Wicca

Asset Rules

33 posts in this topic

If this is the wrong forum I apologize, I feel this is a general discussion that can be made about the squad community so I would just like to hear peoples thoughts on this.

 

I recently added 2 new rules to the server I run, that you can claim APCs only if you name your squad APCs, and there can be only one APC squad. I also made a rule that gave anyone with squadname Logistics the ability to claim all Logistic trucks, for the purpose of building fobs and manning their emplacements. Although if no squad has named their squad Logistics, anyone can claim it.

 

My intent with this is to have APCs be used more effectively as a team tool, as opposed to a squad tool (Although Mechanized infantry is awesome) and to give people who wish to do more fob oriented stuff the ability to support the entire team. 

 

My opinion on APCs is that if they are treated as a squad tool, they tend to be wasted faster, instead of when used as a team tool they would probably be working with other vehicles as well as being able to focus more on their tasks as opposed to the infantry squads task. Which is Transporting and light firesupport.

 

I would like to ask, is this going to be hard to enforce?

 

Will there negative tactical or team wide consequences to this change?

 

If you think this is a good idea, why do you think it is a good idea?

 

Are APCs used too much as light tanks?

 

If we give people the ability to focus only on building fobs and emplacements will that be beneficial to the team, or will it never go to fruition?

Edited by Wicca

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Of course it's a good idea M'Wicca, what we need is a server option for asset squads so you can create an APC/ TANK/ MECH inf/ LOGI/ INF/ whatever the **** else squad and claim your assets, if you're not in the appropriate squad you can't operate them but your SL can choose to share a vehicle if a request comes in. No more stealing, no more early squads, no more admin input required.

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Actually you could even code that in python I beleive, for PR.

 

It probably wouldnt be to hard to put into squad either. But that is up to Sgt.Ross and the team.

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Maybe you could make it a serverside addon, like Squad's Tournament mode. (forces minimum settings and a couple other stuff)

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If the SL of one of these named squads disconnects and there is no suitable SL to take over it all falls apart very quickly.

 

I would recommend a pay to play service so you can pay people to play with you :P

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This should be enforced from server to server. 

 

No matter what if you have incompetent or autistic squad leaders leading the APC squad or that one logistics squad who is "claiming" all vehicles the entire team is ****ed.

 

Squad leaders leading other squads might have the actual insight and strategic understanding of where to place the best FOBS looking at terrain, reinforcing defensive and offensive objectives, static fire support positions combined with distance between each FOB which that one as mentioned above incompetent Squad leader who just happened to claim allogistics trucks does not see or understand.

 

There will be little room for the individual initiative and pro activeness from other squads. 

 

This has worked in PR Wicca with good squad members and leaders in these specialist squads. However enforcing it blank through the entire community I have doubts it would work off the batt.

Edited by Andersson

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Well I am not enforcing this throughout the community, I am enforcing it on the server I manage. But I too think it will be an uphill battle in the beginning to enforce this.

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This was used on a lot of PR servers. neither a bad thing, or good. comes to  server admin. Then comes down to who starts a squad first, can help in getting squads made. 

 

What happens if you have MECH in your squad can you use an apc in your squad?

 

What happens if the APC squad says no we don't transport squad we only kill other assets?

 

Is a Btr 14mm a APC or AFv, does a 30mm classed as a AFv or APC ?  slight difference but both the same if compared to a MBT?

 

Some of the interesting arguments your hear. 

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I think it's worth trying but an example I see potential for issues is that with FOBs not cooking anymore logi runs are more important than ever.  Therefore, in one round we had a BTR escorting the logi truck in and out of the hot zone.  If you have one squad being the logi truck and another being the BTR, and the BTR guys don't want to come help because they are racking up their kill counts, then your team is screwed... so it all comes down to if the APC guys are willing to support the other squads or not. In my experience (on public servers), more often than not the APC guys do whatever they want to and have their own priorities.  They just want to park on a hill and shoot and not move until they need ammo or repair.  For that reason I prefer infantry squads being able to use them when available for better coordination.

 

On the other hand though I can't count how many times squads have their entire squad wiped out so they grab a Stryker at main, load everyone up, and then proceed to drive the Stryker directly into the middle of the enemy positions where they last died and it gets destroyed within minutes (I'm looking at you Al Basara 24/7). 

 

 

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2 hours ago, Mogas said:

so it all comes down to if the APC guys are willing to support the other squads or not. In my experience (on public servers), more often than not the APC guys do whatever they want to and have their own priorities.  They just want to park on a hill and shoot and not move until they need ammo or repair.  

