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Crashing to Desktop

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When I started Steam's game, it was still loading but I got crashed and kicked out to the desktop. I tried again by clicking the game short-cut from the task bar, but I had the same situation (Steam's game was still running and I couldn't get access to it ). Please help me, i really love this game :(

 

My system:

I5-4200H CPU, 2.8ghz

16GB of RAM

GPU: GTX950M

Game run on Samsung SSD

 

I tried many different ways but I failed, please check my logfile:

 

Log file open, 04/08/18 23:54:20
LogConsoleManager:Warning: Console object named 't.MaxFPS' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
LogLoad: CommandLine (Starting): "Squad\Binaries\Win64\squad.exe" -USEALLAVAILABLECORES -mammoc=system -sm4
LogLoad: CommandLine (After RemoveExeName): -USEALLAVAILABLECORES -mammoc=system -sm4
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(-1258654742) SRandInit(-1258654742).
LogTaskGraph: Started task graph with 4 named threads and 5 total threads with 1 sets of task threads.
LogInit: Using libcurl 7.47.1
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with OpenSSL/1.0.2g
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = false  - Libcurl will NOT verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - CertBundlePath = nullptr  - Libcurl will use whatever was configured at build time.
LogOnline:Display: STEAM: Loading Steam SDK 1.39
LogSquadVoiceInputWASAPI:Warning: Stream Latency 0 (1056)
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: Build: ++UE4+Release-4.16-CL-3514769
LogInit: Engine Version: 4.16.3-3514769+++UE4+Release-4.16
LogInit: Compatible Engine Version: 4.16.0-3452394+++UE4+Release-4.16
LogInit: Net CL: 3452394
LogInit: Compiled (64-bit): Mar 13 2018 13:09:26
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++UE4+Release-4.16
LogInit: Command line: -USEALLAVAILABLECORES -mammoc=system -sm4
LogInit: Base directory: C:/Program Files (x86)/Steam/steamapps/common/Squad/Squad/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogStreaming:Display: Async Loading initialized: Event Driven Loader: false, Async Loading Thread: false
LogInit: Object subsystem initialized
[2018.04.08-16.54.22:193][  0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2018.04.08-16.54.22:193][  0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
[2018.04.08-16.54.22:210][  0]LogInit: Computer: DESKTOP-MLCUEAM
[2018.04.08-16.54.22:210][  0]LogInit: User: nguye
[2018.04.08-16.54.22:210][  0]LogInit: CPU Page size=4096, Cores=2
[2018.04.08-16.54.22:210][  0]LogInit: High frequency timer resolution =2.728069 MHz
[2018.04.08-16.54.22:213][  0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
[2018.04.08-16.54.22:213][  0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2018.04.08-16.54.22:213][  0]LogMemory: Process Physical Memory: 249.77 MB used, 249.77 MB peak
[2018.04.08-16.54.22:213][  0]LogMemory: Process Virtual Memory: 183.53 MB used, 183.53 MB peak
[2018.04.08-16.54.22:213][  0]LogMemory: Physical Memory: 6704.92 MB used,  9568.13 MB free, 16273.05 MB total
[2018.04.08-16.54.22:213][  0]LogMemory: Virtual Memory: 589.78 MB used,  9568.13 MB free, 134217728.00 MB total
[2018.04.08-16.54.23:563][  0]LogInit: Overriding language with engine culture configuration option (en-US).
[2018.04.08-16.54.23:563][  0]LogInit: Overriding locale with engine culture configuration option (en-US).
