rainey06au

Jizan Province (original map creation)

60 posts in this topic

Hey guys,

 

Thought I'd share some very early WIP shots of a map I've been working on for a few nights now.  The area is based on the Jizam Province in Saudi Arabia, just north of the Yemen border.  It will feature an arterial highway (visually similar to Jizan-Jeddah highway) with a military checkpoint and a major junction, a dam in the east, a cave complex in the hillside to the west, and 3 significant towns.

 

Here is my prototype AAS layer:

7ypBfmJ.jpg

 

And some early screens just showing how the vegetation might blend into the landscape (which will eventually be fully texture mapped):

TPQ9igV.jpg

OuJHRsj.jpg

2zbekn0.jpg

RDQp1Bf.jpg

pCdYJzP.jpg

 

Any thoughts and suggestions are welcome!

 

Share this post


Link to post
Share on other sites

Love it. Clear expansive areas are desperately needed in squad maps.

Share this post


Link to post
Share on other sites

Posted (edited)

Locked at 120 fps everywhere (my refresh rate in G sync), unlocked I have no idea how high it would go, but there are no statics and very little vegetation at this stage so it's not pushing anything challenging.

Edited by rainey06au

Share this post


Link to post
Share on other sites

Very neat work! Love me some open maps!

Share this post


Link to post
Share on other sites

A few more shots as I experiment with materials and foliage.

 

EIcLfoU.jpg

vgjCD0X.jpg

oDUZ3s2.jpg

M54AnbR.jpg

sSnSUTC.jpg

uvYKQcr.jpg

GqpUdV2.jpg

uxj5b51.jpg

xon5HvZ.jpg

 

Share this post


Link to post
Share on other sites

Would hate to face the US on this map :/

Share this post


Link to post
Share on other sites

Wouldn't the btr82a give you more trouble than anything on this map? Anyway, looks great. Squad needs more open maps.

Share this post


Link to post
Share on other sites

There will be some more cover implemented with statics eventually.  The idea is that US will have trouble getting vehicles into the mountainous regions without being a sitting duck.

Share this post


Link to post
Share on other sites

Nice my man,lookin' forward to seeing the " Dam"  hope its gonna be Epic.

Share this post


Link to post
Share on other sites

I'm gonna have flashbacks to Jabal from Project Reality.

Share this post


Link to post
Share on other sites

Posted (edited)

Some early shots of the dam (WIP)

 

NysXOzc.jpg

m07dWVD.jpg

0V7JzXL.jpg

dl9ZX41.jpg

 

Edited by rainey06au

Share this post


Link to post
Share on other sites
20 minutes ago, rainey06au said:

Some early shots of the dam (WIP)

 

NysXOzc.jpg

m07dWVD.jpg

0V7JzXL.jpg

dl9ZX41.jpg

 

I love it!

Share this post


Link to post
Share on other sites

Great dam, damn that's nice )

Share this post


Link to post
Share on other sites

Posted (edited)

Hehe @ the Dam puns. :)

 

My dam has now been enlarged a little further (to cater for 3 wide vehicles passing on the road and a general sense of true scale), and the water level has been increased as well!  Ignore the lack of texture mapping, its just preliminary 3D modelling at this stage.

 

 

Edited by rainey06au

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now