a bug in the texture streamer.
    [2019.01.30-11.26.22:722][573]LogLevel: WORLD TRANSLATION BEGIN {-26447, -13508, -6763} -> {-20411, 100749, -5606}
    [2019.01.30-11.26.22:723][573]LogLevel: WORLD TRANSLATION END {-20411, 100749, -5606} took 0.2847 ms
    [2019.01.30-11.26.23:577][658]LogOnline:Warning: STEAM: Failed to respond IP:89.200.174.130
    [2019.01.30-11.26.23:881][687]LogOnline:Warning: STEAM: Failed to respond IP:94.10.154.36
    [2019.01.30-11.26.24:363][733]LogOnline:Warning: STEAM: Failed to respond IP:185.38.0.126
    [2019.01.30-11.26.24:464][743]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.26.24:464][743]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.26.24:464][743]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.26.24:563][752]LogOnline:Warning: STEAM: Failed to respond IP:43.248.189.121
    [2019.01.30-11.26.24:905][785]LogOnline:Warning: STEAM: Failed to respond IP:73.203.68.75
    [2019.01.30-11.26.25:435][835]LogOnline:Warning: STEAM: Failed to respond IP:73.35.170.153
    [2019.01.30-11.26.25:616][852]LogOnline:Warning: STEAM: Failed to respond IP:8.26.94.168
    [2019.01.30-11.26.25:636][854]LogOnline:Warning: STEAM: Failed to respond IP:149.56.242.97
    [2019.01.30-11.26.25:809][854]LogOnline:Warning: STEAM: Can't cancel a search that isn't in progress
    [2019.01.30-11.26.30:652][290]LogSquad: USQGameState: Server Tick Rate: 91.20
    [2019.01.30-11.26.33:259][540]LogSlate: Took 0.000185 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoRegular.ufont' (155K)
    [2019.01.30-11.26.33:262][540]LogSlate: Took 0.000214 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
    [2019.01.30-11.26.33:268][540]LogSlate: Took 0.001611 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
    [2019.01.30-11.26.39:576][144]LogNet:Display: SteamNetDriver_9 bound to port 15000
    [2019.01.30-11.26.39:577][144]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
    [2019.01.30-11.26.39:577][144]LogNet: Game client on port 15000, rate 15000
    [2019.01.30-11.26.40:687][252]LogSquad: USQGameState: Server Tick Rate: 95.88
    [2019.01.30-11.26.44:550][619]LogNet: NotifyAcceptingChannel 2/2 client SQJoinBeaconClient_0
    [2019.01.30-11.26.44:550][619]LogNet: Client accepting actor channel
    [2019.01.30-11.26.45:313][693]LogNet: DestroyNamedNetDriver SteamNetDriver_9 [SteamNetDriver_9]
    [2019.01.30-11.26.45:314][693]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 90123077764462596:15000, Name: SteamNetConnection_9, Driver: SteamNetDriver_9 SteamNetDriver_9, IsServer: NO, PC: NULL, Owner: SQJoinBeaconClient_0, Channels: 3, Time: 2019.01.30-11.26.45
    [2019.01.30-11.26.45:314][693]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 90123077764462596:15000, Name: SteamNetConnection_9, Driver: SteamNetDriver_9 SteamNetDriver_9, IsServer: NO, PC: NULL, Owner: SQJoinBeaconClient_0
    [2019.01.30-11.26.45:314][693]LogExit: SteamNetDriver_9 SteamNetDriver_9 shut down
    [2019.01.30-11.26.48:353][978]LogDiscordRichPresence: Seamless travel commencing
    [2019.01.30-11.26.48:354][978]LogDiscordRichPresence: End Play command received.  After the next update, updates will be disabled.
    [2019.01.30-11.26.48:354][978]LogDiscordRichPresence: Setting default values