[2018.04.08-16.54.24:316][  0]LogD3D11RHI: D3D11 adapters:
[2018.04.08-16.54.25:061][  0]LogD3D11RHI:    0. 'NVIDIA GeForce GTX 950M' (Feature Level 10_0)
[2018.04.08-16.54.25:061][  0]LogD3D11RHI:       2010/0/8136 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
[2018.04.08-16.54.25:511][  0]LogD3D11RHI:    1. 'Intel(R) HD Graphics 4600' (Feature Level 10_0)
[2018.04.08-16.54.25:511][  0]LogD3D11RHI:       112/0/2048 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
[2018.04.08-16.54.25:615][  0]LogD3D11RHI:    2. 'Microsoft Basic Render Driver' (Feature Level 10_0)
[2018.04.08-16.54.25:615][  0]LogD3D11RHI:       0/0/8136 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2018.04.08-16.54.25:615][  0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2018.04.08-16.54.25:629][  0]LogD3D11RHI: Creating new Direct3DDevice
[2018.04.08-16.54.25:629][  0]LogD3D11RHI:     GPU DeviceId: 0x139a (for the marketing name, search the web for "GPU Device Id")
[2018.04.08-16.54.25:629][  0]LogWindows: EnumDisplayDevices:
[2018.04.08-16.54.25:630][  0]LogWindows:    0. 'Intel(R) HD Graphics 4600' (P:1 D:1)
[2018.04.08-16.54.25:630][  0]LogWindows:    1. 'Intel(R) HD Graphics 4600' (P:0 D:0)
[2018.04.08-16.54.25:630][  0]LogWindows:    2. 'Intel(R) HD Graphics 4600' (P:0 D:0)
[2018.04.08-16.54.25:630][  0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0 
[2018.04.08-16.54.25:630][  0]LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 950M
[2018.04.08-16.54.25:630][  0]LogD3D11RHI:   Driver Version: Unknown (internal:Unknown, unified:Unknown)
[2018.04.08-16.54.25:630][  0]LogD3D11RHI:      Driver Date: Unknown
[2018.04.08-16.54.25:630][  0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
[2018.04.08-16.54.26:164][  0]LogD3D11RHI: Async texture creation enabled
[2018.04.08-16.54.26:187][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
[2018.04.08-16.54.26:193][  0]LogMaterial: Verifying Global Shaders for PCD3D_SM4
[2018.04.08-16.54.26:194][  0]LogSlate: Using Freetype 2.6.0
[2018.04.08-16.54.26:194][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2018.04.08-16.54.26:195][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2018.04.08-16.54.27:495][  0]LogAssetRegistry: FAssetRegistry took 0.8831 seconds to start up
[2018.04.08-16.54.27:507][  0]LogPackageLocalizationCache: Processed 7 localized package path(s) for 2 prioritized culture(s) in 0.011857 seconds
[2018.04.08-16.54.27:507][  0]LogPakFile: New pak file ../../../Engine/Content/Paks/Engine.pak added to pak precacher.
[2018.04.08-16.54.27:672][  0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2018.04.08-16.54.27:686][  0]LogContentStreaming: Texture pool size is 400.00 MB
[2018.04.08-16.54.27:726][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/UI.pak added to pak precacher.
[2018.04.08-16.54.27:739][  0]LogNetVersion: Squad , NetCL: 3452394, EngineNetVer: 2, GameNetVer: 0 (Checksum: 2778304731)
[2018.04.08-16.54.27:742][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Audio.pak added to pak precacher.
[2018.04.08-16.54.27:768][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/CoreState.pak added to pak precacher.
[2018.04.08-16.54.27:818][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Art.pak added to pak precacher.
[2018.04.08-16.54.27:822][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Textures.pak added to pak precacher.
[2018.04.08-16.54.27:840][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Blueprints.pak added to pak precacher.
[2018.04.08-16.54.27:846][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Gameplay.pak added to pak precacher.
[2018.04.08-16.54.27:912][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Materials.pak added to pak precacher.
[2018.04.08-16.54.28:145][  0]LogMoviePlayer: Initializing movie player
[2018.04.08-16.54.29:418][  0]LogActor:Warning: SquadLoadingScreen: StartupModule
[2018.04.08-16.54.29:451][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2018.04.08-16.54.29:456][  0]LogEasyAntiCheatServer:Warning: Failed to locate EasyAntiCheat server library eac_server64.dll
[2018.04.08-16.54.29:456][  0]LogEasyAntiCheatClient: Using path: (C:/Program Files (x86)/Steam/steamapps/common/Squad/Squad/Binaries/ThirdParty/EasyAntiCheat/Client)
[2018.04.08-16.54.29:456][  0]LogEasyAntiCheatClient: Loading native plugin from: C:/Program Files (x86)/Steam/steamapps/common/Squad/Squad/Binaries/ThirdParty/EasyAntiCheat/Client
[2018.04.08-16.54.29:508][  0]LogEasyAntiCheatClient: [FEasyAntiCheatClient::EACInitFinished] Result: 0
[2018.04.08-16.54.29:531][  0]LogEasyAntiCheatClient: Native plugin initialized successfully.
[2018.04.08-16.54.29:537][  0]LogEasyAntiCheatClient: Events registered
[2018.04.08-16.54.29:546][  0]LogUObjectArray: 42126 objects as part of root set at end of initial load.
[2018.04.08-16.54.29:546][  0]LogUObjectAllocator: 8464704 out of 0 bytes used by permanent object pool.
[2018.04.08-16.54.29:546][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2018.04.08-16.54.29:547][  0]LogEngine: Initializing Engine...
[2018.04.08-16.54.29:687][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/PhysicalMaterials.pak added to pak precacher.
[2018.04.08-16.54.29:722][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Particles.pak added to pak precacher.
[2018.04.08-16.54.30:149][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Vehicles.pak added to pak precacher.
[2018.04.08-16.54.36:228][  0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Textures.pak added to pak precacher.
[2018.04.08-16.54.40:360][  0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix
[2018.04.08-16.54.40:584][  0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[2018.04.08-16.54.40:621][  0]LogInit: FAudioDevice initialized.
