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Anthony Vecchio

Low frames with GTX 1080

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Hey guys, I recently just upgraded to a new GTX 1080 FTW2 and I am getting around 45-50 frames in game. I look at gameplay on YouTube of people playing with 1080's and they are getting 90+ frames. My card can run every other game I have with ease but not Squad. Am I getting low frames because the game isn't optimized well or is it my card? I'm very confused because this card is super powerful and should be handling this game with ease.

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44 minutes ago, =DRK=SLAMMED said:

Squad is more CPU intensive than GPU intensive what CPU do you have? 

 

Ditto.

For best frames, an overclocked i7-7700k seems to be the absolute best option at this point in time.

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8 minutes ago, Anthony Vecchio said:

It's kind of disappointing because I love this game.

The game us just super unoptimized I don't think it's your system. I have similar specs and I have around the same frames. It gets annoying but the game is so good I don't care.

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If when you're in the game, you type "stat unit" in the console, and you see the "game" counter with the highest ms time, you can confirm that it's your cpu holding your frames back. Any overclock above your current cpu speed should then afford you more fps the higher you can push it.

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Squad only uses one core because the Devs haven't done any optimizations. Really hope they come soon, because I haven't been able to play in month.

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But what I don't get is that people with basically the same system as me are getting great frames while I'm getting bad ones. It seems like you either get good ones or you don't.

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Squad only uses one core because the Devs haven't done any optimizations. Really hope they come soon, because I haven't been able to play in month.


That is a falsehood. There was a big optimization pass done just a couple of major versions ago. I went from 30 fps max, 25 average to about 50 max 40 average :)

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So is there really nothing I can do to get better frames. I am noticing that in multiplayer right when I get into the game I'll have around 90-100 frames and then all the sudden I'll get 44-55 frames. This happens on every map. 

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You just gotta wait for further optimization like everyone else. Or you could get the latest Intel CPU.

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4 hours ago, Psyrus said:


That is a falsehood. There was a big optimization pass done just a couple of major versions ago. I went from 30 fps max, 25 average to about 50 max 40 average :)

 

WHAT???! It didn't do anything to solve multi threading. They still are ****ed in single core usage. They have a ton of work to do in optimization.

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WHAT???! It didn't do anything to solve multi threading. They still are ****ed in single core usage. They have a ton of work to do in optimization.


Actually it optimized the game thread significantly and I believe there may have been some unreal engine changes that enabled a small amount more thread offloading, although I'm not 100% on that.

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On 7/8/2017 at 1:48 AM, Anthony Vecchio said:

Hey guys, I recently just upgraded to a new GTX 1080 FTW2 and I am getting around 45-50 frames in game. I look at gameplay on YouTube of people playing with 1080's and they are getting 90+ frames. My card can run every other game I have with ease but not Squad. Am I getting low frames because the game isn't optimized well or is it my card? I'm very confused because this card is super powerful and should be handling this game with ease.

Post the following specs mate and we can see whats up:

 

CPU:
GPU:

RAM:
Resolution played at:
 

Theres a bunch of things to help improve FPS, once we have confirmed these basic spec's we can help better.

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CPU: i7 4790k 

GPU: EVGA GTX 1080 FTW2

RAM: Not really sure, its crucial

RESOLUTION: 1080p

 

Also I noticed one other thing too. When loading into a multiplayer match I have around 90fps and that's when everything is loaded in. Then this message shows up in the top left corner in green text and that's when the frames drop.  I have never gotten this before during the previous times I've played.

It will say......

 

Received Item Veteran Russian RPG-7 HEAT from drop! 

Received Item Veteran Russian RPG-7 from drop! 

Received Item Veteran Insurgent RPG-7  from drop! 

Received Item Veteran M72A7LAW from drop! 

 

 

 

 

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On 7/8/2017 at 5:15 AM, Anthony Vecchio said:

Darn ok

No, it's not Ok. They just don't know how to fix it and frankly speaking, they don't really know what they're talking about. I have much worse video card than you do(20% of computing power of 1080) and I have 50-120 FPS depending on the situation and a map, on all-low, of course. There is no really any other settings except for lowest if you want smooth game with very low motion to photon latency.

