Gatzby Posted January 30, 2018 Hey Squaddies, Got a minute? We're back with a brand new year and we're already in the final stages of bug fixing and testing for Alpha 10. Your feedback during the Alpha 10 public test before Christmas was invaluable in making the test period for us that much less crazy. There's absolutely no replacement for those dedicated boots on the ground! The insane amount of enthusiasm and positiveness around the playtest fueled our drive to make Alpha 10 one of our most polished releases yet. Gib A10! Alpha 10 Status Since entering testing, we've squashed more than 323 separate bugs and issues with no small thanks to your bug reports! We only have a few more left before we're happy going to a full release, but rest assured the day where we can finally move on is coming soon. In fact, some of the artists are already working ahead! In the meantime, we'd like to show off development in other areas of the game that are coming after the Alpha 10 release. Unlike previous recaps, this will focus more on content that is extremely close to completion and will most likely be added in the near future. One caveat is mapping, where it is usually an area that is developed on an independent schedule, so the content shown there will vary in levels of completion and release schedules. Let's see what the future holds! Art and Modeling British Army Update A faction teased since the beginning of the Kickstarter, the Brits have been stewing away for quite some time now and they're almost ready to make war. With their own array of weapons, uniform and armament, they will prove to be another flavour on an already rich battlefield. #Melbolyfe New Insurgent Soldiers The Insurgent models currently in use are the last marketplace assets still widely used in our art library. We've been hard at work modelling a completely new set of our own. With them comes a large variety of civilian and paramilitary styles to make the faction look a little more versatile visually. Rigged up and just about good to go, they're undergoing a bit more texture polish before deployment. Technical's Improvised Armor Package One other improvement we're adding to the unconventional factions is an improvised armour set for their light vehicles. Sometimes-reluctant workhorses of modern combat, these vehicles generally sacrifice speed and handling for much greater resistance to shrapnel and small arms fire. BGM-71 TOW Missile Emplacement Also in the pipe is our first foray into guided missile systems with the BGM-71 TOW. Equipped with a high magnification day-sight, this weapon fires wire-guided anti-tank missiles over extreme distances. This should give a bit more teeth to American FOB defences. PKP Alpha 10 will see the introduction of the PKM, but soon afterwards will come its modernised cousin, the PKP. Complete with a mount for optics, this Russian weapon will make their machine gunners even more fearsome. Heavy Machine Gun Optics Conventional factions will also be getting an upgrade to their heavy machine gun emplacements in the form of mounted optics. This will allow for greater target acquisition capabilities for HMG gunners, and also make HMGs a more formidable weapon to go up against especially on maps with little cover. Mapping With a new year comes a new year of mapping! This year we will try to keep the community abreast of the current state of maps as they develop so things may be a little more work in progress than perhaps in the past. Let's check in with the mapping team! Kohat Expansion An expansion to Kohat Toi River Valley will bring improvements to the eastern and southern portions of the map, providing more variety and capturable areas. In addition, the eastern edge of the map will house a brand new United States Army FOB, complete with helicopter landing pads. Logar Valley Expansion As part of a step to revamp some of the older maps we have retrofitted the main town in Logar and replaced about 40% of the buildings with more two story and larger internal space structures. In addition, many more damaged and ruined buildings were added throughout the map as well as a few new bisecting roads to keep those vehicles nimble. Kamdesh Highlands Building on our experience with Operation First Light, we've begun work on a new map visually based on a more rugged portion of Afghanistan than previous projects. Covered in a thick pine forest, the hilly terrain will increase the risk of ambushes leaving even seasoned veterans on the edge of their seats! Checking in with Fallujah Continuing progress on the layout of our long-term project Fallujah. We have moved into the second phase of the city creation and the environment team is working through the creation of larger urban structures to populate the core of the city. Expect monthly updates on this one as it moves towards release in the later part of the year. Annnnnd that brings us to the close of the first regularly scheduled Recap of the year. We hope you're as excited as we are to see what's coming to Squad in the near and distant futures. Be sure to let us know what you think of the new models! How 'bout dem kicks? Offworld Out. Share this post Link to post Share on other sites
PR.IT Aragorn89 Posted January 31, 2018 Dat armored techie...i know that they have stolen the project from the Orks of Warhammer 40k! *Daka Daka Dakaa* Share this post Link to post Share on other sites
