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Mateus

Can we modify how sound works?

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Hey just a quick question, can we somehow modify the sound effects? Or somehow tweak them? Thanks.

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Well it's quite a specific topic and a quite unspecific question. What exactly do you want to do?

 

Also how I understand it right now it's possible to make new sounds and change sounds, but it's not possible to publish a sound mod which simply changes sounds that are already in the game, you'd have to link it all to map, for example make a copy of the US faction which uses the new sounds and use them in a map (or a copy of an already existing map). This may change in the future though.

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I mean echo simulation, how bullet cracks sound like, how distant gunfire sounds... etc

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Yes, you can play around with those, change them, all you want. At least everything that the UE4 Editor has to offer sound-wise. But like I said, right now it's not possible to release it as a mod yet, because the functionality to "overwrite" certain game aspects is not there yet in the modding support. It will some day be though.

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I do not intend to release any mod anyway, I just like to design (or just paly around) sound. I don't even know how to really work with unreal, I have only basic orientation. Could you please tell me where +- can I find those sound settings? Thank you.

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Sadly showing you everything about UE4 and it's audio system would be a quite complex task. Especially since I'm no sound designer at all. I'd suggest reading into UE4 and sounds. That can best be done in their documentation on that topic:

https://docs.unrealengine.com/latest/INT/Engine/Audio/

 

Also there's quite a lot of tutorials out there on sounds in general in UE4, it's really hard to say "that setting is there, and you do this here".

 

 

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