MilosV

What do you currently dislike about Squad?

60 posts in this topic

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Edit - just noticed +14 on one of the servers, fockin' ell m8 seriously? Why not make it 80(+80) just in case -___- Although like i did post already devs did put in the queue which makes this a little less hair pullingly awful than it used to be

Edit 2 - Turned out this was a number of people in queue, how that was done i have no idea but it's good to know.


Also SLs not talking to each other, general autism by some people , lack of proper commander and so on...i still play squad regardless as i see what it can potentially be , but i always go back to Project Reality in the end.

Edited by MilosV
changed the name of the post since someone suggested a better one

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1 hour ago, Marijuanoz said:

It's still faster to get into the game than b4.

B4? You mean BF4? I wouldn't know, BF2 and BC2 were the last proper games made by DICE, i did buy bf4 for 10$ and still didn't think its worth it.  
edit - just realized you mean "BEFORE", english is my Achilles heel :(

Edited by MilosV

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A) b4 = before

B) Join a server that isn't full and you can get in much quicker than waiting on the queue to clear up.

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45 minutes ago, Marijuanoz said:

It's still faster to get into the game than b4.

Not if you knew what you're doing and could get on the server before everyone else even if there was 50 people joining at the same time.

Now there is no way to get on the server before other players because of the queue. Now it takes up to a half an hour to get to the server. Before it would only take about 3-8 minutes maximum.

Edited by Skul

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under 5 man queue is usually only a couple minutes... And it's a lot faster than pre queue... Out of 80 people there's usually practically 1 guy getting out every minute or so with each map switch dropping about 10 guys.

Or.. you can join a server that isn't full if you scroll down a little! Magical.

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3 hours ago, SgtHerhi said:

under 5 man queue is usually only a couple minutes... And it's a lot faster than pre queue... Out of 80 people there's usually practically 1 guy getting out every minute or so with each map switch dropping about 10 guys.

Or.. you can join a server that isn't full if you scroll down a little! Magical.

I know right, like i said, queue did save me a lot of hair

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Haha yeah this is a bit annoying but how would you possible go about fixing this? :P 

What annoys me more is that there seem to be more German, French, Turkish and Russian servers than English-speaking servers and sometimes it's hard to find a squad that speaks English, or other SL's that can communicate with you to devise a strategy. Again not something that the game could fix :P

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The queue gives me flashback from the good old days of JoinOps,clicking on the 100man server & you see 20 folks in front of you...Staring at the screen,waiting at the player count go down...Then, I'm in,in.Gets ya all Pumpedup.

 

632.gif

 

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I think this problem would go away if there were more servers available with decent ping times. Every time I have played, the server browser usually only has 10 or fewer servers that have less than 150ms ping time. Everyone is trying to get into these servers.

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1 hour ago, Xx-RAGING-DEATH-xX said:

The queue gives me flashback from the good old days of JoinOps,clicking on the 100man server & you see 20 folks in front of you...Staring at the screen,waiting at the player count go down...Then, I'm in,in.Gets ya all Pumpedup.

 

632.gif

 

I could not explain it better, and i remember JoinOps, do you think there are people still playing it?

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7 minutes ago, MilosV said:

I could not explain it better, and i remember JoinOps, do you think there are people still playing it?

 

Some weeks you get 40+ players in CC'r server,Don't know about DF: servers.Last time i played Febuary I had some fun...Boom HeadShot,Boom HeadShot.

 

K/D:69 Deaths:8 HeadShots:29...The Old boy still has it. :D

 

Do you remember queuing in JoinOps? I remember sometimes knockin'down a 6packof beer before getting in..

 

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3 hours ago, Socrates said:

Why the heck would a server need +7 mods LOL. I understand +2 but higher than a +3/+4 is absurd.

 

They use them for reserved members as well, like the old project reailty type. Basically each community does it differently, but some places you pay for it, some places you are a clan member, some places have their own special system... but basically it gives members of the community an easier time than the 200,000 other randoms that own squad :)

 

non-paid example:

http://www.bigdgaming.net/threads/bigd-4-community-whitelist-server.10572/

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What i currently hate about Squad



That i have not enough time to Play it Like i want

 

 

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3 hours ago, desen said:

What i currently hate about Squad



That i have not enough time to Play it Like i want

That sounds more of a real life issue than an issue with Squad .

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Looks like that all queue could fill another server. Why not start seeding some ? 

Just click at "show empty servers" And then list is little bit different.  

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16 hours ago, MilosV said:

Untitled.png

Edit - just noticed +14 on one of the servers, fockin' ell m8 seriously? Why not make it 80(+80) just in case -___- Although like i did post already devs did put in the queue which makes this a little less hair pullingly awful than it used to be


Those numbers actually don't stand for number of reserved slots anymore, but for number of people in queue at the time you refreshed the browser, so your argument is invalid. Next

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I've had no issues with the new queue system and I think it's GREAT!

 

Before, constsntly refreshing and trying to join servers could sometimes cause my game to freeze on a black screen requiring a restart. I'd much rather wait in the queue. We're talking about 70-80 man servers here, waiting for a few people to leave shouldn't take very long. Even when I'm #6 in queue I've never waited more then 5 minutes.

 

Thank you devs!

 

Edited by Converge

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-teams where SLs doesn't talk to each other.
-Teamstacking
-Ticketbleed (how it works at this point not at all)
-Losing a fob cost tickets
-Sumari on a full 80 player server


Gesendet von meinem C6603 mit Tapatalk


PS i realized this thread is about a single case for the op Lol I was thinking this is generally for all ppl who wants to tell what they hate about squad.
Nevertheless I leave my comment here.

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2 hours ago, Jaghammer said:

-teams where SLs doesn't talk to each other.
-Teamstacking
-Ticketbleed (how it works at this point not at all)
-Losing a fob cost tickets
-Sumari on a full 80 player server


Gesendet von meinem C6603 mit Tapatalk
 


PS i realized this thread is about a single case for the op Lol I was thinking this is generally for all ppl who wants to tell what they hate about squad.
Nevertheless I leave my comment here.

That could very well be a good idea, especially now when you mentioned teams where Sls don't talk to each other.

On 4/19/2017 at 9:48 PM, Xx-RAGING-DEATH-xX said:

 

Some weeks you get 40+ players in CC'r server,Don't know about DF: servers.Last time i played Febuary I had some fun...Boom HeadShot,Boom HeadShot.

 

K/D:69 Deaths:8 HeadShots:29...The Old boy still has it. :D

 

Do you remember queuing in JoinOps? I remember sometimes knockin'down a 6packof beer before getting in..

 

I tried to install DF again but for some reason it wont install at all , on windows 10. Glad to see people playing JOps, i'll install it again and play,, no game today comes close.

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12 hours ago, Peerun said:


Those numbers actually don't stand for number of reserved slots anymore, but for number of people in queue at the time you refreshed the browser, so your argument is invalid. Next

Lol the way you delivererd that was pretty lame. 

 

All you had to say was : " Those numbers actually don't stand for number of reserved slots anymore, but for number of people in queue at the time you refreshed the browser,"

Edited by Socrates

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Weird.... I don't hate anything about Squad..  there are only things to like...everything else is a waste of time... usually...

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