[2018.04.08-16.54.40:622][  0]LogInit: Texture streaming: Enabled
[2018.04.08-16.54.40:622][  0]LogAnalytics: [UEGame.UnrealEngine.Release|D4ABC716446C8366703DFEA2E34B53AF|Squad] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.16.3-3514769+++UE4+Release-4.16
[2018.04.08-16.54.40:622][  0]LogAnalytics: [UEGame.UnrealEngine.Release|D4ABC716446C8366703DFEA2E34B53AF|Squad] SetUserId ANON-{4412B4C6-4916-C974-B44D-7D852F78C320}||
[2018.04.08-16.54.40:622][  0]LogAnalytics: [UEGame.UnrealEngine.Release|D4ABC716446C8366703DFEA2E34B53AF|Squad] AnalyticsET::StartSession
[2018.04.08-16.54.40:683][  0]LogSquad: Initializing Squad version a-10.2.370.1472
[2018.04.08-16.54.40:683][  0]LogSquad: CPU Brand: Intel(R) Core(TM) i5-4200H CPU @ 2.80GHz
[2018.04.08-16.54.40:683][  0]LogSquad: CPU Vendor: GenuineIntel
[2018.04.08-16.54.40:683][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 5 Map(s) for Logar
[2018.04.08-16.54.40:683][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley AAS v1
[2018.04.08-16.54.40:684][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley AAS v1 INF
[2018.04.08-16.54.40:684][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley INS v1
[2018.04.08-16.54.40:684][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley INS v1 Night
[2018.04.08-16.54.40:684][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar PAAS V1
[2018.04.08-16.54.40:684][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Jensen's Range
[2018.04.08-16.54.40:684][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 5 Map(s) for Kohat
[2018.04.08-16.54.40:684][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat AAS v1
[2018.04.08-16.54.40:684][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat AAS v1 INF
[2018.04.08-16.54.40:684][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat Invasion v1
[2018.04.08-16.54.40:684][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat INS v1
[2018.04.08-16.54.40:684][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat AAS v2
[2018.04.08-16.54.40:684][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 2 Map(s) for OP First Light
[2018.04.08-16.54.40:684][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for OP First Light AAS v1
[2018.04.08-16.54.40:684][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for OP First Light Conquest v1
[2018.04.08-16.54.40:684][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 7 Map(s) for Chora
[2018.04.08-16.54.40:684][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora AAS v1
[2018.04.08-16.54.40:684][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora AAS v2
[2018.04.08-16.54.40:684][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora PAAS v1
[2018.04.08-16.54.40:684][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora INS v1
[2018.04.08-16.54.40:684][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora AAS v1 INF Night
[2018.04.08-16.54.40:684][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora Invasion v1 Night
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 5 Map(s) for Fool's Road
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v1
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v2
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v3
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road Skirmish
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v1 INF
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 6 Map(s) for Sumari
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari AAS v1 INF
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari AAS v1
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari AAS v2
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari AAS v3
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari ITC v1
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari INS v1
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 5 Map(s) for Gorodok
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok AAS v1
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok AAS v2
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok AAS v1 INF
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok Conquest v1
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok Invasion v1
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok Vehicle Skirmish v1
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 5 Map(s) for Yehorivka
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka AAS v1
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka AAS v1 INF
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka AAS v2
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Conquest v1
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Invasion v1
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 4 Map(s) for Kokan
[2018.04.08-16.54.40:685][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan AAS v1
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan AAS v2
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan PAAS v1
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan INS v1
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 4 Map(s) for Al Basrah
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah Invasion v1
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah PAAS v1
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah PAAS v2
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah AAS v1
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah INS v1
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 6 Map(s) for Narva
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva AAS v1
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva AAS v2
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva AAS v3
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva PAAS v1
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva PAAS v2
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva Invasion v1
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 5 Map(s) for Mestia
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mestia AAS v1
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mestia AAS v2
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mestia PAAS v1
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mestia Invasion v1
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mestia Invasion v2
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 4 Map(s) for Belaya
[2018.04.08-16.54.40:686][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya AAS v1
[2018.04.08-16.54.40:687][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya Invasion v1
[2018.04.08-16.54.40:687][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya PAAS v1
[2018.04.08-16.54.40:687][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya Invasion v2
[2018.04.08-16.54.40:803][  0]LogInit:Display: Game Engine Initialized.
[2018.04.08-16.54.40:806][  0]LogInit:Display: Starting Game.
[2018.04.08-16.54.41:010][  0]LogLoad: (Engine Initialization) Total time: 21.17 seconds
[2018.04.08-16.54.41:010][  0]LogExternalProfiler: No external profilers were discovered.  External profiling features will not be available.
[2018.04.08-16.54.41:019][  0]LogContentStreaming: Texture pool size now 1508 MB
[2018.04.08-16.54.41:061][  0]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 887a0022; waiting for the next frame to try again.
