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Smee

Extra damage state

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At present we have one hit point pool with soldiers so everything effects you in one way. How about a secondary pool that is independent of health pool and regenerative. A  pool that effect fatigue and health but not fatal , a subdual/concussive damage pool.

So if you fall down you don't need medical attention but 2 mins later you've forgotten about it, (unless your a snowflake) you get up and dust your self off and carry on. This could be used for low falls, getting run over, suppression damage from mortars, being buried in objects, inside objects(glitching).

 

Having an additional pool could be linked to your health as a percentage, lower health lower concussive, maybe throw in maybe a winded state (never see anyone out of breath).

 

Just think Vehicles are getting damage state maybe if its not a server drainer it could be good. 

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as if stunned or winded... i.e if explosion goes off but does no physical damage it does wind  .. maybe same as suppression? 

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in my head the stamina is going to be effected by these things. not sure how this go there....

 

Need a new inventory slot for right click - "have a little cry"  left click "kiss it better"

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2 hours ago, suds said:

in my head the stamina is going to be effected by these things. not sure how this go there....

 

Need a new inventory slot for right click - "have a little cry"  left click "kiss it better"

RFLOL. Truely the best reply ever. GG

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