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graphic settings are getting abused hard

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IMO the only situation where this really counts is in competitive games, we already play to tournament settings which is shadows medium and view distance high (from memory) as min settings. (I'm sure this could be re-visited and improved upon).


PC gaming has always been like this, of course the dev's will optimise the game as best they can over time. It needs to be playable for the vast majority of the market otherwise their potential customer base shrinks drastically.

Squad is a demanding, modern title in development so players need to understand that re the system they use and FPS expectations. 

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