 

On 7/8/2017 at 9:30 PM, godamntwitch said:

Squad only uses one core because the Devs haven't done any optimizations. Really hope they come soon, because I haven't been able to play in month.

It doesn't use one core. It uses at least 4. Just FPS is bound to IPC of a single core. These are different things.

 

On 7/9/2017 at 6:34 AM, Anthony Vecchio said:

I am noticing that in multiplayer right when I get into the game I'll have around 90-100 frames and then all the sudden I'll get 44-55 frames. This happens on every map. 

That's normal because for the first seconds it loads assets to VRAM from RAM and for these first seconds it doesn't render most of the stuff. But then when it finished loading, it starts to actually render all of that stuff. You can even see grass, trees and other objects loading and appearing on the screen in real time after loading has been finished.

 

On 7/9/2017 at 6:34 AM, Anthony Vecchio said:

So is there really nothing I can do to get better frames.

You can do a lot. You can do so much that it can take up weeks to do all of that and test it out.

 

I'll link many guides and tutorials in order to improve FPS as well as motion to photon latency. Motion to photon latency just as much as important(if not more) as FPS. The reason movies are so smooth at 24 FPS is because you don't see any motion to photon latency when you watch movies.

 

If you could play video games with 0ms motion to photon latency, they would be just as smooth as movies at 24 FPS. But it's a paradox when you talk about video games, in video games lowest motion to photon latency you can logically have at 24 FPS is 41 ms. 41 ms motion to photon latency is outrageously bad, and that's just frame rendering time, not counting lag of your LCD display, monitor board, mouse lag, Windows lag and other things.

 

When you add all of these things together, you get up to 150 ms lag at 24 FPS. That's your 'unplayable Squad' - bad motion to photon latency, not FPS.

 

You want to aim at below 10 ms motion to photon latency. There is no system in the world which is able to provide this low motion to photon latency in video games. The best LCD display(270Hz, 0.7 gtg lat) in the world will give you 5ms latency by itself. Then you need at least 250 FPS to have 9ms combided. And when you add mouse click lag to it, you're already above 10ms. There are a lot of other things(like USB controller, for example) which will add more latency.

 

A lot of people are sick of this '30 FPS lag-festival peasant gaming'. That's why there are guru3d and overclock.net forums with sections, thousands of threads and probably hundreds of thousands of posts dedicated to lowering motion to photon latency and FPS in video games.

 

If you need proof and you think it's a placebo, then these guides aren't for you. You can continue to git rikt and play with 100ms additional latency introduced with new bad BIOS and UEFI technologies, bad drivers and bloatware(like Nvidia Crapirience and PhysX, for example) which comes with drivers.

There are a lot of proofs that these tweaks are real but you will have to google for them yourself if you actually want a proof, or test them youself.

 

Here are links worth studying if you actually want to become one of the True PC Master Race members and have a smooth game:

  1. Turn off hyperthreading.
  2. Turn off HPET to decrease latency and increase FPS in Squad
  3. Make sure you have your video card in PCIe x16 slot.
  4. Try 368.81, 372.90 drivers. Install them as described in my post here. Use Display Driver Uninstaller to uninstall previous drivers.
  5. Switch your PCIe devices to different PCIe slots, so they are on different physical IRQ lines. Make sure your Line-based devices don't share IRQs. If they share IRQs, disable some of the devices if you can, so only 1 device use 1 physical IRQ line. Link to start studying.
  6. Switch your video card and all other PCI devices(which allow you to) to MSI mode. Link. Another Intel's article on the subject.
  7. Overclock your monitor. Use Nvidia Pixel Clock Patcher to improve results.
  8. Do this trick to fix more latency issues.
  9. Disable Steam overlay.
  10. Overclock USB to more than 1000 Hz. Link.
  11. Disable services. Link. Make your own research and disable as much as you can, not only the ones that are described in the article.
  12. Disable as many devices in Device manager as you can. HDMI audio on you video card, all audio devices except speakers and microphone you use, built-in APU, network devices you don't use, etc.
  13. Connect keyboard to PS/2 jack, overclock PS/2 to 200Hz, connect mouse to USB jack. Link.
  14. Uninstall all Intel chipset, PCI and USB drivers in the device manager. Link. Let Windows install default drivers from Microsoft. They are faster.
  15. http://www.overclock.net/t/1433882/gaming-and-mouse-response-bios-optimization-guide-for-modern-pc-hardware
  16. http://forums.guru3d.com/showthread.php?t=327922
  17. http://forums.guru3d.com/showthread.php?t=406260
  18. https://steamcommunity.com/sharedfiles/filedetails/?id=225142771
  19. http://forums.guru3d.com/showthread.php?t=401262
  20. http://steamcommunity.com/sharedfiles/filedetails/?id=410245409
  21. http://www.overclock.net/t/1529341/the-first-real-test-for-measuring-input-lag
  22. http://forums.guru3d.com/showthread.php?t=389072
  23. https://steamcommunity.com/app/207380/discussions/0/792923684230105784/

 

I test my tweaks on humanbenchmark.com. My average reaction time is about 150-160ms. That's top 0.1% of all people on the planet ever, in all time, according to this humanbenchmark.com website with 50+ million clicks during existence of this website. My personal best record reaction times are 110-130ms(reaction time itself is probably below 100ms if you subtract motion to photon latency of my system which is probably about 20-30ms atm). My median personal best(5 tries) of all time is 118 ms:

HZlXoJy.png

 

I asked multiple people with 144-240 Hz monitors(I originally own a 60 Hz monitor, which I overclocked, obviously) to do this reaction time test and none of them were able to beat my record or even come anywhere close to 150-160ms(I wish I had 270 Hz monitor myself). Not to mention that I was in top10(it erases data after some time) for quite some time when I was testing all of that stuff(don't forget cheaters which just get 100ms by tinkering a little with JavaScript of the page). Feel free to test it yourself and try to beat my personal best xD, good luck you with that, you gonna need a lot of it in order to beat it. One-time tries don't count(sometimes I get as low as 1 ms on the counter, it isn't a reaction time, just lucky clicks, update your page when you get this kind of lucky clicks), only 5+ tries in a row count.

 

Praise Glorious PC Master Race Tweaking Gurus!

maxresdefault_2048x2048.jpg?854941519384

Edited by Skul

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14 hours ago, Skul said:

Praise Glorious PC Master Race Tweaking Gurus!

 

I swear I wish I had the "like post" button back just for the stuff you post on these forums (when you don't make the mistake of posting after not sleeping :P)

 

On a smartphone the lowest I could get was 283ms for my reaction time, I guess that explains why it's getting harder and harder to get above 2:1 kdr these days :( Getting old sucks

 

@Anthony Vecchio Can you post a screenshot of or type out your stat unit numbers from a live 80 player game? Just want to double check that you're indeed being held back by your CPU. 

Edited by Psyrus

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13 hours ago, Psyrus said:

I swear I wish I had the "like post" button back just for the stuff you post on these forums (when you don't make the mistake of posting after not sleeping :P)

Well, I kinda like that there is no like button. Posts should be read and understood by each user individually. Posts with a lot of likes will more likely to be liked again and again when on the other hand in arguments posts with less likes will not get or get much less likes, which will not reflect points or actual outcome of the conversation...

 

On Reddit it works in the way that whenever someone post anything that herd of sheep(majority) doesn't like(especially when the person is right), like something controversial, herd downvotes the hell out of that account and a person is obligated to delete their account...

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On 10.7.2017 at 1:52 PM, Skul said:

Here are links worth studying if you actually want to become one of the True PC Master Race members and have a smooth game:

 

Thats very detailed, i dont know if that actually works but maybe its worth a try.

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