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Gatzby

Devblog: Squad Motion Capture Session

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Hey Squaddies!


Want to see your favorite development team get busy on the motion capture stage? You got it! Check out the article right here, then tell us what you think below!

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Wow... As an animator this makes me moist. The movement is beyond outstanding. I'm glad you're taking advantage of motion capture as it's making things look real... maybe TOO real! :D

Edited by Rock

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Always pushing it further peeps! I find myself thinking the same thing I did before the CPA days: I can't wait to run around in Squad. :D

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2 minutes ago, Assifuah said:

Always pushing it further peeps! I find myself thinking the same thing I did before the CPA days: I can't wait to run around in Squad. :D

Seeing the "sprint" in-engine alone made me get out the paper towels. ;)

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Amazing work! If the animations previewed make it in game only half as beautifull... *drool*

 

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1 hour ago, Gatzby said:

Deployable Norbys are my favorite part of the update, I think.

 

Deployable Norbys are going to be way too OP. We may have to nerf those a bit.

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3 hours ago, Gatzby said:

Hey Squaddies!


Want to see your favorite development team get busy on the motion capture stage? 


We like your game and all, but none of us want to see you get busy guys. 

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40 minutes ago, RaTzo said:


We like your game and all, but none of us want to see you get busy guys. 

Don´t speak for every one here, maybe some do...

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1 hour ago, RaTzo said:


We like your game and all, but none of us want to see you get busy guys. 

 

*wiggle*

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Nice work devs!! 

Just some thought, maybe equipping the actors with some heavy gears-like-weight, would improve the animation realistic feeling much better. Example when you going prone, jump over walls, and so on. 

 

Overall still good job! 

Edited by Dani

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3 hours ago, RaTzo said:


We like your game and all, but none of us want to see you get busy guys. 

I don't know, Ross is pretty T H I C C, and he's rockin

58 minutes ago, Dani said:

Nice work devs!! 

Just some thought, maybe equipping the actors with some heavy gears-like-weight, would improve the animation realistic feeling much better. Example when you going prone, jump over walls, and so on. 

 

Overall still good job! 

I can see they did but the guy who did the vault over that fence did it with zero effort, it would be sort of immersion breaking for an LAT to do that so easilly

Edited by Catindabox

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The teaser animations look awesome!!

 

I agree that vaulting and jumping might look more convincing with some heavy gear on but still, this Is looking great. The game is going feel so much more alive and convincing with the mocap anims. It brings a tear to my eye :P

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9 hours ago, Dani said:

Nice work devs!! 

Just some thought, maybe equipping the actors with some heavy gears-like-weight, would improve the animation realistic feeling much better. Example when you going prone, jump over walls, and so on. 

 

Overall still good job! 

 

4 hours ago, fatalsushi said:

The teaser animations look awesome!!

 

I agree that vaulting and jumping might look more convincing with some heavy gear on but still, this Is looking great. The game is going feel so much more alive and convincing with the mocap anims. It brings a tear to my eye :P

 

SgtRoss definitely had weights in his rig, he confirmed that much!

 

Maybe, just maybe, they could be faction specific actors. ;)

 

14 hours ago, SgtRoss said:

Seeing the "sprint" in-engine alone made me get out the paper towels. ;)

 

Oooh yes, can't wait to see everyone looking smooth and natural!

 

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Dear Lord! That running animation looks so damn smooth and real! After this, time till V10 is pure torture :)

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great job,finally you guys notes that animations.

 

now this game just one bug left to fix.

 

 

if you pc get lower fps like <25,then sometime you can't shot when you click mouse button,because you lost frame,all system won't work when you lost a lot frame.

 

i think maybe this game didn't have HARDWARE cursor and Reduce Input Lag

 

fix it please

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15 hours ago, koschilein said:

Don´t speak for every one here, maybe some do...

*pervs* 

LOL :D

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