    [2019.01.30-11.26.48:354][978]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.26.48:355][979]LogGameMode:Display: Match State Changed from InProgress to LeavingMap
    [2019.01.30-11.26.48:355][979]LogGameState: Match State Changed from InProgress to LeavingMap
    [2019.01.30-11.26.48:355][979]LogNet: Browse: steam.90123077764462596:7787//Game/Maps/EntryMap
    [2019.01.30-11.26.48:355][979]LogNet:Display: SteamNetDriver_10 bound to port 7787
    [2019.01.30-11.26.48:355][979]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
    [2019.01.30-11.26.48:355][979]LogNet: Game client on port 7787, rate 15000
    [2019.01.30-11.26.48:357][979]LogNet: UPendingNetGame::InitNetDriver: Sending hello. [UNetConnection] RemoteAddr: 90123077764462596:7787, Name: SteamNetConnection_10, Driver: PendingNetDriver SteamNetDriver_10, IsServer: NO, PC: NULL, Owner: NULL
    [2019.01.30-11.26.50:724][193]LogSquad: USQGameState: Server Tick Rate: 93.75
    [2019.01.30-11.26.52:742][382]LogNet: Welcomed by server (Level: /Game/Maps/Gorodok/Gorodok_Skirmish_v1, Game: /Game/Gameplay/GameModes/BP_GameMode_AAS.BP_GameMode_AAS_C)
    [2019.01.30-11.26.52:742][382]LogSquadTrace: [Client] USQGameInstance::LogWorldMaps(): [USQGameInstance::OnPreLoadMap]: WorldContext   GC=0   TC=0   WC=1   URLs=||!/Game/Maps/Sumari/Sumari_aas_v3!||@/Game/Maps/[email protected]||##||$/Game/Maps/Gorodok/Gorodok_Skirmish_v1$|
    [2019.01.30-11.26.52:742][382]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): Gorodok Skirmish v1
    [2019.01.30-11.26.52:742][382]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): LoadingScreenModule: Gorodok Skirmish v1
    [2019.01.30-11.26.52:742][382]LogActor:Warning: SquadLoadingScreen: StartInGameLoadingScreen
    [2019.01.30-11.26.52:747][382]LogSquadTrace: [Client] USQGameInstance::OnPreLoadMap(): SquadViewport: Gorodok Skirmish v1
    [2019.01.30-11.26.52:764][382]LogLoad: LoadMap: steam.90123077764462596:7787//Game/Maps/Gorodok/Gorodok_Skirmish_v1?game=/Game/Gameplay/GameModes/BP_GameMode_AAS.BP_GameMode_AAS_C
    [2019.01.30-11.26.52:764][382]LogSquadTrace: [Client] ASQPlayerController::UnPossess(): PC=SturmZwerg
    [2019.01.30-11.26.52:764][382]LogSquadTrace: [Client] ASQPlayerController::ChangeState(): PC=SturmZwerg OldState=Playing NewState=Inactive
    [2019.01.30-11.26.52:764][382]LogSquadTrace: [Client] ASQPlayerController::BeginInactiveState(): PC=SturmZwerg
    [2019.01.30-11.26.52:764][382]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server PC=SturmZwerg NewRole=nullptr
    [2019.01.30-11.26.52:764][382]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server PC=SturmZwerg CurrentRole=nullptr
    [2019.01.30-11.26.52:764][382]LogSquadTrace: [Client] ASQPlayerController::SetCurrentRole(): On Server !NewRole || same as old role: PC=SturmZwerg CurrentRole=nullptr
    [2019.01.30-11.26.52:764][382]LogDiscordRichPresence: Number of players changed to 2
    [2019.01.30-11.26.52:764][382]LogDiscordRichPresence: Number of players changed to 1
    [2019.01.30-11.26.52:764][382]LogDiscordRichPresence: Number of players changed to 0
    [2019.01.30-11.26.52:764][382]LogSquadTrace: [Client] ASQPlayerController::UnPossess(): PC=BP_MainMenu_PC_C_0
    [2019.01.30-11.26.52:764][382]LogDiscordRichPresence: End Play command received.  After the next update, updates will be disabled.