[2018.04.08-16.54.41:134][  0]LogD3D11RHI: IDXGISwapChain::SetFullscreenState returned 887a0022; waiting for the next frame to try again.
[2018.04.08-16.54.41:143][  1]LogSquadTrace: [Standalone] USQGameInstance::BeginMainMenuState(): HideLoadingScreen
[2018.04.08-16.54.41:143][  1]LogNet: Browse: /Game/Maps/EntryMap
[2018.04.08-16.54.41:143][  1]LogSquadTrace: [Standalone] USQGameInstance::LogWorldMaps(): [USQGameInstance::OnPreLoadMap]: WorldContext   GC=0   TC=0   WC=1   URLs=||!/Game/Maps/EntryMap!||@/Game/Maps/[email protected]||##|
[2018.04.08-16.54.41:143][  1]LogSquadTrace: [Standalone] USQGameInstance::OnPreLoadMap(): 
[2018.04.08-16.54.41:143][  1]LogSquadTrace: [Standalone] USQGameInstance::OnPreLoadMap(): LoadingScreenModule: 
[2018.04.08-16.54.41:143][  1]LogActor:Warning: SquadLoadingScreen: StartInGameLoadingScreen
[2018.04.08-16.54.41:149][  1]LogSquadTrace: [Standalone] USQGameInstance::OnPreLoadMap(): SquadViewport: 
[2018.04.08-16.54.41:171][  1]LogLoad: LoadMap: /Game/Maps/EntryMap
[2018.04.08-16.54.41:211][  1]LogSlate: Took 0.007609 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2018.04.08-16.54.41:220][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Maps.pak added to pak precacher.
[2018.04.08-16.54.41:305][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Blueprints.pak added to pak precacher.
[2018.04.08-16.54.41:360][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Lighting_FX.pak added to pak precacher.
[2018.04.08-16.54.41:422][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Deprecated.pak added to pak precacher.
[2018.04.08-16.54.43:588][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Afghan.pak added to pak precacher.
[2018.04.08-16.54.43:602][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Military.pak added to pak precacher.
[2018.04.08-16.54.44:914][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Decals.pak added to pak precacher.
[2018.04.08-16.54.44:930][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Industrial.pak added to pak precacher.
[2018.04.08-16.54.44:991][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Eastern_European.pak added to pak precacher.
[2018.04.08-16.54.45:318][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Materials.pak added to pak precacher.
[2018.04.08-16.54.46:779][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/Mestia_Green.pak added to pak precacher.
[2018.04.08-16.54.46:780][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/Tallil_Outskirts.pak added to pak precacher.
[2018.04.08-16.54.46:787][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/EntryMap_Assets.pak added to pak precacher.
[2018.04.08-16.54.46:863][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/MiddleEast.pak added to pak precacher.
[2018.04.08-16.54.47:002][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Rocks.pak added to pak precacher.
[2018.04.08-16.54.47:020][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/SurroundMountains.pak added to pak precacher.
[2018.04.08-16.54.47:031][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Vegitation.pak added to pak precacher.
[2018.04.08-16.54.53:508][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/Kohat.pak added to pak precacher.
[2018.04.08-16.54.57:230][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/BASRAH_CITY.pak added to pak precacher.
[2018.04.08-16.54.58:837][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Developers.pak added to pak precacher.
[2018.04.08-16.55.05:608][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/AdvancedBulletDecals.pak added to pak precacher.
[2018.04.08-16.55.18:715][  1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Roads.pak added to pak precacher.
