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tatzhit

Narva Feedback - Bugs and Issues (no theories, ideas or opinions)

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Figured I'd start the topic.

One of my squaddies was running around Russian main trying to get into a parked vehicle, and fell through the map. Maybe there is a "hole" in the ground somewhere there? Only happened once, so probably the hole isn't that large.

Edited by tatzhit

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Please leave Bugs and Issues here with screenshots attached. 

 

Not a place to theory craft or idealize about the map. just help spot bugs only.

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Invasion final defence flag, i think it is gamma.

 

1. Had a bug where no-one could lean, confirmed in voice chat. Did not confirm range of effect, we were in cap range, toward the north side.

 

2. At the same time it seemed the capture time was really fast, perhaps 3 seconds from neutral back to full defended health then a little later it when back the other way from full health to neutral in 3 seconds then 3 more seconds to completely captured and game end.

progress bar moved fast, it seemed to jump in blocks around 20%.

 

No server issues were notable.

Edited by suds

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On the AAS mode that is just one line of flags, Bravo flag cap point that is near US main is bugged. 

Where the mini map is showing flag cap area and where the actual cap area is about a 20 metre difference. You need to head towards Charlie toward the tall buildings on bravo in order to be in cap zone. I will take screenshots later when I'm on my pc

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invisible barrier in building At Delta Cap zone. The east side of building in images...images for pin point location.

 

Edited by ♠DEG♠

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Able to get through the building and shoot through it - wTlVhJW.jpg  mMpIECR.jpg

You just have to prone and go against the wall, and you'll pop right into the building.

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While not a bug, it certainly has been an issue.  The team on the east can have their bridges permanently blockaded by the opposing team. 

 

With the mechanics of leaving a burnt out vehicle in-place for the remainder of the game, I have seen the western team use their transport trucks and other vehicles as roadblocks on ALL bridges by destroying them at those locations.  This effectively cut of all vehicle support for the opposing team.

 

Now, I could be mistaken and the river might be safe to cross.  Please correct me if this is true.

 

If destroyed vehicles could be dug-down, this wouldn't be an issue.

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Seam Screenshot

 

The vet advertisement you guys have tried to translate to Estonian is complete gibberish. Send me the strings and ill send you the correct translations.

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Squad a-10.2.370.1472-4.16.3
Narva AAS v3

 

Ticket bleed starts at second flag instead of middle flag for both teams.

 

example.: US holding Ring Road and Quarry, inflicting 8 tickets per min to RUS

                  RUS holding Shipping Yard, inflicting 4 tickets per min to US

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V11

Narva AAS V3

 

Russian side logistical trucks cannot resupply neither ammo or construction. They start with 2000 max points but once those are dropped and the logi returns to main for resupply, the logis are bugged and cannot be refilled with new resupplies.

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Posted (edited)

VTU0qpW.png

 

Both buildings have roofs that are textured but have no collision. You can climb on top of them and run around on the outer edge of the building but if you try to go towards the center you fall through. The buildings are in D6-3-5

Edited by charlesmcgee

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