ChanceBrahh Posted May 8, 2017 Please leave Bugs and Issues here with screenshots attached. Not a place to theory craft or idealize about the map. just help spot bugs only. cheers Share this post Link to post Share on other sites
Zylfrax791 Posted May 10, 2017 (edited) Random AK-47 about 12 feet off the ground here. Thought it was random but I've seen it in many games. Edited May 10, 2017 by Zylfrax791 Share this post Link to post Share on other sites
Pvt. Lewis Posted May 21, 2017 The new bug is the lighting. Please change it to less bright as it was before. MAny Others have almention that it's just too bright now we always have to change the gamma settingsso mention that it's just too bright now we always have to change the gamma settings Share this post Link to post Share on other sites
Yummicecream Posted May 24, 2017 During a game on Al Basrah I got stuck in a pile of rocks by two destroyed technicals. I noticed there is a bug or something wrong with the rocks that makes it so you can see under them. Here are the screenshots. Share this post Link to post Share on other sites
scallops Posted June 16, 2017 (edited) every time i get in the striker gun i get the message "waiting to spawn" on the screen and then if i leave the striker i fall off the map edit: now I'm unsure if it's only happened to me on Al Basra but for some reason it happens every time on that map Edited June 16, 2017 by scallops Share this post Link to post Share on other sites
Smee Posted June 17, 2017 Seems to be styker bug when you change to gunner, jump out and get back in and should go,. Share this post Link to post Share on other sites
scallops Posted June 17, 2017 (edited) yeah i swear the stryker bug is getting worse... The first time I had it I switched from gunner to passenger and it fixed it but the past 6 or 7 times I've tried to use the stryker gun on al basra I cannot get rid of the waiting to spawn message and if i try jump out of the striker i end up half under the map, teleporting to another spot on the map, and unable to see any models Edited June 17, 2017 by scallops Share this post Link to post Share on other sites
DanieleN Posted June 18, 2017 Hello! I found a bug after I was incapacitated and revived by my medic. I fell through the floor and could walk around to spot enemies. (I did not do that ofc.) Share this post Link to post Share on other sites
Daniel.F Posted June 19, 2017 Pleeease make the bridges wider. Atm they constantly get blocked by intentional US truck-wrecks. Either give us a way to destroy those damn things OR make it harder to block them... Share this post Link to post Share on other sites
CptDirty Posted June 26, 2017 Does the US Airfield on Al Basrah only have 1 entrance/exit? This is from an earlier round today Share this post Link to post Share on other sites
ChanceBrahh Posted June 26, 2017 1 hour ago, CptDirty said: Does the US Airfield on Al Basrah only have 1 entrance/exit? This is from an earlier round today Yes it only has the one entrance / exit, the images you posted would of been done via a team mate due to the spawn protection extending past the entrance Share this post Link to post Share on other sites
CptDirty Posted June 26, 2017 9 hours ago, ChanceBrahh said: Yes it only has the one entrance / exit, the images you posted would of been done via a team mate due to the spawn protection extending past the entrance I'm not sure what that sentence even means but in any case, it would be sweet if US MAIN AIRFIELD had more than 1 entry/exit point to avoid wreckage blocking them as you guys can see in the screenshots I provided. Share this post Link to post Share on other sites
Nightstalker21 Posted June 26, 2017 24 minutes ago, CptDirty said: I'm not sure what that sentence even means but in any case, it would be sweet if US MAIN AIRFIELD had more than 1 entry/exit point to avoid wreckage blocking them as you guys can see in the screenshots I provided. Fully agree ! Share this post Link to post Share on other sites
Mister Skippy Posted July 3, 2017 I'm not sure if it should be posted here but this is happening on all maps when you get killed by a mine or IED. I didn't notice this for BTR's or MT-LB's You might wanna take a look on mosque here is the minimap to help you Share this post Link to post Share on other sites
Smee Posted July 14, 2017 (edited) Can we have reduced non deployable at insurgency for it only ever effect them 150m is a bit much. How about 75m. With new Base layout you're not able to build on the east of Suburbs flag. Edited September 7, 2017 by Smee Share this post Link to post Share on other sites
DesertTigerTR Posted October 2, 2017 There are too many river crossings then I remember from the PR. This really impacts the defensive efforts of opfor. Also in minimap blufor outpost near the bridge is not visible. Share this post Link to post Share on other sites
PROTOCOL Posted October 2, 2017 (edited) A number of inoperable spawn locations for both Rally-points and HABS. Mostly localized to the south-western portion of map (when placed in buildings), and in some cases at Mosque. Edited October 2, 2017 by PROTOCOL Share this post Link to post Share on other sites
suds Posted October 4, 2017 agree with Protocol, definate bugs for spawns in a large perhaps 100sq metre area around there. Had failed rallies many times and also 2 occasions for failed HAB (possible blocked doors but unspawnable) Share this post Link to post Share on other sites
Covalent Posted February 26 (edited) Invisible wall. Told Axton about it on one of his streams on twitch, told me to post it here- It's right by Refinery. I'm sure you know where it is, lol. This is a real problem. Edited February 26 by Covalent Share this post Link to post Share on other sites