[2018.04.08-16.55.23:168][  1]LogSerialization:Warning: Waiting for ../../../Squad/Content/Audio/Impacts/Explosions/Debris/IED/Dirt/Trickle/debris_ied_trickle_initial_05.uasset bulk data (761001) to be loaded longer than 1000ms
[2018.04.08-16.55.24:168][  1]LogSerialization:Warning: Waiting for ../../../Squad/Content/Audio/Impacts/Explosions/Debris/IED/Dirt/Trickle/debris_ied_trickle_initial_05.uasset bulk data (761001) to be loaded longer than 1000ms
[2018.04.08-16.55.25:168][  1]LogSerialization:Warning: Waiting for ../../../Squad/Content/Audio/Impacts/Explosions/Debris/IED/Dirt/Trickle/debris_ied_trickle_initial_05.uasset bulk data (761001) to be loaded longer than 1000ms
[2018.04.08-16.55.26:168][  1]LogSerialization:Warning: Waiting for ../../../Squad/Content/Audio/Impacts/Explosions/Debris/IED/Dirt/Trickle/debris_ied_trickle_initial_05.uasset bulk data (761001) to be loaded longer than 1000ms
[2018.04.08-16.55.27:168][  1]LogSerialization:Warning: Waiting for ../../../Squad/Content/Audio/Impacts/Explosions/Debris/IED/Dirt/Trickle/debris_ied_trickle_initial_05.uasset bulk data (761001) to be loaded longer than 1000ms
[2018.04.08-16.55.28:169][  1]LogSerialization:Warning: Waiting for ../../../Squad/Content/Audio/Impacts/Explosions/Debris/IED/Dirt/Trickle/debris_ied_trickle_initial_05.uasset bulk data (761001) to be loaded longer than 1000ms
[2018.04.08-16.55.29:169][  1]LogSerialization:Warning: Waiting for ../../../Squad/Content/Audio/Impacts/Explosions/Debris/IED/Dirt/Trickle/debris_ied_trickle_initial_05.uasset bulk data (761001) to be loaded longer than 1000ms
[2018.04.08-16.55.30:170][  1]LogSerialization:Warning: Waiting for ../../../Squad/Content/Audio/Impacts/Explosions/Debris/IED/Dirt/Trickle/debris_ied_trickle_initial_05.uasset bulk data (761001) to be loaded longer than 1000ms
[2018.04.08-16.55.31:170][  1]LogSerialization:Warning: Waiting for ../../../Squad/Content/Audio/Impacts/Explosions/Debris/IED/Dirt/Trickle/debris_ied_trickle_initial_05.uasset bulk data (761001) to be loaded longer than 1000ms
[2018.04.08-16.55.40:929][  1]LogAIModule: Creating AISystem for world EntryMap
[2018.04.08-16.55.40:929][  1]LogLoad: Game class is 'BP_MenuGameMode_C'
[2018.04.08-16.55.40:942][  1]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: SkeletalMeshComponent0
[2018.04.08-16.55.40:943][  1]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: SkeletalMeshComponent0
[2018.04.08-16.55.41:022][  1]LogWorld: Bringing World /Game/Maps/EntryMap.EntryMap up for play (max tick rate 240) at 2018.04.08-23.55.41
[2018.04.08-16.55.41:024][  1]LogWorld: Bringing up level for play took: 0.093466
[2018.04.08-16.55.41:025][  1]LogSquad: Login: NewPlayer: SQLocalPlayer /Engine/Transient.SQGameEngine_0:SQLocalPlayer_0
[2018.04.08-16.55.41:025][  1]LogDiscordRichPresence: Setting default values
[2018.04.08-16.55.41:025][  1]LogDiscordRichPresence: Initializing Discord with application ID: 361968954954219521, and Steam Game ID: 393380
[2018.04.08-16.55.41:027][  1]LogDiscordRichPresence: Number of players changed to 1
[2018.04.08-16.55.41:028][  1]LogSquad: [CHAT AdminChat] Admin  has joined
[2018.04.08-16.55.41:029][  1]LogSquad: PostLogin: NewPlayer: BP_MainMenu_PC_C /Game/Maps/EntryMap.EntryMap:PersistentLevel.BP_MainMenu_PC_C_0
[2018.04.08-16.55.41:029][  1]LogDiscordRichPresence: Change team command received.  New team is INS
[2018.04.08-16.55.41:029][  1]LogDiscordRichPresence: Player is starting playing
[2018.04.08-16.55.41:029][  1]LogDiscordRichPresence: RichPresenceBeginPlay called
[2018.04.08-16.55.41:029][  1]LogDiscordRichPresence: Setting the game start time to 0
[2018.04.08-16.55.41:029][  1]LogDiscordRichPresence: Change Map command received.  Map name is EntryMap
[2018.04.08-16.55.41:029][  1]LogDiscordRichPresence: Setting default values
[2018.04.08-16.55.41:029][  1]LogDiscordRichPresence: Begin Play command received
[2018.04.08-16.55.41:029][  1]LogGameMode:Warning: Pending Player 76561198365553739 is valid but not in the PendingPlayers map
[2018.04.08-16.55.41:029][  1]LogOnline:Warning: STEAM: Can't start an online game for session (Game) that hasn't been created
[2018.04.08-16.55.41:029][  1]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
[2018.04.08-16.55.41:029][  1]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2018.04.08-16.55.41:029][  1]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
[2018.04.08-16.55.41:029][  1]LogOnline:Warning: STEAM: Can't start an online game for session (Game) that hasn't been created
[2018.04.08-16.55.41:029][  1]LogSquadTrace: [Standalone] ASQGameMode::RestartPlayer(): On Server PC=ARVN Spawn=nullptr DeployRole=FIGHTER
[2018.04.08-16.55.41:030][  1]LogSquadTrace: [Standalone] ASQPlayerController::Possess(): PC=ARVN Pawn=MenuCamPawn_179 FullPath=MenuCamPawn_C /Game/Maps/EntryMap.EntryMap:PersistentLevel.MenuCamPawn_179
[2018.04.08-16.55.41:030][  1]LogSquadTrace: [Standalone] ASQPlayerController::ChangeState(): PC=ARVN OldState=Inactive NewState=Playing
[2018.04.08-16.55.41:030][  1]LogSquadTrace: [Standalone] ASQPlayerController::EndInactiveState(): PC=ARVN
[2018.04.08-16.55.41:038][  1]LogConsoleManager:Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '1508'
[2018.04.08-16.55.41:042][  1]LogTemp:Error: MapTextureCornerZero is null
[2018.04.08-16.55.41:042][  1]LogTemp:Error: MapTextureCornerOne is null
[2018.04.08-16.55.41:042][  1]LogTemp:Warning: StoreWorldBounds() returned a value with invalid min and max X values. A spawn was performed.
