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Santini

separate the servers is an error

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I think this is a mistake, but one when it is a game in development.
this needs to be fed with new material ... to continue the progress .. since due to the time that is invested in the developments this helps the game to be kept alive ... during this time.
in many cases the community and for free, when making maps, etc. helps support the players .. in what the development process progresses .. even when it has delays.
for that reason, these games of support of players, in my opinion, must use more of these advantages that the community contributes.
I think that separating servers into official and custom, destroys .. both the development and support of the fans .. that help to keep the games alive .. even years later.
You were born of this, you carry it in your DNA and you should understand it more than anyone else.
that's why it seems incredible to me that you are not supporting your community by separating these servers, which leads to these maps of the community are hardly used.
just qualify as pure or not.
apart from not having an automatic system, like most steam platform games, which download the variations automatically when entering a server that has custom content.
I am not a supporter of the separation for the reasons above.
although I could understand that it would be classified as separate custom those that involve weapons that do not bring the original game ..

I do not believe that servers that only have different maps ... that do not imply an arms advantage ... are separated into a different list.

What is your opinion???

a greeting

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We are looking into some solutions to get modded servers more visible, as we agree that the situation isn't ideal now. I don't have an ETA at the moment, however. There is some good news on that front, though: linux servers will be able to run mods soon. =)

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"MOD of the week" in the game menu screen news panel? with server population for a few servers maybe? 

 

OR
even better...!

list all servers by default on the first search and have some nice tabs at the top which filter

Vanilla | MOD1 | MOD2 | Infantry only | Big Maps| Techie Racing | MilSimpletons |

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On 6/2/2018 at 8:20 AM, Santini said:

I think that separating servers into official and custom, destroys .. both the development and support of the fans .. that help to keep the games alive .. even years later.
You were born of this, you carry it in your DNA and you should understand it more than anyone else.
that's why it seems incredible to me that you are not supporting your community by separating these servers, which leads to these maps of the community are hardly used.
just qualify as pure or not.
apart from not having an automatic system, like most steam platform games, which download the variations automatically when entering a server that has custom content.

Hell no, please don't speak for the entire community. I don't want a server listing of both official & modded and the game automatically downloading the mod for me. This will be a ****ing nightmare to manage. I choose what gets downloaded on my SSD, not you. 

 

I will meet you half way though, keep the server listing separate as it is now and add a check mark to automatically download content needed for the server I wish to join on the modded list. This way you give options and ease of use as opposed to shoving content down people's throats. 

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6 hours ago, CptDirty said:

Hell no, please don't speak for the entire community. I don't want a server listing of both official & modded and the game automatically downloading the mod for me. This will be a ****ing nightmare to manage. I choose what gets downloaded on my SSD, not you. 

Totally agreed. No one was spoonfeeding/helping FH2, Project Reality and they still had great success. If you make quality content, the people will come. If you make piecemeal "mods" with a couple of gameplay changes or a single map, no one will bother to download it and the work will be lost to the "modding black hole" where the vast majority of modded content goes. 

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On 6/2/2018 at 5:20 AM, Santini said:

I think this is a mistake, but one when it is a game in development.
this needs to be fed with new material ... to continue the progress .. since due to the time that is invested in the developments this helps the game to be kept alive ... during this time.
in many cases the community and for free, when making maps, etc. helps support the players .. in what the development process progresses .. even when it has delays.
for that reason, these games of support of players, in my opinion, must use more of these advantages that the community contributes.
I think that separating servers into official and custom, destroys .. both the development and support of the fans .. that help to keep the games alive .. even years later.
You were born of this, you carry it in your DNA and you should understand it more than anyone else.
that's why it seems incredible to me that you are not supporting your community by separating these servers, which leads to these maps of the community are hardly used.
just qualify as pure or not.
apart from not having an automatic system, like most steam platform games, which download the variations automatically when entering a server that has custom content.
I am not a supporter of the separation for the reasons above.
although I could understand that it would be classified as separate custom those that involve weapons that do not bring the original game ..