    [2019.01.30-11.26.52:764][382]LogDiscordRichPresence: Setting default values
    [2019.01.30-11.27.06:198][382]LogWorld: Bringing World /Game/Maps/Gorodok/Gorodok_Skirmish_v1.Gorodok_Skirmish_v1 up for play (max tick rate 240) at 2019.01.30-12.27.06
    [2019.01.30-11.27.06:282][382]LogWorld: Bringing up level for play took: 0.096807
    [2019.01.30-11.27.06:509][382]LogLoad: Took 13.745449 seconds to LoadMap(/Game/Maps/Gorodok/Gorodok_Skirmish_v1)
    [2019.01.30-11.27.06:510][382]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 0.01, Realtime: 13.77. SteamNetDriver_10
    [2019.01.30-11.27.06:587][383]LogStaticMesh: Allocated 512x512x682 distance field atlas = 341.0Mb, with 824 objects containing 105.9Mb backing data
    [2019.01.30-11.27.06:624][383]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 13.88, Realtime: 0.11. SteamNetDriver_10
    [2019.01.30-11.27.06:626][383]LogDiscordRichPresence: Player is starting playing
    [2019.01.30-11.27.06:626][383]LogDiscordRichPresence: RichPresenceBeginPlay called
    [2019.01.30-11.27.06:626][383]LogDiscordRichPresence: Setting the game start time to 1548847626
    [2019.01.30-11.27.06:626][383]LogDiscordRichPresence: Change Map command received.  Map name is Gorodok_Skirmish_v1
    [2019.01.30-11.27.06:626][383]LogDiscordRichPresence: Begin Play command received
    [2019.01.30-11.27.06:626][383]LogSquad: Advance and Secure
    [2019.01.30-11.27.06:626][383]LogSquad: SturmZwerg has connected.
    [2019.01.30-11.27.06:648][383]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.27.08:321][384]LogConsoleManager:Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '8345'
    [2019.01.30-11.27.08:325][384]LogSquad:Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A swap was performed.
    [2019.01.30-11.27.08:424][384]LogSquadTrace: [Client] ASQTeamPrep::BeginPlay(): 0.410339 1
    [2019.01.30-11.27.08:424][384]LogSquadTrace: [Client] ASQTeamPrep::BeginPlay(): 0.410339 1
    [2019.01.30-11.27.08:443][384]LogRenderer: Reallocating scene render targets to support 3200x2048 NumSamples 1 (Frame:4).
    [2019.01.30-11.27.08:443][384]LogDiscordRichPresence: Change server name command received.  Server name is [SR] SMOKING RIFLES - EU SERVER #1 (ENG)
    [2019.01.30-11.27.08:443][384]LogDiscordRichPresence: Setting the game start time to 1548820822
    [2019.01.30-11.27.08:534][384]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.27.08:557][386]LogRenderer: Reallocating scene render targets to support 3200x1800 NumSamples 1 (Frame:6).
    [2019.01.30-11.27.08:557][386]LogLevel: WORLD TRANSLATION BEGIN {0, 0, 0} -> {-175140, 129233, -4055}
    [2019.01.30-11.27.08:580][386]LogLevel: WORLD TRANSLATION END {-175140, 129233, -4055} took 22.9584 ms
    [2019.01.30-11.27.08:672][388]LogDiscordRichPresence: Number of players changed to 1
    [2019.01.30-11.27.08:681][388]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.27.09:709][467]LogDiscordRichPresence: Teamstate changed in SQPlayerController
    [2019.01.30-11.27.09:709][467]LogDiscordRichPresence: Change team command received.  New team is MIL
    [2019.01.30-11.27.09:710][467]LogDiscordRichPresence: Change team command received.  New team is MIL
    [2019.01.30-11.27.09:711][467]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.27.09:791][474]LogSquad: Nimm die Flaggen in der richtigen Reihenfolge ein und verteidige sie.