 

 

If getting upwards of 50 precision overwatch kills plus destroying multiple enemy vehicles and not dying once is our own priority then guilty as charged! In the end when you tally the final score a standoff Stryker, BTR, or CROWS is often the difference between victory and defeat for your team.

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I am all for more server enforcing. Especially when it comes to vehicle claiming and locking squads. 

 

Good that someone is starting this, and I hope it will become a trend. 

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10 minutes ago, Igno said:

I am all for more server enforcing. Especially when it comes to vehicle claiming and locking squads. 

 

Good that someone is starting this, and I hope it will become a trend. 

 

This is normal in PR to follow the rules.

Squad community (and server administration) unfortunately is not mature nor smart enough to implement such rules,

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1 hour ago, Monk said:

 

This is normal in PR to follow the rules.

Squad community (and server administration) unfortunately is not mature nor smart enough to implement such rules,

 

Yes PR is good like that. I guess that the Squad community needs time and reasons to naturen. And server rules like this is a step in the right direction.

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Implementing Crew Kits into the game would help. So that only people with crew kits that allowed to drive APCs

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10 hours ago, Andersson said:

No matter what if you have incompetent or autistic squad leaders leading the APC squad or that one logistics squad who is "claiming" all vehicles the entire team is ****ed.

 

Squad leaders leading other squads might have the actual insight and strategic understanding of where to place the best FOBS looking at terrain, reinforcing defensive and offensive objectives, static fire support positions combined with distance between each FOB which that one as mentioned above incompetent Squad leader who just happened to claim allogistics trucks does not see or understand.

 

There will be little room for the individual initiative and pro activeness from other squads. 

 

^This. It would be problematic on pub servers.

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These kinds of rules are a step in the right direction, but I don't quite think the game or the playerbase is ready for this to turn into a game structured by PR style rules. Most maps currently have APCs as the main squad transport instead of jeeps or trans logis, we don't have helicopter trans, and the majority of the people I've asked have never played PR and these kinds of rules would be very new to them. It might be a good idea for a few servers to start trying these rules but I would personally wait for helicopters.

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If they could get that Asset part of the Spawn menu up and running, you could implement an option to claim vehicles pre-game.

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I was playing on your server last night, it worked better than I thought. As long as the APCs communicate with the infantry squads and provide transport, I think it's a great change.

Edited by Sorta

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I have decided to take a very lenient approach to this new rule and just inform anyone with an APC about it, and then enforce it more strictly later. 

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Yesterday I got kicked (or banned, I don't know, I did not check) from one of my favorite servers Exodus (24/7 Narva and Al-Basrah) because of the claim system. At the planning time before the round start, we talked about gameplan and vehicle claiming. Where I said atleast 2 times that I will be claiming and taking the logistical technical. But, ofcourse there was one of these squad leaders that are really not into it, or not interested in what we were doing. So after I claimed the vehicle for us, he claimed it from me and started driving away. So naturally, before he gets away and ruins the plan, I shot him right in the face, and grabbed the logistical car back. In the next 30 seconds I was kicked (or banned).

The current claim system is flawed and needs an urgent fix. Or situations like that will continue to happen.

Edited by Rainmaker

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1 hour ago, Rainmaker said:

Yesterday I got kicked (or banned, I don't know, I did not check) from one of my favorite servers Exodus (24/7 Narva and Al-Basrah) because of the claim system. At the planning time before the round start, we talked about gameplan and vehicle claiming. Where I said atleast 2 times that I will be claiming and taking the logistical technical. But, ofcourse there was one of these squad leaders that are really not into it, or not interested in what we were doing. So after I claimed the vehicle for us, he claimed it from me and started driving away. So naturally, before he gets away and ruins the plan, I shot him right in the face, and grabbed the logistical car back. In the next 30 seconds I was kicked (or banned).

The current claim system is flawed and needs an urgent fix. Or situations like that will continue to happen.

Intentional teamkilling is never okay except in self defense (being actively shot at). Revenge teamkilling is just as bad as troll teamkilling. He may have ruined your plan, but that's no excuse to teamkill.

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Reminds me of BF days when people would jump in vehicle and take off without letting anyone else in....everyone would shoot at the vehicle ...or when people stand around at spawn point waiting for vehicle then right before vehicle spawns they all have a shoot out to get in first and drive or fly off.... That's mine....Ill shoot you... funny stuff.  And there was no remorse....where is your remorse for being a greedy vehicle spawn killer? 

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39 minutes ago, ZachTheGunner said:

Intentional teamkilling is never okay except in self defense (being actively shot at). Revenge teamkilling is just as bad as troll teamkilling. He may have ruined your plan, but that's no excuse to teamkill.

This is just common sense, it has nothing to do with me wanting to team kill anybody. You are missing the whole point...

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