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fidanym

Vehicle sounds vs Obstructions and Direction

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I couldn't find a similar topic, or maybe I was searching with the wrong keywords and I find this quite disorienting in-game but it seems like vehicles almost always sound as if they are in an open space. For example if there are a few buildings between the player and the vehicle, it is still as loud as if there is nothing and I have also noticed that the direction of the vehicle sound is quite difficult to determine for some reason. I found the sound doesn't vary much when the vehicle is coming from different directions of the player, or maybe this is connected with the first issues I noted.

 

I will try to get a video of what I mean later if I figure out how to do it as I'm playing the game through GeForce Now. 

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What do you mean bad? As in quality? Accuracy? I feel like they are quite accurate, especially the truck ones.

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