[2018.04.08-16.55.41:042][  1]LogTemp:Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A spawn was performed.
[2018.04.08-16.55.41:042][  1]LogSquad:Warning: GetNextMap: Unable to find any valid maps in the GameUserSettings.ini to rotate to, please check that there is one valid map, restarting the current map
[2018.04.08-16.55.41:042][  1]LogSquadTrace: [Standalone] ASQGameMode::HandleMatchHasStarted(): PC: ARVN is in state: Playing
[2018.04.08-16.55.41:042][  1]LogGameState: Match State Changed from WaitingToStart to InProgress
[2018.04.08-16.55.41:253][  1]LogSlate: Took 0.000214 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoRegular.ufont' (155K)
[2018.04.08-16.55.41:255][  1]LogLoad: Took 60.083847 seconds to LoadMap(/Game/Maps/EntryMap)
[2018.04.08-16.55.41:484][  1]LogRenderer: Reallocating scene render targets to support 1600x900 NumSamples 1 (Frame:1).
[2018.04.08-16.55.41:484][  1]LogSlate: Took 0.000177 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' (160K)
[2018.04.08-16.55.42:138][  1]LogDiscordRichPresence: Sending updated data to Discord servers
[2018.04.08-16.55.45:112][ 11]LogSquad: USQGameState: Server Tick Rate: 0.16
[2018.04.08-16.55.50:456][312]LogSlate: Request Window 'Squad ' being destroyed
[2018.04.08-16.55.50:517][312]LogSlate: Window 'Squad ' being destroyed
[2018.04.08-16.55.50:518][312]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
[2018.04.08-16.55.50:521][313]LogSquadTrace: [Standalone] ASQPlayerController::UnPossess(): PC=ARVN
[2018.04.08-16.55.50:521][313]LogSquad:Warning: Usage underflow in squadlimit of SQRoleSettings /Game/Gameplay/Teams/Roles_V2/Insurgents/Insurgents_Rifleman_01.Insurgents_Rifleman_01 in squad #-1, team #2 (0/-1), issuing recalc
[2018.04.08-16.55.50:521][313]LogDiscordRichPresence: Number of players changed to 2
[2018.04.08-16.55.50:522][313]LogDiscordRichPresence: Number of players changed to 1
[2018.04.08-16.55.50:522][313]LogDiscordRichPresence: Number of players changed to 0
[2018.04.08-16.55.50:522][313]LogSquadTrace: [Standalone] ASQPlayerController::UnPossess(): PC=BP_MainMenu_PC_C_0
[2018.04.08-16.55.50:522][313]LogDiscordRichPresence: End Play command received.  After the next update, updates will be disabled.
[2018.04.08-16.55.50:522][313]LogDiscordRichPresence: Setting default values
[2018.04.08-16.55.50:522][313]LogDiscordRichPresence: Sending updated data to Discord servers
[2018.04.08-16.55.50:580][313]LogEngine: All Windows Closed
[2018.04.08-16.55.50:580][313]LogWindows: FPlatformMisc::RequestExit(0)
[2018.04.08-16.55.50:757][314]LogExit: Preparing to exit.
[2018.04.08-16.55.50:757][314]LogMoviePlayer: Shutting down movie player
[2018.04.08-16.55.50:884][314]LogOnline:Display: OSS: Removing 0 named interfaces
[2018.04.08-16.55.50:904][314]LogExit: Game engine shut down
[2018.04.08-16.55.51:366][314]LogObj: Freed 0b from 0 cluster array pools.
[2018.04.08-16.55.51:366][314]LogExit: Object subsystem successfully closed.
