Jump to content

Recommended Posts

Could we add a second FOB design/option that doesn't feature a roof, nor such a deep foundation? This would make placement of FOBs in rooms of multi-floor buildings better as could help avoid FOB roofs poking up through ceilings to make new 'floors', and equally down through floors to form new 'ceilings'. An additional shorter total height FOB design could overcome this issue, and avoid the creation of unintended vulnerabilities. Being able to dig down a FOB from the floor above or the floor below a FOB seems wrong, I think.

Share this post


Link to post
Share on other sites

This idea would be great ! But not for conventional forces , conventional forces should have thier bases like actuall huge and visible compounds , so they shouldn't be able to even place them inside buildings ( that's why they have rally points for )  , but on the other hand ... For insurgents an millitia it sound like a wonderful idea !! It fits them really well , since it's thier land it would make sense that they would be able to come out of every hole .... Just like in real life , unconventional resistance force sometimes position thier head quarter's in very unexpected places like inside houses or public places .

Edited by L0cation

Share this post


Link to post
Share on other sites

Hmm, could be interesting! Thanks for the suggestion! Know the designers are looking at spawns/FOBS a bit recently too, so well timed. =)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×