WarEagle751 Posted January 31, 2018 (edited) Oooh! This make me very excited for the future of Squad! Brits and new Insurgents coming! Heck Yes! New armor trucks! Helipads on Kokan??? Possible helis soon with the enemy now having AA in Alpha 10? Please let that be so! More heavy weaponry! All the new expansions and maps look so good! Is that a freeway on Fallujah! This recap was literally a drool fest. Also, still no tanks?!? You guys are killing me! Edited January 31, 2018 by WarEagle751 Share this post Link to post Share on other sites
|TG-1stMIP|Mannerism Posted January 31, 2018 Guys, all of that new art and other new features look great. But when you have that many open issues on your Jira board, and when you're already very late on a release, you need to stop working on new stuff. Ask the artists and anyone else doing new work to help squish bugs. Even if it's just testing fixes, it's more valuable at this point than anything else. Share this post Link to post Share on other sites
TheGenera1 Posted January 31, 2018 (edited) :drool: It looks absolutely amazing, especially the British Army. A small bug bear of mine is the use of the longer type scrim on the scrim net helmets. Some of your helmets use Scrim that looks like this: This sort of scrim would be considered chippy (sub par) While this sort of scrim would be more desirable: Edited January 31, 2018 by TheGenera1 Share this post Link to post Share on other sites
WarEagle751 Posted January 31, 2018 T Building Hype! Share this post Link to post Share on other sites
koschilein Posted January 31, 2018 Oh yes baby! Some good stuff in this one, that TOW makes me moist Share this post Link to post Share on other sites
K4on Posted January 31, 2018 good update and sexy new skins! Share this post Link to post Share on other sites
Draco Posted January 31, 2018 (edited) "the eastern edge of the map will house a brand new United States Army FOB, complete with helicopter landing pads." Probably one of the best recaps, holy shit there's a ton of amazing stuff. Personally loving the new Insurgents and the makeshift vehicle armor, really similar to their real-life counterparts. Edited January 31, 2018 by Draco Share this post Link to post Share on other sites
Welshy_Jim Posted January 31, 2018 Wicked Update, Can't wait for the British! Share this post Link to post Share on other sites
CptDirty Posted January 31, 2018 Whoaaa wait a minute hold on... You can't expand the radio tower on Kohat adding helo pads and not elaborate..... Share this post Link to post Share on other sites
Axel Posted January 31, 2018 54 minutes ago, WarEagle751 said: T Building Hype! So Retro Share this post Link to post Share on other sites
Xx-RAGING-DEATH-xX Posted January 31, 2018 Smashin´Stuff--- I like this dude. Looks one Evil Mo´Fo´selecta.<<< Share this post Link to post Share on other sites
SuicidalChair Posted January 31, 2018 2 hours ago, |TG-1stMIP|Mannerism said: Guys, all of that new art and other new features look great. But when you have that many open issues on your Jira board, and when you're already very late on a release, you need to stop working on new stuff. Ask the artists and anyone else doing new work to help squish bugs. Even if it's just testing fixes, it's more valuable at this point than anything else. The artists are artists, they don't code, and our QA team tests fixes. Share this post Link to post Share on other sites
Kayos Posted January 31, 2018 Awesome, thanks for the update. No mention of Heli's and Tanks???? Share this post Link to post Share on other sites
♠DEG♠ Posted January 31, 2018 2 hours ago, WarEagle751 said: T Building Hype! T buildings!! Muttrah Flashbacks anyone???!!!?? Share this post Link to post Share on other sites
Dr.Stone Posted January 31, 2018 (edited) This looks so spicy I just simply cant wait any longer please release it upon my body so I can relish in all of its glory oh sweet Devs! Also will thermals be a thing? Especially for the TOW Edited January 31, 2018 by Dr.Stone Share this post Link to post Share on other sites
Comrade Posted January 31, 2018 Awesome work, as always... Share this post Link to post Share on other sites
NotBrad Posted January 31, 2018 I noticed this was posted yesterday, but the first reply wasn't until today at 12... Things certainly have changed on the forums from the golden days where there'd be a dozen posts within the first hour. Share this post Link to post Share on other sites
Bash Posted January 31, 2018 Just now, NotBrad said: I noticed this was posted yesterday, but the first reply wasn't until today at 12... Things certainly have changed on the forums from the golden days where there'd be a dozen posts within the first hour. i passed out right before the post. was waiting with the f5's in formation but Sgt. Scotch brought em' in early Share this post Link to post Share on other sites
SuicidalChair Posted January 31, 2018 13 minutes ago, NotBrad said: I noticed this was posted yesterday, but the first reply wasn't until today at 12... Things certainly have changed on the forums from the golden days where there'd be a dozen posts within the first hour. Thats because gatzby posts it as hidden while he formats it and makes sure everything is tickety boo before unhiding it and unleashing it. Share this post Link to post Share on other sites
Marijuanoz Posted January 31, 2018 (edited) First Insurgent in shorts should get some more hair on his legs Those new techies gonna kick some ass, im gonna be all over em. SPG gettin scope too? Edited January 31, 2018 by Marijuanoz Share this post Link to post Share on other sites
YuriIsLoveYuriIsLife Posted January 31, 2018 i'm really gonna miss the old insurgents, i believe they have the best desert/arid 'camo' based on some personal experiences Share this post Link to post Share on other sites