    [2019.01.30-11.27.10:957][579]Warning: Processing the console input parameters the leading '=' is ignored (only needed for ini files).
    [2019.01.30-11.27.10:957][579]r.DistanceFieldShadowing = "1"
    [2019.01.30-11.27.11:483][579]LogSlate: Took 0.000217 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoTiny.ufont' (159K)
    [2019.01.30-11.27.11:484][579]LogSlate: Took 0.000160 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' (160K)
    [2019.01.30-11.27.11:488][579]LogSlate: Took 0.000292 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoLight.ufont' (159K)
    [2019.01.30-11.27.11:491][579]LogSlate: Took 0.000233 seconds to synchronously load lazily loaded font '../../../Squad/Content/UI/Widgets/Menu_Deployment/Screen_Squads/Uni_Sans_Heavy.ufont' (112K)
    [2019.01.30-11.27.11:510][580]LogSlate: Took 0.000226 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoItalic.ufont' (157K)
    [2019.01.30-11.27.12:063][609]LogRenderer: Reallocating scene render targets to support 512x1024 NumSamples 1 (Frame:228).
    [2019.01.30-11.27.12:082][609]LogRenderer: Reallocating scene render targets to support 3200x1800 NumSamples 1 (Frame:228).
    [2019.01.30-11.27.21:599][269]LogDiscordRichPresence: Teamstate changed in SQPlayerController
    [2019.01.30-11.27.21:599][269]LogDiscordRichPresence: Change team command received.  New team is RU
    [2019.01.30-11.27.21:602][269]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.27.22:295][317]LogDiscordRichPresence: Change team command received.  New team is RU
    [2019.01.30-11.27.22:299][317]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.27.30:123][945]LogDiscordRichPresence: Change squad name command received.  New squad name is SEEDING
    [2019.01.30-11.27.30:123][945]LogDiscordRichPresence: Number of players in my squad changed to 1
    [2019.01.30-11.27.30:125][945]LogDiscordRichPresence: Sending updated data to Discord servers
    [2019.01.30-11.27.30:862][  6]LogSquadTrace: [Client] USQScoreboardTeam::CreateNewSquad_Implementation(): SCOREBOARD: Squad was added for tracking
    [2019.01.30-11.27.32:856][168]LogSquadTrace: [Client] ASQPlayerController::ChangeState(): PC=SturmZwerg OldState=Inactive NewState=Playing
    [2019.01.30-11.27.32:856][168]LogSquadTrace: [Client] ASQPlayerController::EndInactiveState(): PC=SturmZwerg
    [2019.01.30-11.27.35:710][379]LogLevel: WORLD TRANSLATION BEGIN {-175140, 129233, -4055} -> {-98038, 75628, -3165}
    [2019.01.30-11.27.35:732][379]LogLevel: WORLD TRANSLATION END {-98038, 75628, -3165} took 21.6057 ms
    [2019.01.30-11.27.45:099][ 16]LogSquad: Vehicle Claimed.
    [2019.01.30-11.27.45:913][ 98]LogSquad: Vehicle has been picked up.
    [2019.01.30-11.30.20:298][784]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s)
    [2019.01.30-11.30.22:777][785]LogD3D11RHI:Error: Direct3DDeviceIMContext->Map(Texture,0,D3D11_MAP_READ,0,&LockedRect) failed
     at D:\BuildAgent\work\caab4109d9ff6c5c\UnrealEngine\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11RenderTarget.cpp:1110
     with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DEVICE_HUNG
    [2019.01.30-11.30.22:781][785]LogWindows: Windows GetLastError: Der Vorgang wurde erfolgreich beendet. (0)

