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Low FPS not reflective of hardware

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On 17.6.2017 at 3:49 AM, RollingInTheHurt said:

Every game that uses UE4 has the same issues, the issues of performance are not SQUAD specific.

I was inclined to agree to your statement.


On 17.6.2017 at 3:49 AM, RollingInTheHurt said:

IMHO the quicker the devs port SQUAD to an engine that actually works like Lumberyard the better off ALL players will be...

But then you made it abundantly clear, that you have no idea what you are talking about.

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