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Why, why....do nametags show through walls????

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Posted (edited)

As a kickstart supporter and Project Reality player way back to PR 0.01, while I understand the need for nametags, why do they show up through walls, bushes, and other objects that block vision?  This is, Im sorry, ridiculous. 

 

Why is it if I am sneaking up on someone, are they granted the psychic ability to know Im an enemy?  

 

Conversely, why if while I am holed up somewhere, can I determine friend or foe through a wall when I turn to address incoming footsteps by looking for and seeing a nametag???   

Edited by Overwatch

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I dont like nametags in general, at least I can turn them off now

 

to answer your question, I dont think they found a way not to make them render behind walls/objects yet...

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I am actually fairly certain that nametags NOT showing through walls was considered a bug in V6 or something. Also don't see the point, especially now that there are icons on your compass for nearby friendlies.

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