Jump to content
Nasdero

Items, Props and Furniture

Recommended Posts

I´ve seen a lot of Mods and Mod WIP so far but all focus an Fractions, Weapons, Vehicles or Maps...

 

What Squad is missing for me is Props and Items in the World. The Maps feel very Empty! Large Industrials Halls EMPTY all the Houses EMPTY! Farms EMPTY. Aswell there is no cover in Buildings or an Farming fields, which in reality would be different. You would have at least visual cover like Heystacks on a field or abandoned farming machinerey on a field once in a while. Same goes for indoors! No doors, no tables, no benches, toilets, and so on...

 

Quick reality check on Afghanistan as an Example:

Indoors

in and outdoors

Indoors 2

 

Russia:

Indoors

Indoors 2

Indoors 3

Outdoors (Note The Stuff hanging on the House)

Outdoors 2 (Note The Stuff hanging on the House)

 

So i think what Squad needs are some Props, and lets be honest they should be easy to make! They dont need to be high detail, they dont move and they usually have easy shapes (Tables, Chairs, Generators, Trucks, Machines, Cabledrums, Pallettes with Goods on them an so on). The Props of course have to fit the Locations so Putting a Plasma TV in Afghanistan or Russia wont do...

 

To Give you an Idea yere are some Suggestions:

Industrial:

Props 1

Props 2

Props 3

Civilian:

Props 1

Props 2

Props 3

 

and the List goes on, you can do a set for Afghanistan, Farming, Gasstations, Trainyards, Municipal Roads...

 

Basic should be that they fit the style of the Game, Textures and meshes are made with Performance in mind and there should be a way to assign the "Material" type to it for Projectile penetration (I need to be able to shoot trough Woodboxes and so on). Im aware that Squad wont handle tons of extra items in Buildings but at least some should be managable! And of course if Mappers design with these Probps they need to keep in mind that FOBS need to fit in some Buildings!

 

So who wants to Join me on this? And who has got a clue what is needed to create these Files? (I did modding before just not for Squad)

 

Maybe in a perfect World the Devs start putting Stuff in the Standard maps aswell!

Share this post


Link to post
Share on other sites

In Unreal you can set meshes to be destructible and make the engine generate the separate meshes, sounds fun to make a bunch of props and would add alot to the maps and make them feel like its a world.

Share this post


Link to post
Share on other sites

Thats excetly why i am proposing this but i feel the lack of replies means no one feel up to it... what a pitty...

Share this post


Link to post
Share on other sites
Posted (edited)
16 minutes ago, Nasdero said:

Thats excetly why i am proposing this but i feel the lack of replies means no one feel up to it... what a pitty...

It's because the maps in Squad are too big for filling buildings with props and would really slow down the game. If we had small Call of Duty and possiblt BF sized maps then this would be possible. Personally I would love to have almost every building to have props, but with helicopters incoming and maps getting larger to introduce them, it's just not possible with these size of maps. 

Edited by WarEagle751

Share this post


Link to post
Share on other sites

props would be awesome in squad but would have to be used very conservatively so as to not affect the performance. 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×