[2018.04.08-16.55.51:392][314]LogD3D11RHI: Shutdown
[2018.04.08-16.55.51:392][314]LogD3D11RHI: CleanupD3DDevice
[2018.04.08-16.55.51:408][314]LogD3D11RHI: ~FD3D11DynamicRHI
[2018.04.08-16.55.51:408][314]LogModuleManager: Shutting down and abandoning module AIModule (168)
[2018.04.08-16.55.51:408][314]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (166)
[2018.04.08-16.55.51:408][314]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (164)
[2018.04.08-16.55.51:408][314]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (162)
[2018.04.08-16.55.51:408][314]LogModuleManager: Shutting down and abandoning module Media (161)
[2018.04.08-16.55.51:408][314]LogModuleManager: Shutting down and abandoning module CharacterAI (158)
[2018.04.08-16.55.51:408][314]LogModuleManager: Shutting down and abandoning module SessionServices (156)
[2018.04.08-16.55.51:408][314]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (154)
[2018.04.08-16.55.51:408][314]LogModuleManager: Shutting down and abandoning module MovieScene (152)
[2018.04.08-16.55.51:408][314]LogModuleManager: Shutting down and abandoning module GeometryCache (150)
[2018.04.08-16.55.51:409][314]LogModuleManager: Shutting down and abandoning module Niagara (148)
[2018.04.08-16.55.51:409][314]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (146)
[2018.04.08-16.55.51:409][314]LogModuleManager: Shutting down and abandoning module AnalyticsET (144)
[2018.04.08-16.55.51:409][314]LogModuleManager: Shutting down and abandoning module EasyAntiCheatCommon (142)
[2018.04.08-16.55.51:409][314]LogModuleManager: Shutting down and abandoning module EasyAntiCheatClient (140)
[2018.04.08-16.55.51:409][314]LogModuleManager: Shutting down and abandoning module EasyAntiCheatServer (138)
[2018.04.08-16.55.51:409][314]LogModuleManager: Shutting down and abandoning module ModdingCommon (136)
[2018.04.08-16.55.51:409][314]LogModuleManager: Shutting down and abandoning module ModdingRuntime (134)
[2018.04.08-16.55.51:409][314]LogModuleManager: Shutting down and abandoning module Squad (132)
[2018.04.08-16.55.51:409][314]LogModuleManager: Shutting down and abandoning module StaticCableComponent (130)
[2018.04.08-16.55.51:409][314]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (128)
[2018.04.08-16.55.51:409][314]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (126)
[2018.04.08-16.55.51:409][314]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (124)
[2018.04.08-16.55.51:409][314]LogModuleManager: Shutting down and abandoning module CableComponent (122)
[2018.04.08-16.55.51:409][314]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (120)
[2018.04.08-16.55.51:409][314]LogModuleManager: Shutting down and abandoning module AndroidPermission (118)
[2018.04.08-16.55.51:409][314]LogModuleManager: Shutting down and abandoning module Rejoin (114)
[2018.04.08-16.55.51:409][314]LogModuleManager: Shutting down and abandoning module Hotfix (112)
[2018.04.08-16.55.51:409][314]LogModuleManager: Shutting down and abandoning module Lobby (110)
[2018.04.08-16.55.51:409][314]LogModuleManager: Shutting down and abandoning module Party (108)
[2018.04.08-16.55.51:409][314]LogModuleManager: Shutting down and abandoning module Qos (106)
[2018.04.08-16.55.51:410][314]LogModuleManager: Shutting down and abandoning module HTML5Networking (104)
[2018.04.08-16.55.51:410][314]LogModuleManager: Shutting down and abandoning module SquadGame (102)
[2018.04.08-16.55.51:410][314]LogModuleManager: Shutting down and abandoning module LogitechG (100)
[2018.04.08-16.55.51:410][314]LogModuleManager: Shutting down and abandoning module DiscordRPC (98)
[2018.04.08-16.55.51:410][314]LogDiscordRichPresence: Shutting down Discord with Discord_Shutdown call
[2018.04.08-16.55.51:411][314]LogModuleManager: Shutting down and abandoning module RCONServer (96)
[2018.04.08-16.55.51:411][314]LogModuleManager: Shutting down and abandoning module OWICore (94)
[2018.04.08-16.55.51:411][314]LogModuleManager: Shutting down and abandoning module SquadLoadingScreen (92)
[2018.04.08-16.55.51:411][314]LogModuleManager: Shutting down and abandoning module PhysXVehicles (90)
[2018.04.08-16.55.51:411][314]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (88)
[2018.04.08-16.55.51:411][314]LogModuleManager: Shutting down and abandoning module ImmediatePhysics (86)
[2018.04.08-16.55.51:411][314]LogModuleManager: Shutting down and abandoning module UdpMessaging (84)
[2018.04.08-16.55.51:411][314]LogModuleManager: Shutting down and abandoning module TcpMessaging (82)
[2018.04.08-16.55.51:411][314]LogModuleManager: Shutting down and abandoning module FacialAnimation (80)
[2018.04.08-16.55.51:411][314]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (78)
