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madcat768

Would you play a reality mod over the base game?

Would you play a reality project mod for Squad like suggested BELOW over the base game?  

19 members have voted

  1. 1. Would you play a reality project mod for Squad like suggested BELOW over the base game?

    • Affirmative
      10
    • Negative
      9


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I am not making this but wish someone would. I copied this from what I posted on another thread to make a poll. I APOLOGIZE FOR  POSTING TWICE i just moved it again realizing the general question section would not be the appropriate place for the post.

 

1)Perma death or longer spawn time

 

2)The medical system would have to be revamped. No one could return to full health. Stabilizing is the only thing. Maybe you need more than one medic to stop the bleeding if its really bad. And if he dies in the presence of medics you can attempt to resuscitate. Helicopter evac required

 

3)No rallies. Makes longer ranged engagements last unrealistically long. No realistic way to elimenate an enemy force unless you are on top of their position. Hiding in buildings becomes too powerful compared to real life. Maybe no spawn on FOBs vehicle insertion required. (Maps are small compared to arma vehicle insertion time especially by helicopter would be quick).

 

4) Fatalities especially from higher caliber rifles small arm weaponry. ie Desert Eagle 50cal, (to come) shotgun slugs all have high chance to kill

 

5)Killing of downed players is possible. If not intentionally, like with friendly fire you can also mortar incapacitated teammates and accidentally kill downed teammates and enemies alike if you spray a whole building with an mg

 

PLEASE VOTE!!

 

If someone wants to make a reality project for squad im all for it. In my opinion, i know they arent trying to make a mil-sim but frankly they are trying too hard to make it not one. Things balance out and work properly like in real life more so. Death has consequences. In this game it does not. That takes a lot of realism out. You cant make everyone happy and catering to those who perfer battlefield and other games, trying to get there money too i think its not a good move. For those on the other side of that gap which the devs want to bridge to, any game which requires any amount of coordination, communication and teamwork to get anything done is too much a mil-sim for the majority already.

 

Instead we have a game where we have to force the enemy to kill themselves. And guns no longer kill people unless they are mounted on a vehicle or planted in the ground. And medics can bring everyone back to full health in 10 seconds or less. Not many people check corners either, its a waste of time. And LMGs dont do crapola. Throwing grenades in rooms with incapacitated friendlies. Recon is one player running down the street yelling holahasnackbar until he gets shot and respawns or gets revived to reveal the enemy (in fact not doing this or splitting up to check building like this will in alot of cases waste more time than those tickets are worth, that intel is worth more especially in the early-mid game and late game if you are winning. It would be stupid not to do it.) .... At least you can do it all in accurate uniforms and vehicles down to the last bolt....?

 

i do love the game just think it could be better

Edited by madcat768

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I voted yes but none of these changes actually make it more like PR at all.

 

Nerf rallies, introduce more weapon mechanics to make time to kill longer, enable asset squads, allow picking up kits etc. then we're talking.

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38 minutes ago, banOkay said:

I voted yes but none of these changes actually make it more like PR at all.

 

No i was just playing off of project reality's name when really this would be more of a realism mod of a project. I believe a mod with more realism would get played more. Reality project..... for .... this game. sorry that is a bit confusing

 

Quote

Nerf rallies, introduce more weapon mechanics to make time to kill longer, enable asset squads, allow picking up kits etc. then we're talking.

time to kill longer? Dont think thats more realistic. If you are talking about longer bleed out time sure or multiple states of getting downed sounds good. Picking up guns, sure why not. Not kits. Rallies do need to get nerfed though. Longer timer on them or something. 

Edited by madcat768

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I voted yes, but the modifications would need to be carefully considered to still deliver functional gameplay over a round.

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6 minutes ago, SHO-SHIN said:

I voted yes, but the modifications would need to be carefully considered to still deliver functional gameplay over a round.

I agree. USA would be overpowered, they would have to leave out certain equipment and stuff probably. Like not including javelins.

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Yes if it actually makes the game closer to PR gameplay. I don't feel that your changes would do that, though. 

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Not sure,probably would give it ago but it would never take over from my game OWI Squad.

We'd PR mod in JointOperations that i played like a handfull of times.

And do remember (I'm gonna say it) it's Alpha...what we have now ,will be different tomorrow gameplay/ mechanics wise.

 

So i clicked on No....

 

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46 minutes ago, Xx-RAGING-DEATH-xX said:

Not sure,probably would give it ago but it would never take over from my game OWI Squad.

We'd PR mod in JointOperations that i played like a handfull of times.

And do remember (I'm gonna say it) it's Alpha...what we have now ,will be different tomorrow gameplay/ mechanics wise.

 

So i clicked on No....

 

What devs said that will not change:

 

1.the re spawn system they say is here to stay.

2.The incapacitated system is here to stay as well. No small arms or high powered rifle will ever Kill a player. Only vehicles and mounted stuff.

3.Players will never be able to kill downed players.

4.Possibly no sniper role kit and if there is one it will just incapacitate like everyone else

 

From this, seems like what we are seeing in alot of ways will stay the way it is.

Edited by madcat768

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Suggests making a PR mod for squad, but forgets to include anything that makes PR into PR :D

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What is the point in creating the same vote twice in two different subforums?

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