Legion_X Posted September 19, 2017 (edited) Name: Samland Peninsula Location: North-West Shoreline in the Kaliningrad Oblast Size: ~4x4km Teams: RUS vs US / New Faction vs RUS confirmed Gameplay: AAS, (maybe Invasion) Description: A steep coastline and a flat landscape makes Russia's first line of defense in the Kaliningrad Oblast. Cut off from the motherland, the exclave has to fight for its own. NATO forces are preparing a bridgehead on the northern cape to distract the enemy concentrated at the borders and gain a foothold to proceed to the city of Kaliningrad. Beeing the highest military infested area of the republic, an experienced Mechanized Regiment has been detached to make a fierce counterattack and push the invaders back into the sea. The local air base makes this area a main objective for both sides. Open fields, light woods, villages and a town marking the area. Minimap: Pre-Release Mini Map Workshop Link: http://steamcommunity.com/sharedfiles/filedetails/?id=1276811541 Screenshots: Edited January 21, 2018 by Legion_X Share this post Link to post Share on other sites
Major Trouble Posted September 19, 2017 Looks sweeet. Can't wait to see how it plays. Runway seem a little short if indeed that's what it is. Share this post Link to post Share on other sites
DanielNL Posted September 19, 2017 what did you create the heightmap with? Share this post Link to post Share on other sites
LaughingJack Posted September 19, 2017 looking great! very nice. Major Trouble; maybe VTOL only? Share this post Link to post Share on other sites
Legion_X Posted September 20, 2017 @Major Trouble The runway was kind of short. I measured it and it was around 190m. The real one is 500m long. Since this is not a 1:1 map, i made it 250m long now. @DanielNL I used World Machine. Share this post Link to post Share on other sites
Major Trouble Posted September 20, 2017 10 hours ago, LaughingJack said: looking great! very nice. Major Trouble; maybe VTOL only? I didn't see a catapult or arresting lines for simulated carrier ops so I guess VTOL (helis) would be the only option. 9 minutes ago, Legion_X said: @Major Trouble The runway was kind of short. I measured it and it was around 190m. The real one is 500m long. Since this is not a 1:1 map, i made it 250m long now. I have no idea what the regs say the length of such a runway should be but it just looked a scary short length to land on, even in a glider. I am not one to worry to much about technical details just as long as it looks right. If I am totally honest I don't think the refueling? station in the foreground should be directly in line with the runway run off either. But hey, it might be there IRL which you seem to be modelling from. Share this post Link to post Share on other sites
Legion_X Posted September 20, 2017 Two indipendet Anti-Submarine Helicopter Regiments are stationed on that Airbase, so no planes/jets land there, only helicopter use it. Yes, the map is based on the RL location. Share this post Link to post Share on other sites
Major Trouble Posted September 20, 2017 5 hours ago, Legion_X said: Two indipendet Anti-Submarine Helicopter Regiments are stationed on that Airbase, so no planes/jets land there, only helicopter use it. Yes, the map is based on the RL location. Heli hype!!!! We have an airbase. Share this post Link to post Share on other sites
Xx-RAGING-DEATH-xX Posted September 20, 2017 Looking mighty good my man. Share this post Link to post Share on other sites
CHRIS// Posted September 25, 2017 (edited) I love the layout, it feels different and I can't wait. Edited September 25, 2017 by CHRIS// Share this post Link to post Share on other sites
Legion_X Posted December 13, 2017 After a while I can give you guys an update on the map progress. I've finished to fill the map with life, as i call it. Now I'm reworking some areas, i didnt like. Add more details here and there, also working on sounds and optimization. If i can keep up the progress, the map could get released before christmas. Here are some new screens to compensate for the time you had to wait. Share this post Link to post Share on other sites
JarryHead Posted December 14, 2017 (edited) 16 hours ago, Legion_X said: Very nice progress! Looks interesting to play. My only gripe: Would they ever leave any trees/bushes standing around an airfield like that Edited December 14, 2017 by JarryHead Share this post Link to post Share on other sites
koschilein Posted December 14, 2017 Looking really good there mate! Share this post Link to post Share on other sites
Guan_Yu007 Posted December 14, 2017 This is looking amazing! Share this post Link to post Share on other sites
DanielNL Posted December 15, 2017 Steam workshop link plsss! What didyou use to create your heightmap? Share this post Link to post Share on other sites
Legion_X Posted January 21, 2018 Great news people, map was released today! Last bugs were fixed after 2 weeks! Really hope you enjoy this 10 months of work. Tried to release a good as possible product for this great game. Download link at the top of this post. The map is not featured on any server for now, you can just fly around and take a look at it. Share this post Link to post Share on other sites