     

     

 

 

Things I have already tried:

  • clear user settings cache manually / GAME SETTINGS --> "CLEAR CACHED USER DATA." / via SquadFix.bat
  • different game settings
  • Steam - verify the game cache
  • delete game / cache and reinstall
  • run DXSETUP.exe as admin
  • use DX web setup
  • different versions of a graphics driver
  • uninstall graphics driver via Display Driver Uninstaller (DDU) and reinstall
  • disable all overlays (Steam, Discord, WindowsGameBar)
  • set windows power management to max performance
  • I don't use MSI Afterburner, Razor software or a recording software

 

System:

  • AMD Ryzen 7 2700X
  • NVIDEA GeForce GTX 1080 Ti - 11 GB
  • Crucial MX500 CT500MX500SSD4 500 GB intern SSD
  • Windows 10 64-bit
  • Bitdefender Total Security

 

I hope I did not forget anything. The other Crash Logfiles I can gladly send you and if anything is missing, just ask.

 

And now

 

Please help me! :(

 

 

---> THX ;)

 

 

 

Edited by SturmZwerg
added Yehorivka as problem map, also Mestia

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I'd say contact [email protected]nsquad.com

Elaborate your problem in a few words (link to this topic).

 

You might want to try to decrease the clock frequency of the GPU by a few percent (2%).

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12 hours ago, SturmZwerg said:
  • Bitdefender Total Security

1. Go ahead and turn ^ toally inactive/off and see if that gets better

2. As beginna mentioned; follow his meta; and go ahead and default both of your CPU(if done) and GPU; could have simply done by bad OCing status 

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thx for your suggestions,

 

i added Yehorivka as "problem-map", on most of the other map the crash happens much less often, possibly not at all, but I cann't confirm that.

 

  1. today I'm doing some tests where I disable Bitdefender
  2. I didn't overclock the CPU / GPU - these are set by the manufacturer. So i need some help what i need to do to underclock this 9_9

 

Thank you in advance, I will contact you with an update. Maybe someone else can tell me what I have to do underclocking ;)

 

 

 

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5 hours ago, SturmZwerg said:

Maybe someone else can tell me what I have to do underclocking

easy software: https://www.msi.com/page/afterburner

there are plenty of instructions. just google "msi afterburner underclock gpu"

 

if it does not help, set it back to default values.

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9_9

So here I am back with the test results of the underclocked graphics card. After ~ 45 minutes with and without underclockers, it looked like it would be the solution to the problem right now. ( GPU Core Clock -50 MHz, Memory Clock -50 MHz )

 

Now I'm going to bed very tired - with a little spark hope :)
Except for the fact that it looks like, as if I have probably a faulty hardware.

 

I'll report again tomorrow or in the next few days with new results

 

THX a lot xD

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I have a MSI Windforce gfx card that couldn't maintain its factory overclock after heavy stress and needed underclocking slightly. It was still faster than a stock card but couldn't maintain its expected speeds without crashing. Chips are binned because they can overclock but that's not to say they'll maintain that overclock over an extended time I am afraid. You could call it faulty and return it as is not as advertised.

 

It could also be poor case air flow causing the card to crash. You might want to check your card isn't getting to hot as well. 

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16 hours ago, SturmZwerg said:

[...] it looked like it would be the solution to the problem right now. ( GPU Core Clock -50 MHz, Memory Clock -50 MHz )

ok, now you can incrementally increase the clocks until the system gets unstable again.

then go back to the last stable settings and lower the clock just a little bit. - you have then the sweet spot of your hardware (in combination with Squad).

 

16 hours ago, SturmZwerg said:

[...] looks like, as if I have probably a faulty hardware.

I wouldn't go that far.

I'd say Squad in its current state is overly picky with some components and settings.

I'd even wager, that in other (AAA) games you won't have any issue.

 

anyways, good luck. keep us posted.

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Hello again ;)

 

so i'm "back" from testing, a little later than promised, but better later than never ;)

 

Underclocking works for me as a solution, I still have about 1 crash every day, but quite acceptable in comparison to before.

 

THX for your help

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