[2018.04.08-16.55.51:411][314]LogModuleManager: Shutting down and abandoning module Paper2D (76)
[2018.04.08-16.55.51:411][314]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (74)
[2018.04.08-16.55.51:411][314]LogModuleManager: Shutting down and abandoning module WmfMedia (72)
[2018.04.08-16.55.51:414][314]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntime (70)
[2018.04.08-16.55.51:414][314]LogModuleManager: Shutting down and abandoning module MediaAssets (68)
[2018.04.08-16.55.51:414][314]LogModuleManager: Shutting down and abandoning module GameLiveStreaming (66)
[2018.04.08-16.55.51:414][314]LogModuleManager: Shutting down and abandoning module UMG (64)
[2018.04.08-16.55.51:414][314]LogModuleManager: Shutting down and abandoning module Slate (62)
[2018.04.08-16.55.51:414][314]LogModuleManager: Shutting down and abandoning module Messaging (60)
[2018.04.08-16.55.51:414][314]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (58)
[2018.04.08-16.55.51:414][314]LogModuleManager: Shutting down and abandoning module XAudio2 (56)
[2018.04.08-16.55.51:414][314]LogModuleManager: Shutting down and abandoning module Networking (54)
[2018.04.08-16.55.51:414][314]LogModuleManager: Shutting down and abandoning module Core (52)
[2018.04.08-16.55.51:414][314]LogModuleManager: Shutting down and abandoning module LevelSequence (48)
[2018.04.08-16.55.51:414][314]LogModuleManager: Shutting down and abandoning module AssetRegistry (46)
[2018.04.08-16.55.51:445][314]LogModuleManager: Shutting down and abandoning module ImageWrapper (44)
[2018.04.08-16.55.51:445][314]LogModuleManager: Shutting down and abandoning module InputCore (42)
[2018.04.08-16.55.51:445][314]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (40)
[2018.04.08-16.55.51:445][314]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (36)
[2018.04.08-16.55.51:445][314]LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
[2018.04.08-16.55.51:445][314]LogOnline:Display: OSS: FOnlineAsyncTaskManager::Stop() ActiveTask:0000000000000000 Tasks[0/0]
[2018.04.08-16.55.51:502][314]LogOnline:Display: OSS: FOnlineAsyncTaskManager::Exit() started
[2018.04.08-16.55.51:503][314]LogOnline:Display: OSS: FOnlineAsyncTaskManager::Exit() finished
[2018.04.08-16.55.51:503][314]LogOnline:Display: Unloading online subsystem: Steam
[2018.04.08-16.55.51:503][314]LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
[2018.04.08-16.55.51:503][314]LogOnline:Display: Unloading online subsystem: NULL
[2018.04.08-16.55.51:503][314]LogModuleManager: Shutting down and abandoning module SquadVoice (31)
[2018.04.08-16.55.51:515][314]LogModuleManager: Shutting down and abandoning module HTTP (29)
[2018.04.08-16.55.51:515][314]LogHttp:Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:
[2018.04.08-16.55.51:515][314]LogHttp:Display:     verb= url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B5FB71BBD-44C6-BA36-3FD2-2A84F39EA19A%7D&AppID=UEGame.UnrealEngine.Release%7CD4ABC716446C8366703DFEA2E34B53AF%7CSquad&AppVersion=4.16.3-3514769%2B%2B%2BUE4%2BRelease-4.16&UserID=ANON-%7B4412B4C6-4916-C974-B44D-7D852F78C320%7D%7C%7C&AppEnvironment=datacollector-source&UploadType=eteventstream] status=Processing
[2018.04.08-16.55.51:524][314]LogModuleManager: Shutting down and abandoning module SSL (28)
[2018.04.08-16.55.51:524][314]LogModuleManager: Shutting down and abandoning module HTTPChunkInstaller (24)
[2018.04.08-16.55.51:524][314]LogModuleManager: Shutting down and abandoning module ShaderCore (22)
[2018.04.08-16.55.51:524][314]LogModuleManager: Shutting down and abandoning module Landscape (20)
[2018.04.08-16.55.51:524][314]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (18)
[2018.04.08-16.55.51:524][314]LogModuleManager: Shutting down and abandoning module OpenGLDrv (16)
[2018.04.08-16.55.51:524][314]LogModuleManager: Shutting down and abandoning module D3D11RHI (14)
[2018.04.08-16.55.51:524][314]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (12)
[2018.04.08-16.55.51:524][314]LogModuleManager: Shutting down and abandoning module Renderer (10)
[2018.04.08-16.55.51:524][314]LogModuleManager: Shutting down and abandoning module Engine (8)
[2018.04.08-16.55.51:524][314]LogModuleManager: Shutting down and abandoning module CoreUObject (6)
[2018.04.08-16.55.51:524][314]LogModuleManager: Shutting down and abandoning module SandboxFile (4)
[2018.04.08-16.55.51:524][314]LogModuleManager: Shutting down and abandoning module PakFile (2)
[2018.04.08-16.55.51:528][314]LogSlate: HittestGrid destroyed
[2018.04.08-16.55.51:528][314]LogSlate: HittestGrid destroyed
[2018.04.08-16.55.51:530][314]LogExit: Exiting.
[2018.04.08-16.55.51:532][314]Log file closed, 04/08/18 23:55:51
 

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