I do not believe that servers that only have different maps ... that do not imply an arms advantage ... are separated into a different list.

What is your opinion???

a greeting

I couldn't disagree more. My position has always been that there should be an official "front end" to Squad that consists of around 20-30 balanced and fairplay servers hosted and staffed by OWI that showcase "all" the layers and that all the other private clan & mod servers should reside in the custom browser.

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Posted (edited)
On 6/4/2018 at 9:04 PM, CptDirty said:

Hell no, please don't speak for the entire community. I don't want a server listing of both official & modded and the game automatically downloading the mod for me. This will be a ****ing nightmare to manage. I choose what gets downloaded on my SSD, not you. 

 

I will meet you half way though, keep the server listing separate as it is now and add a check mark to automatically download content needed for the server I wish to join on the modded list. This way you give options and ease of use as opposed to shoving content down people's throats. 

sorry if I explain myself wrong .... I use google traslator.
I do not speak for the community, I express my opinion about something that I think is being wasted and would help to pass the delays better.
and I'm still open to ideas, for those I end up with a question in my dissertation.
I do not seek to force others in downloads ...
just make it a unique list by default, but as it says to the friend before there is the possibility of using a filter .. or something like that.
If you do not want to see custom servers, you could pre-select it.
use a single list and that the section to select favorites was working I think it would also help a lot.
Currently, in my opinion, almost does not test the custom maps because you have to be entering the other list, go to the workshop to download it first, turn off the game, wait for it to start, another 10 min, we go for 20 min, etc. .
So, people who would like to play custom content, leave it out of boredom.
that's why I believe in the only list with filters (including pure or not) and that the favorites are working.
So you would not have a list, unwanted, having selected the filters to your liking.
Currently, in my opinion, people do not just enter the custom server, unless there is a massive hangout by some clan.
I think that this equipment needs time to think, if they want to keep alive squad a lot of time and they are wasting the work that the creative fans give them.
 

On 6/5/2018 at 3:41 AM, Psyrus said:

Totally agreed. No one was spoonfeeding/helping FH2, Project Reality and they still had great success. If you make quality content, the people will come. If you make piecemeal "mods" with a couple of gameplay changes or a single map, no one will bother to download it and the work will be lost to the "modding black hole" where the vast majority of modded content goes. 

I feel disagree ...
and I'll explain it to you, in fh2, you're wrong, there's CMP. community of maps, that make clans, and there is an application to download and integrate them in FH2, the servers usually indicate fh2 + CMP, that is official maps + maps of the community.
since they also realized that community support was necessary.
Name of the program: FH2 Community Updater.

I share your opinion in PR2, with a clarification.
if they do not put maps of the community, as far as I know, but instead, the advances were very continuous and faster, which in my opinion, apart from the changes or incorporations of new developers, of different nationalities, have managed to make more and more maps and factions. keeping the project alive.
The other part is that they worked on a finished game.

creative fans have to modify their creations, every time a new version of squad comes out, and that's another thing that loads more.
but I understand that it is the price that is paid when you make mods for a game in development. and it makes total sense.
 

Edited by Santini

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forgive me, those who have answered ......
First of all it was thanks, thank you and thank you. for your opinions.

 

 

I would like to know what they think .. some of those fans who create only maps or additional content .. ????

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Posted (edited)
On 6/5/2018 at 6:30 AM, Zylfrax791 said:

I couldn't disagree more. My position has always been that there should be an official "front end" to Squad that consists of around 20-30 balanced and fairplay servers hosted and staffed by OWI that showcase "all" the layers and that all the other private clan & mod servers should reside in the custom browser.

list with filters give you the same, but the new or veteran gameplayers can have easy access, the other way, the people .

There are players who waste all the opportunities that the game gives with the content of the community, due to lack of time, knowledge and management.
and with what it takes the game to load, it goes to official servers only, for the loss of time in entering custom and even more, finding someone playing in them.
myself, I like to play both official and community content, and I do not enter the community, because you do not find anyone, people go by default to the officers, to take advantage of the little time they have available, in a safe game with players.

Edited by Santini

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