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Understanding fire cues

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Hello :)

I have started to work on a faction mode, and in the process of learning i have stumbled upon a problem -
I try to understand how the fire sound mechanics of weapons in the game works. Now its all understandable great with examples like the ak74 - i have a fire cue file that describes the logic behind the sounds that are mixed at each and every shot.
What interests me is other weapon types, mg's mainly - no fire cue file seems to be found in the sdk (only weapons with a sound cue are the ak74, rpg7 and the svd).
Does any one know if my sdk is missing files, or i am looking at the wrong examples?

many thanks!


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